Player Matchup

Hel
Hel
Gold II
 
Hel
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze III
 
Terra
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold I
AP IMABEAST
Aphrodite
Gold I
Level 158
God Stats
13W - 10L
1,513 SR
Queue Stats
211W - 208L
1,590 MMR
Solo
Apollo
Apollo
Gold I
FoggyGem80
Apollo
Gold I
Level 76
God Stats
1W - 0L
1,314 SR
Queue Stats
206W - 200L
1,591 MMR
Solo
Nemesis
Nemesis
Bronze III
Makhoe
Nemesis
Bronze III
Level 94
God Stats
4W - 1L
1,763 SR
Queue Stats
62W - 52L
1,541 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,518 SR
1,544 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,512 SR
1,564 MMR
Nu Wa
Nu Wa
Platinum III
C10 I Raul
Nu Wa
Platinum III
Level 146
God Stats
0W - 3L
1,229 SR
Queue Stats
878W - 871L
1,830 MMR
Party 1
Athena
Athena
Gold III
Kamaligy
Athena
Gold III
Level 83
God Stats
17W - 15L
1,633 SR
Queue Stats
145W - 150L
1,535 MMR
Solo
King Arthur
King Arthur
Silver II
Luker700
King Arthur
Silver II
Level 108
God Stats
0W - 3L
1,321 SR
Queue Stats
8W - 10L
1,535 MMR
Solo
Anhur
Anhur
Gold V
TheAlphaSimp-
Anhur
Gold V
Level 107
God Stats
2W - 5L
1,759 SR
Queue Stats
75W - 74L
1,578 MMR
Solo
Arachne
Arachne
Gold IV
Vini13Oficial
Arachne
Gold IV
Level 98
God Stats
34W - 17L
1,618 SR
Queue Stats
469W - 464L
1,341 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
5 / 1 / 8
14,326
551
17,604
17,199
22,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
 
Terra
19
3 / 2 / 19
14,126
543
9,893
24,606
34,147
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
AP IMABEAST
Aphrodite
20
3 / 1 / 6
14,789
569
9,662
20,127
10,390
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
FoggyGem80
Apollo
19
5 / 4 / 10
13,743
529
19,343
23,889
11,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Makhoe
Nemesis
20
11 / 4 / 6
15,508
596
20,979
21,625
11,861
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ScyllaDanzaburouTiamatSetGuan Yu

VS

Bans
Cu ChulainnSun WukongFenrirTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
4 / 4 / 6
12,493
481
19,407
16,325
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Kamaligy
Athena
18
2 / 5 / 6
11,273
434
10,146
28,386
21,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Luker700
King Arthur
18
1 / 2 / 2
11,361
437
10,089
18,222
20,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 9 / 4
11,228
432
6,208
21,067
7,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
19
3 / 7 / 5
12,264
472
8,751
18,482
8,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
27
Kills
12
12
Deaths
27
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
8
9
W
Terra
 
Terra
3
2
19
6.25
W
Aphrodite
AP IMABEAST
Aphrodite
3
1
6
6
L
Nu Wa
4
4
6
1.75
W
Apollo
FoggyGem80
Apollo
5
4
10
2.5
L
Athena
Kamaligy
Athena
2
5
6
1
L
King Arthur
Luker700
King Arthur
1
2
2
1
W
Nemesis
Makhoe
Nemesis
11
4
6
3.5
L
2
9
4
0.44
L
Arachne
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,481
Damage
54,601
107,446
Taken
102,482
90,739
Mitigated
65,261
61,984
Healing
20,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,604
729
6,585
11,012
17,199
22,981
718
4,696
11,666
84,369
0
W
Terra
 
Terra
9,893
1,689
2,961
5,811
24,606
34,147
277
6,122
18,082
40,923
0
W
Aphrodite
AP IMABEAST
Aphrodite
9,662
600
8,595
14,982
20,127
10,390
1,173
8,337
11,169
116,561
0
L
Nu Wa
19,407
1,984
0
1,504
16,325
6,663
0
7,675
8,573
92,350
0
W
Apollo
FoggyGem80
Apollo
19,343
12,156
0
10,155
23,889
11,360
6,381
7,523
15,992
0
133,319
L
Athena
Kamaligy
Athena
10,146
2,447
572
4,298
28,386
21,792
0
10,467
17,719
54,036
0
L
King Arthur
Luker700
King Arthur
10,089
291
0
3,920
18,222
20,713
0
7,453
10,154
288
68,815
W
Nemesis
Makhoe
Nemesis
20,979
10,454
0
1,883
21,625
11,861
4,834
6,532
14,694
0
139,539
L
6,208
3,009
0
6,283
21,067
7,884
0
5,002
16,040
0
70,440
L
Arachne
8,751
5,029
0
3,559
18,482
8,209
0
5,769
12,662
0
76,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,492
Gold Earned
58,619
706
Minions Killed
609
0
Camps Cleared
0
2,590,371
Distance Traveled
2,458,848
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,326
551
132
5
0
479,115
7
W
Terra
14,126
543
60
2
0
555,843
12
W
Aphrodite
14,789
569
202
8
0
508,577
4
L
Nu Wa
12,493
481
153
6
0
466,462
7
W
Apollo
13,743
529
146
6
0
492,338
6
L
Athena
11,273
434
100
4
0
525,891
8
L
King Arthur
11,361
437
111
4
0
463,730
3
W
Nemesis
15,508
596
166
6
0
554,498
1
L
Anhur
11,228
432
112
4
0
441,342
7
L
Arachne
12,264
472
133
5
0
561,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role