Player Matchup

Medusa
Medusa
LowKeyGank
Medusa
Level 108
God Stats
3W - 9L
1,659 SR
Queue Stats
98W - 95L
1,533 Elo+
Solo
Cernunnos
Cernunnos
TW15T3DN3RV3
Cernunnos
Level 113
God Stats
12W - 8L
1,458 SR
Queue Stats
493W - 444L
1,522 Elo+
Solo
Sobek
Sobek
Thanos0009
Sobek
Level 98
God Stats
4W - 1L
1,500 SR
Queue Stats
370W - 351L
1,555 Elo+
Solo
Jormungandr
Jormungandr
YaozhongCH
Jormungandr
Level 115
God Stats
6W - 9L
1,234 SR
Queue Stats
283W - 274L
1,494 Elo+
Solo
Hou Yi
Hou Yi
YungDrag
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,520 Elo+
Solo
Team Averages
Level 112
1,470 SR
1,525 Elo+

VS

Team Averages
Level 115
1,627 SR
1,542 Elo+
Chaac
Chaac
LEVIheco
Chaac
Level 123
God Stats
6W - 1L
1,621 SR
Queue Stats
394W - 366L
1,543 Elo+
Solo
Serqet
Serqet
Oph3lia
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Phoebe
Aphrodite
Level 128
God Stats
10W - 6L
1,762 SR
Queue Stats
67W - 49L
1,638 Elo+
Solo
Izanami
Izanami
PlayerVsTriHard
Izanami
Level 121
God Stats
2W - 0L
1,754 SR
Queue Stats
137W - 112L
1,593 Elo+
Party 1
Bacchus
Bacchus
sorrizominato
Bacchus
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
169W - 142L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LowKeyGank
Medusa
19
7 / 7 / 3
13,129
453
14,851
21,941
8,688
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
TW15T3DN3RV3
Cernunnos
20
1 / 5 / 5
15,284
527
14,517
20,975
9,712
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
15
0 / 9 / 3
10,777
372
9,698
26,308
24,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
YaozhongCH
Jormungandr
20
2 / 4 / 2
14,629
504
18,554
24,878
27,897
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
YungDrag
Hou Yi
20
1 / 8 / 5
14,014
483
20,445
23,403
10,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LEVIheco
Chaac
20
3 / 2 / 6
15,480
534
12,500
26,982
24,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
Oph3lia
Serqet
20
13 / 2 / 10
17,552
605
15,927
25,313
19,529
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Phoebe
Aphrodite
20
5 / 3 / 14
16,535
570
23,920
23,570
11,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 3 / 3
17,205
593
28,297
27,204
11,839
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
19
0 / 1 / 15
13,699
472
10,752
28,333
37,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
11
Kills
33
33
Deaths
11
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
LEVIheco
Chaac
3
2
6
3
L
Medusa
LowKeyGank
Medusa
7
7
3
1.21
W
Serqet
Oph3lia
Serqet
13
2
10
9
W
Aphrodite
Phoebe
Aphrodite
5
3
14
4
W
12
3
3
4.5
L
Cernunnos
TW15T3DN3RV3
Cernunnos
1
5
5
0.7
L
Sobek
0
9
3
0.17
L
Jormungandr
YaozhongCH
Jormungandr
2
4
2
0.75
L
Hou Yi
YungDrag
Hou Yi
1
8
5
0.44
W
Bacchus
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,065
Damage
91,396
117,505
Taken
131,402
81,207
Mitigated
105,228
20,944
Healing
72,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
LEVIheco
Chaac
12,500
2,899
986
10,726
26,982
24,942
2,039
13,526
13,456
845
102,145
L
Medusa
LowKeyGank
Medusa
14,851
6,631
0
1,927
21,941
8,688
192
5,790
14,787
0
84,790
W
Serqet
Oph3lia
Serqet
15,927
2,368
0
12,089
25,313
19,529
938
4,066
21,247
0
120,518
W
Aphrodite
Phoebe
Aphrodite
23,920
2,468
13,353
16,044
23,570
11,362
1,056
4,241
19,329
121,193
0
W
28,297
18,023
0
13,854
27,204
11,839
5,580
4,601
22,603
0
184,035
L
Cernunnos
TW15T3DN3RV3
Cernunnos
14,517
7,408
0
4,484
20,975
9,712
5,584
6,132
14,843
0
131,925
L
Sobek
9,698
634
0
4,761
26,308
24,406
0
9,874
15,974
31,449
0
L
Jormungandr
YaozhongCH
Jormungandr
18,554
4,428
0
5,191
24,878
27,897
0
3,712
19,474
112,966
0
L
Hou Yi
YungDrag
Hou Yi
20,445
8,912
0
4,581
23,403
10,504
0
10,009
12,841
0
128,538
W
Bacchus
10,752
844
0
5,721
28,333
37,556
917
4,447
23,886
49,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,833
Gold Earned
80,471
776
Minions Killed
796
0
Camps Cleared
0
2,499,913
Distance Traveled
2,928,919
16
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,480
534
171
6
0
562,859
3
L
Medusa
13,129
453
115
4
0
483,750
2
W
Serqet
17,552
605
156
5
0
665,468
9
W
Aphrodite
16,535
570
210
7
0
565,651
19
W
Izanami
17,205
593
223
8
0
534,694
4
L
Cernunnos
15,284
527
223
8
0
489,628
2
L
Sobek
10,777
372
28
1
0
519,706
7
L
Jormungandr
14,629
504
195
7
0
498,037
2
L
Hou Yi
14,014
483
215
7
0
508,792
3
W
Bacchus
13,699
472
36
1
0
600,247
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role