Player Matchup

Pele
Pele
BigShip59 LH
Pele
Level 27
God Stats
3W - 2L
1,373 SR
Queue Stats
631W - 692L
1,381 Elo+
Solo
Hachiman
Hachiman
C0ny0_West_100
Hachiman
Level 20
God Stats
2W - 0L
1,677 SR
Queue Stats
31W - 43L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Kmian1020
Cthulhu
Level 25
God Stats
1W - 1L
1,473 SR
Queue Stats
62W - 71L
1,301 Elo+
Party 1
Izanami
Izanami
Sebacho2705
Izanami
Level 26
God Stats
2W - 5L
1,083 SR
Queue Stats
78W - 87L
1,308 Elo+
Party 1
Ao Kuang
Ao Kuang
toastedwaaffles
Ao Kuang
Level 7
God Stats
59W - 39L
1,499 SR
Queue Stats
94W - 65L
1,360 Elo+
Solo
Team Averages
Level 21
1,421 SR
1,342 Elo+

VS

Team Averages
Level 16
1,421 SR
1,428 Elo+
Ah Puch
Ah Puch
AdverseTitan916
Ah Puch
Level 14
God Stats
6W - 8L
1,634 SR
Queue Stats
20W - 14L
1,554 Elo+
Solo
Scylla
Scylla
GODOFPOWERR
Scylla
Level 20
God Stats
0W - 7L
1,151 SR
Queue Stats
121W - 148L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Swi3ft
Cthulhu
Level 24
God Stats
32W - 34L
1,422 SR
Queue Stats
33W - 34L
1,335 Elo+
Solo
Khepri
Khepri
waking_robot6
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Zeus
Zeus
xGenickschussx
Zeus
Level 17
God Stats
63W - 75L
1,398 SR
Queue Stats
100W - 120L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 6 / 9
14,326
1,102
15,338
17,977
5,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
18
2 / 1 / 10
11,983
922
6,601
8,367
2,434
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Kmian1020
Cthulhu
20
2 / 2 / 24
13,235
1,018
13,464
18,169
17,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Sebacho2705
Izanami
19
5 / 3 / 11
12,528
964
16,357
13,185
3,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
20
11 / 1 / 14
14,035
1,080
19,122
14,510
4,546
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 7
12,294
946
14,035
14,941
8,548
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
19
3 / 9 / 7
12,942
996
18,225
18,641
7,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Swi3ft
Cthulhu
14
0 / 0 / 0
9,500
731
325
243
72
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
1 / 8 / 1
10,616
817
841
15,746
13,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 12 / 5
14,228
1,094
31,261
24,853
9,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
33
32
Kills
13
13
Deaths
32
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
12
6
9
2.75
W
Hachiman
2
1
10
7
L
Scylla
3
9
7
0.72
W
Cthulhu
Kmian1020
Cthulhu
2
2
24
7
W
Izanami
Sebacho2705
Izanami
5
3
11
3.5
L
Cthulhu
Swi3ft
Cthulhu
0
0
0
0
W
Ao Kuang
11
1
14
18
L
1
8
1
0.19
L
8
12
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,882
Damage
64,687
72,208
Taken
74,424
34,023
Mitigated
38,357
5,172
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,035
502
0
516
14,941
8,548
0
5,430
9,511
48,258
0
W
15,338
3,346
0
544
17,977
5,634
0
15,499
2,330
0
34,129
W
Hachiman
6,601
5,830
0
0
8,367
2,434
0
7,317
986
0
28,879
L
Scylla
18,225
501
0
0
18,641
7,049
0
10,620
8,021
40,102
0
W
Cthulhu
Kmian1020
Cthulhu
13,464
504
59
341
18,169
17,637
0
16,288
1,764
42,397
0
W
Izanami
Sebacho2705
Izanami
16,357
12,527
0
322
13,185
3,772
0
12,244
782
0
30,194
L
Cthulhu
Swi3ft
Cthulhu
325
70
0
0
243
72
0
42
201
555
0
W
Ao Kuang
19,122
4,275
0
3,906
14,510
4,546
0
12,851
1,659
33,447
0
L
841
746
0
0
15,746
13,301
0
4,630
11,116
6,458
0
L
31,261
6,654
0
2,830
24,853
9,387
0
11,864
12,989
54,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,107
Gold Earned
59,580
275
Minions Killed
213
6
Camps Cleared
4
1,188,369
Distance Traveled
785,905
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,294
946
79
6
0
207,261
4
W
Pele
14,326
1,102
61
5
1
242,296
0
W
Hachiman
11,983
922
63
5
2
197,417
0
L
Scylla
12,942
996
68
5
0
236,636
0
W
Cthulhu
13,235
1,018
76
6
0
293,184
0
W
Izanami
12,528
964
49
4
0
226,609
0
L
Cthulhu
9,500
731
0
0
0
14,052
0
W
Ao Kuang
14,035
1,080
26
2
3
228,863
0
L
Khepri
10,616
817
7
1
3
145,836
1
L
Zeus
14,228
1,094
59
5
1
182,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role