Player Matchup

Guan Yu
Guan Yu
Andrelegouja
Guan Yu
Level 29
God Stats
7W - 1L
1,766 SR
Queue Stats
61W - 67L
1,456 Elo+
Party 1
Izanami
Izanami
Dov3y92
Izanami
Level 18
God Stats
15W - 9L
1,528 SR
Queue Stats
17W - 18L
1,531 Elo+
Party 3
Zeus
Zeus
Scoubidouuuu_
Zeus
Level 59
God Stats
10W - 12L
1,673 SR
Queue Stats
152W - 160L
1,437 Elo+
Party 1
Kuzenbo
Kuzenbo
SendNube
Kuzenbo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,484 Elo+
Party 1
Thor
Thor
oii JacobbxLaaa
Thor
Level 119
God Stats
14W - 16L
1,507 SR
Queue Stats
669W - 655L
1,502 Elo+
Party 3
Team Averages
Level 53
1,595 SR
1,482 Elo+

VS

Team Averages
Level 39
1,469 SR
1,340 Elo+
Ymir
Ymir
Amable006
Ymir
Level 42
God Stats
95W - 109L
1,368 SR
Queue Stats
124W - 139L
1,382 Elo+
Solo
Ra
Ra
FaZe_gamercall
Ra
Level 16
God Stats
18W - 21L
1,418 SR
Queue Stats
24W - 40L
1,343 Elo+
Party 2
Aphrodite
Aphrodite
Fachala_13
Aphrodite
Level 44
God Stats
22W - 19L
1,514 SR
Queue Stats
361W - 367L
1,304 Elo+
Party 2
Arachne
Arachne
davidcervantesja
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 50L
1,307 Elo+
Party 2
Skadi
Skadi
eljosu20
Skadi
Level 77
God Stats
161W - 131L
1,547 SR
Queue Stats
564W - 585L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Andrelegouja
Guan Yu
12
0 / 2 / 2
7,015
468
1,956
10,223
5,461
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Dov3y92
Izanami
11
1 / 2 / 1
6,660
444
4,020
6,463
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
8 / 1 / 0
9,343
623
11,127
6,687
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SendNube
Kuzenbo
11
0 / 0 / 3
7,499
500
3,428
8,295
4,766
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 1
7,851
523
8,003
12,189
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 2 / 1
6,116
408
3,665
10,988
5,287
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 0
6,031
402
1,857
3,541
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Fachala_13
Aphrodite
10
1 / 3 / 0
6,213
414
6,143
8,758
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 4 / 1
6,860
457
4,170
8,998
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
eljosu20
Skadi
14
2 / 2 / 0
8,121
541
8,429
8,734
2,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
6
6
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
1
0.75
W
Guan Yu
Andrelegouja
Guan Yu
0
2
2
0.5
W
Izanami
Dov3y92
Izanami
1
2
1
0.75
L
1
1
0
1
L
Aphrodite
Fachala_13
Aphrodite
1
3
0
0.33
W
8
1
0
8
W
Kuzenbo
SendNube
Kuzenbo
0
0
3
1.5
L
1
4
1
0.38
L
Skadi
eljosu20
Skadi
2
2
0
1
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,534
Damage
24,264
43,857
Taken
41,019
19,091
Mitigated
15,123
12,288
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,665
845
0
1,192
10,988
5,287
0
2,769
8,175
19,791
0
W
Guan Yu
Andrelegouja
Guan Yu
1,956
270
63
2,153
10,223
5,461
1,050
921
9,194
0
24,323
W
Izanami
Dov3y92
Izanami
4,020
1,552
0
2,159
6,463
1,969
227
1,768
4,531
0
40,889
L
1,857
131
22
1,332
3,541
1,033
0
2,153
1,110
19,212
0
L
Aphrodite
Fachala_13
Aphrodite
6,143
503
3,310
4,524
8,758
2,996
296
3,374
5,270
35,315
0
W
11,127
1,189
0
2,943
6,687
2,405
90
2,241
4,224
58,519
0
W
Kuzenbo
SendNube
Kuzenbo
3,428
1,879
218
1,287
8,295
4,766
519
4,392
3,576
21,384
0
L
4,170
3,143
0
1,705
8,998
3,250
0
2,125
6,765
0
36,591
L
Skadi
eljosu20
Skadi
8,429
3,452
0
3,763
8,734
2,557
0
3,514
5,144
0
48,948
W
8,003
2,667
0
3,465
12,189
4,490
27
1,420
10,667
0
57,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,368
Gold Earned
33,341
393
Minions Killed
301
0
Camps Cleared
0
1,449,636
Distance Traveled
1,214,335
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,116
408
33
2
0
247,712
0
W
Guan Yu
7,015
468
52
3
0
305,250
3
W
Izanami
6,660
444
76
5
0
267,881
0
L
Ra
6,031
402
41
3
0
155,213
1
L
Aphrodite
6,213
414
70
5
0
252,388
1
W
Zeus
9,343
623
119
8
0
254,266
1
W
Kuzenbo
7,499
500
34
2
0
298,273
4
L
Arachne
6,860
457
62
4
0
311,739
0
L
Skadi
8,121
541
95
6
0
247,283
2
W
Thor
7,851
523
112
7
0
323,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role