Player Matchup

King Arthur
King Arthur
Abyssri
King Arthur
Level 28
God Stats
8W - 6L
1,547 SR
Queue Stats
142W - 158L
1,495 Elo+
Party 1
Medusa
Medusa
Eternal_X_ikki
Medusa
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
269W - 293L
1,470 Elo+
Solo
Ymir
Ymir
Urozia
Ymir
Level 29
God Stats
8W - 8L
1,509 SR
Queue Stats
114W - 86L
1,532 Elo+
Solo
Mercury
Mercury
abcvo
Mercury
Level 26
God Stats
5W - 10L
1,220 SR
Queue Stats
607W - 577L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
jcsgaming15
Baron Samedi
Level 29
God Stats
48W - 42L
1,537 SR
Queue Stats
550W - 651L
1,429 Elo+
Party 1
Team Averages
Level 28
1,462 SR
1,499 Elo+

VS

Team Averages
Level 25
1,472 SR
1,491 Elo+
Set
Set
JokesX101
Set
Level 29
God Stats
6W - 11L
1,447 SR
Queue Stats
87W - 101L
1,502 Elo+
Solo
Xing Tian
Xing Tian
Leon-CRF
Xing Tian
Level 28
God Stats
9W - 7L
1,601 SR
Queue Stats
35W - 24L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
MSG_haroldotto
Heimdallr
Level 18
God Stats
4W - 6L
1,497 SR
Queue Stats
42W - 27L
1,530 Elo+
Party 2
Bellona
Bellona
jmowens24
Bellona
Level 24
God Stats
5W - 4L
1,380 SR
Queue Stats
96W - 127L
1,435 Elo+
Solo
Agni
Agni
luzi-_-luz
Agni
Level 28
God Stats
2W - 2L
1,436 SR
Queue Stats
52W - 53L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abyssri
King Arthur
16
6 / 0 / 3
10,287
514
9,615
12,802
8,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 2 / 6
9,365
468
11,903
10,867
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Urozia
Ymir
15
3 / 0 / 13
10,326
516
10,963
15,041
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
abcvo
Mercury
17
4 / 2 / 3
10,501
525
6,287
13,576
6,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
jcsgaming15
Baron Samedi
16
7 / 2 / 8
10,516
526
12,577
8,902
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
9,135
457
9,155
16,956
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Leon-CRF
Xing Tian
14
2 / 3 / 0
8,774
439
5,728
12,048
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
MSG_haroldotto
Heimdallr
11
0 / 7 / 2
7,124
356
6,528
12,124
4,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
jmowens24
Bellona
15
0 / 5 / 0
8,654
433
6,211
15,100
10,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 4
8,912
446
9,146
12,725
4,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
27
Kills
6
6
Deaths
27
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Abyssri
King Arthur
6
0
3
7.5
W
7
2
6
5
L
3
6
2
0.67
L
Xing Tian
Leon-CRF
Xing Tian
2
3
0
0.67
L
Heimdallr
MSG_haroldotto
Heimdallr
0
7
2
0.14
W
Ymir
Urozia
Ymir
3
0
13
9.5
W
Mercury
abcvo
Mercury
4
2
3
2.75
W
Baron Samedi
jcsgaming15
Baron Samedi
7
2
8
5.5
L
Bellona
jmowens24
Bellona
0
5
0
0
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,345
Damage
36,768
61,188
Taken
68,953
41,647
Mitigated
35,036
17,189
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Abyssri
King Arthur
9,615
1,132
0
2,942
12,802
8,620
276
568
12,234
0
54,136
W
11,903
5,240
0
3,750
10,867
5,188
2,033
2,977
7,890
0
48,771
L
9,155
4,019
0
5,749
16,956
7,971
0
5,047
11,733
0
56,291
L
Xing Tian
Leon-CRF
Xing Tian
5,728
221
0
1,092
12,048
7,774
0
5,451
6,493
24,702
0
L
Heimdallr
MSG_haroldotto
Heimdallr
6,528
1,858
0
1,617
12,124
4,317
0
5,077
6,921
0
30,656
W
Ymir
Urozia
Ymir
10,963
1,754
0
1,361
15,041
16,365
257
5,988
9,053
40,280
0
W
Mercury
abcvo
Mercury
6,287
2,470
0
5,512
13,576
6,957
315
1,095
12,481
0
69,518
W
Baron Samedi
jcsgaming15
Baron Samedi
12,577
581
1,013
2,611
8,902
4,517
1,221
4,246
4,656
44,261
0
L
Bellona
jmowens24
Bellona
6,211
2,043
0
4,498
15,100
10,485
0
2,083
12,741
0
54,713
L
9,146
732
75
3,279
12,725
4,489
630
5,022
7,321
48,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,995
Gold Earned
42,599
429
Minions Killed
381
0
Camps Cleared
0
1,958,418
Distance Traveled
1,624,014
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,287
514
106
5
0
347,059
5
W
Medusa
9,365
468
69
3
0
349,113
5
L
Set
9,135
457
100
5
0
351,811
2
L
Xing Tian
8,774
439
30
2
0
356,779
0
L
Heimdallr
7,124
356
64
3
0
307,951
0
W
Ymir
10,326
516
68
3
0
443,402
8
W
Mercury
10,501
525
112
6
0
460,744
0
W
Baron Samedi
10,516
526
74
4
0
358,100
4
L
Bellona
8,654
433
107
5
0
295,442
0
L
Agni
8,912
446
80
4
0
312,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role