Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CAAsh_MoNey_GrEN
Nu Wa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,315 Elo+
Solo
Chaac
Chaac
I Bench 10lbs
Chaac
Level 130
God Stats
0W - 1L
1,677 SR
Queue Stats
7W - 12L
1,462 Elo+
Solo
Anhur
Anhur
Robbaayy
Anhur
Level 35
God Stats
0W - 4L
1,188 SR
Queue Stats
49W - 51L
1,546 Elo+
Solo
Serqet
Serqet
WhopperGremiln
Serqet
Level 47
God Stats
5W - 5L
1,832 SR
Queue Stats
15W - 24L
1,533 Elo+
Solo
Team Averages
Level 97
1,539 SR
1,471 Elo+

VS

Team Averages
Level 79
1,582 SR
1,503 Elo+
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DakotaTheWhale
Khepri
Level 27
God Stats
16W - 20L
1,554 SR
Queue Stats
121W - 129L
1,365 Elo+
Party 1
Merlin
Merlin
Night_SonicX
Merlin
Level 103
God Stats
5W - 6L
1,627 SR
Queue Stats
88W - 85L
1,477 Elo+
Solo
Chiron
Chiron
TheFrug
Chiron
Level 117
God Stats
5W - 3L
1,635 SR
Queue Stats
158W - 142L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
yolemo
Kukulkan
Level 42
God Stats
3W - 0L
1,596 SR
Queue Stats
91W - 76L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 6 / 0
7,843
654
5,456
14,201
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 2
7,316
610
8,487
5,366
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 3
7,445
620
6,628
12,983
8,471
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Robbaayy
Anhur
12
0 / 8 / 1
6,715
560
4,206
11,141
4,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 0
7,373
614
4,143
10,174
3,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 1 / 15
9,960
830
8,681
8,360
6,841
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
0 / 1 / 12
8,835
736
2,647
10,309
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
14
2 / 3 / 7
9,018
752
6,606
9,191
3,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
TheFrug
Chiron
18
15 / 0 / 2
12,106
1,009
18,857
9,118
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
yolemo
Kukulkan
17
5 / 0 / 11
10,468
872
8,354
3,989
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
4
Kills
25
25
Deaths
5
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
6
0
0.33
W
Odin
 
Odin
3
1
15
10.5
L
0
2
2
0.5
W
0
1
12
6
L
0
3
3
0.5
W
Merlin
2
3
7
1.83
L
Anhur
Robbaayy
Anhur
0
8
1
0.06
W
Chiron
TheFrug
Chiron
15
0
2
16
L
2
6
0
0.33
W
Kukulkan
yolemo
Kukulkan
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,920
Damage
45,145
53,865
Taken
40,967
32,781
Mitigated
24,075
4,867
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,456
959
0
1,374
14,201
14,040
0
6,410
7,791
13,331
0
W
Odin
 
Odin
8,681
2,594
0
188
8,360
6,841
615
2,744
5,616
0
22,938
L
8,487
4,186
0
478
5,366
1,912
1
1,308
4,058
29,722
0
W
2,647
445
0
1,450
10,309
8,551
1,013
2,637
7,672
14,163
0
L
6,628
572
0
3,015
12,983
8,471
0
3,963
9,020
0
30,635
W
Merlin
6,606
282
0
2,064
9,191
3,314
1,344
3,876
4,977
29,762
0
L
Anhur
Robbaayy
Anhur
4,206
1,467
0
0
11,141
4,428
0
3,561
7,580
0
16,474
W
Chiron
TheFrug
Chiron
18,857
10,323
976
4,490
9,118
3,346
2,684
3,312
5,375
0
65,448
L
4,143
1,016
0
0
10,174
3,930
0
2,560
7,614
0
11,611
W
Kukulkan
yolemo
Kukulkan
8,354
375
789
2,258
3,989
2,023
1,675
1,874
2,115
51,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
50,387
183
Minions Killed
349
4
Camps Cleared
10
985,896
Distance Traveled
1,132,612
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,843
654
19
2
1
194,516
1
W
Odin
9,960
830
42
4
0
238,980
3
L
Nu Wa
7,316
610
60
5
1
218,575
0
W
Khepri
8,835
736
21
2
0
231,348
1
L
Chaac
7,445
620
46
4
0
213,609
0
W
Merlin
9,018
752
50
4
4
194,610
1
L
Anhur
6,715
560
39
3
2
145,752
3
W
Chiron
12,106
1,009
110
9
6
216,118
1
L
Serqet
7,373
614
19
2
0
213,444
4
W
Kukulkan
10,468
872
126
11
0
251,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role