Player Matchup

He Bo
He Bo
DeGekkeAap
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,556 Elo+
Solo
Ne Zha
Ne Zha
FluffyZumito
Ne Zha
Level 27
God Stats
2W - 2L
1,715 SR
Queue Stats
174W - 74L
1,754 Elo+
Party 2
Sobek
Sobek
WhiteTigerSinon
Sobek
Level 28
God Stats
17W - 5L
1,833 SR
Queue Stats
197W - 93L
1,761 Elo+
Party 2
Team Averages
Level 22
1,683 SR
1,690 Elo+

VS

Team Averages
Level 50
1,572 SR
1,675 Elo+
Merlin
Merlin
Kresu95
Merlin
Level 6
God Stats
2W - 1L
1,840 SR
Queue Stats
12W - 9L
1,479 Elo+
Solo
Bastet
Bastet
Lexirius
Bastet
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 6L
1,831 Elo+
Party 1
Horus
Horus
zChos3NJuan
Horus
Level 121
God Stats
1W - 1L
1,376 SR
Queue Stats
224W - 200L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
3 / 8 / 3
9,140
609
8,183
9,844
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
13
5 / 5 / 2
10,113
674
9,124
11,748
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 3 / 5
10,047
670
4,667
13,829
14,260
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kresu95
Merlin
15
5 / 4 / 6
10,907
727
7,501
7,213
2,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Lexirius
Bastet
15
7 / 1 / 9
11,143
743
14,824
9,280
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 5 / 10
10,487
699
6,220
15,060
10,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
16
16
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
8
3
0.56
L
Ne Zha
5
5
2
1.2
W
Merlin
Kresu95
Merlin
5
4
6
2
W
Bastet
Lexirius
Bastet
7
1
9
11.5
L
2
3
5
1.5
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,974
Damage
28,545
35,421
Taken
31,553
22,014
Mitigated
17,285
3,814
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
8,183
54
0
296
9,844
2,736
180
2,468
7,176
19,235
0
L
Ne Zha
9,124
3,328
0
1,534
11,748
5,018
0
1,799
9,824
0
45,540
W
Merlin
Kresu95
Merlin
7,501
1,026
840
1,145
7,213
2,751
588
2,305
4,772
52,819
0
W
Bastet
Lexirius
Bastet
14,824
4,705
0
1,428
9,280
4,477
813
4,164
4,974
0
35,730
L
4,667
516
0
1,984
13,829
14,260
50
3,406
10,198
17,731
0
W
6,220
3,365
1,730
5,835
15,060
10,057
617
6,105
8,573
0
29,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,300
Gold Earned
32,537
131
Minions Killed
147
0
Camps Cleared
0
761,499
Distance Traveled
840,971
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,140
609
29
2
0
225,608
0
L
Ne Zha
10,113
674
70
5
0
260,476
3
W
Merlin
10,907
727
94
6
0
224,920
4
W
Bastet
11,143
743
29
2
0
317,560
3
L
Sobek
10,047
670
32
2
0
275,415
5
W
Horus
10,487
699
24
2
0
298,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role