Player Matchup

Ra
Ra
Marcolej
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,039 Elo+
Party 2
Yemoja
Yemoja
MaydayLean
Yemoja
Level 8
God Stats
8W - 9L
1,585 SR
Queue Stats
24W - 19L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
Vectra89
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,039 Elo+
Party 2
Xbalanque
Xbalanque
Wuizak
Xbalanque
Level 48
God Stats
7W - 15L
1,526 SR
Queue Stats
132W - 163L
1,388 Elo+
Party 1
Nemesis
Nemesis
gthib09
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,522 SR
1,284 Elo+

VS

Team Averages
Level 10
1,437 SR
1,292 Elo+
Zeus
Zeus
Drendo1
Zeus
Level 18
God Stats
2W - 1L
1,184 SR
Queue Stats
19W - 25L
1,356 Elo+
Party 3
Ymir
Ymir
Gimmas
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,208 Elo+
Solo
Yemoja
Yemoja
Kaperman
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
KonchzaWARUDO
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,081 Elo+
Party 3
Thor
Thor
imJyzBTCH
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 4
8,109
427
8,594
14,807
5,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
MaydayLean
Yemoja
12
3 / 3 / 7
7,793
410
8,175
14,397
6,453
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Vectra89
Guan Yu
12
1 / 12 / 4
7,566
398
3,258
16,981
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Wuizak
Xbalanque
14
13 / 6 / 2
9,853
519
17,498
18,364
6,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
gthib09
Nemesis
12
1 / 8 / 5
8,012
422
2,858
15,289
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Drendo1
Zeus
17
17 / 5 / 8
11,461
603
34,830
13,820
5,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Gimmas
Ymir
17
14 / 1 / 5
11,351
597
12,637
10,660
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Kaperman
Yemoja
14
4 / 4 / 12
9,951
524
6,447
11,951
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 6 / 8
9,054
477
5,918
11,476
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
13
1 / 6 / 3
8,542
450
4,259
13,959
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
21
Kills
38
40
Deaths
22
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zeus
Drendo1
Zeus
17
5
8
4.2
W
Ymir
Gimmas
Ymir
14
1
5
16.5
W
Yemoja
Kaperman
Yemoja
4
4
12
2.5
W
2
6
8
1
L
3
11
4
0.45
L
Yemoja
MaydayLean
Yemoja
3
3
7
2.17
L
Guan Yu
Vectra89
Guan Yu
1
12
4
0.25
L
Xbalanque
Wuizak
Xbalanque
13
6
2
2.33
L
Nemesis
gthib09
Nemesis
1
8
5
0.44
W
Thor
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,383
Damage
64,091
79,838
Taken
61,866
34,689
Mitigated
33,374
20,112
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Drendo1
Zeus
34,830
3,909
1,510
4,635
13,820
5,752
1,993
3,834
9,691
76,108
0
W
Ymir
Gimmas
Ymir
12,637
1,405
0
1,467
10,660
8,898
250
2,465
7,976
59,229
0
W
Yemoja
Kaperman
Yemoja
6,447
1,066
2,027
1,555
11,951
9,156
666
5,179
6,562
17,998
0
W
5,918
2,997
0
0
11,476
4,383
4,350
2,086
9,365
0
34,942
L
8,594
1,280
586
1,503
14,807
5,358
0
11,520
2,899
43,349
0
L
Yemoja
MaydayLean
Yemoja
8,175
1,113
3,663
4,031
14,397
6,453
72
10,462
3,687
23,705
0
L
Guan Yu
Vectra89
Guan Yu
3,258
1,065
522
1,884
16,981
10,637
0
10,427
6,280
0
21,501
L
Xbalanque
Wuizak
Xbalanque
17,498
11,116
563
4,671
18,364
6,756
276
11,267
6,767
0
44,772
L
Nemesis
gthib09
Nemesis
2,858
200
0
2,689
15,289
5,485
458
8,832
6,291
0
34,566
W
Thor
4,259
1,374
0
3,487
13,959
5,185
0
2,637
11,182
0
53,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,333
Gold Earned
50,359
278
Minions Killed
387
0
Camps Cleared
0
1,570,375
Distance Traveled
1,583,288
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,461
603
107
6
0
277,393
0
W
Ymir
11,351
597
119
6
0
273,149
2
W
Yemoja
9,951
524
25
1
0
367,844
1
W
Medusa
9,054
477
53
3
0
342,088
1
L
Ra
8,109
427
82
4
0
287,997
0
L
Yemoja
7,793
410
27
1
0
294,166
5
L
Guan Yu
7,566
398
36
2
0
332,318
2
L
Xbalanque
9,853
519
69
4
0
287,655
2
L
Nemesis
8,012
422
64
3
0
368,239
2
W
Thor
8,542
450
83
4
0
322,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role