Player Matchup

Loki
Loki
Gold III
Awakenedmoria
Loki
Gold III
Level 144
God Stats
22W - 19L
1,546 SR
Queue Stats
320W - 315L
1,466 MMR
Solo
Neith
Neith
Silver II
BroMz xAlex
Neith
Silver II
Level 121
God Stats
1W - 0L
1,738 SR
Queue Stats
9W - 7L
1,461 MMR
Solo
Tiamat
Tiamat
Bronze III
Laughinninja
Tiamat
Bronze III
Level 144
God Stats
1W - 0L
1,768 SR
Queue Stats
10W - 4L
1,495 MMR
Solo
Cerberus
Cerberus
Bronze III
iReaper-9z
Cerberus
Bronze III
Level 118
God Stats
1W - 1L
1,266 SR
Queue Stats
102W - 103L
1,466 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
xMacGyver117
Cu Chulainn
Gold I
Level 106
God Stats
37W - 51L
1,630 SR
Queue Stats
974W - 943L
1,489 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,590 SR
1,475 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,609 SR
1,475 MMR
Hades
Hades
Bronze III
CAREF666
Hades
Bronze III
Level 115
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Janus
Janus
Silver I
GaspItSneakyPete
Janus
Silver I
Level 153
God Stats
1W - 2L
1,567 SR
Queue Stats
175W - 182L
1,463 MMR
Solo
Athena
Athena
Gold III
Nous SKUM
Athena
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 217L
1,442 MMR
Solo
Danzaburou
Danzaburou
Gold V
Orchid_Eclipsed
Danzaburou
Gold V
Level 97
God Stats
0W - 1L
1,509 SR
Queue Stats
48W - 42L
1,487 MMR
Solo
Mercury
Mercury
Gold IV
WarchiYellow
Mercury
Gold IV
Level 97
God Stats
0W - 3L
1,747 SR
Queue Stats
20W - 27L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 7
18,253
676
20,468
18,644
9,971
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 7
16,939
627
18,500
20,017
10,078
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
20
7 / 0 / 8
17,878
662
14,968
12,201
9,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
iReaper-9z
Cerberus
5
0 / 0 / 0
8,775
325
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
xMacGyver117
Cu Chulainn
20
5 / 1 / 5
16,999
630
14,251
23,053
29,682
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetPersephoneSun WukongTsukuyomiDa Ji

VS

Bans
TyrCthulhuKuzenboYemojaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CAREF666
Hades
20
1 / 6 / 1
12,352
457
9,688
22,139
19,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 10 / 1
11,117
412
7,286
16,434
5,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Nous SKUM
Athena
1
0 / 0 / 0
4,987
185
0
0
0
Danzaburou
Orchid_Eclipsed
Danzaburou
19
2 / 11 / 1
12,703
470
11,066
24,479
10,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
WarchiYellow
Mercury
18
1 / 9 / 1
11,029
408
5,712
23,042
11,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
36
Kills
4
5
Deaths
36
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
17
1
7
20.5
W
7
3
7
3.5
L
Hades
CAREF666
Hades
1
6
1
0.25
L
0
10
1
0.05
W
Tiamat
7
0
8
11
L
Athena
Nous SKUM
Athena
0
0
0
0
L
Danzaburou
Orchid_Eclipsed
Danzaburou
2
11
1
0.23
L
Mercury
WarchiYellow
Mercury
1
9
1
0.17
W
Cerberus
iReaper-9z
Cerberus
0
0
0
0
W
Cu Chulainn
xMacGyver117
Cu Chulainn
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,187
Damage
33,752
73,915
Taken
86,094
59,351
Mitigated
47,409
33,990
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,468
7,547
0
3,883
18,644
9,971
1,166
4,718
13,831
0
180,717
W
18,500
10,067
0
10,049
20,017
10,078
8,025
2,350
17,631
0
128,297
L
Hades
CAREF666
Hades
9,688
580
156
9,772
22,139
19,218
0
1,654
20,399
88,438
0
L
7,286
304
0
695
16,434
5,847
0
7,770
8,178
81,500
0
W
Tiamat
14,968
1,371
0
7,116
12,201
9,620
3,255
4,161
7,861
120,209
0
L
Athena
Nous SKUM
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Orchid_Eclipsed
Danzaburou
11,066
5,792
0
6,541
24,479
10,388
0
1,459
22,972
0
88,509
L
Mercury
WarchiYellow
Mercury
5,712
3,174
0
327
23,042
11,956
0
3,627
19,225
0
94,163
W
Cerberus
iReaper-9z
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
xMacGyver117
Cu Chulainn
14,251
3,445
0
12,942
23,053
29,682
1,355
7,171
15,850
392
123,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,844
Gold Earned
52,188
835
Minions Killed
660
0
Camps Cleared
0
2,064,439
Distance Traveled
1,777,946
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
18,253
676
194
7
0
542,973
9
W
Neith
16,939
627
196
7
0
450,201
1
L
Hades
12,352
457
190
7
0
437,815
5
L
Janus
11,117
412
161
6
0
435,643
7
W
Tiamat
17,878
662
236
9
0
538,196
6
L
Athena
4,987
185
0
0
0
0
0
L
Danzaburou
12,703
470
165
6
0
372,603
2
L
Mercury
11,029
408
144
5
0
531,885
5
W
Cerberus
8,775
325
0
0
0
3,195
0
W
Cu Chulainn
16,999
630
209
8
0
529,874
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role