Player Matchup

Bellona
Bellona
MikeyMarxx
Bellona
Level 13
God Stats
1W - 2L
1,226 SR
Queue Stats
93W - 118L
1,419 Elo+
Solo
Neith
Neith
StayInYourLife
Neith
Level 17
God Stats
85W - 72L
1,752 SR
Queue Stats
189W - 195L
1,406 Elo+
Party 1
Arachne
Arachne
TomyLeaks
Arachne
Level 18
God Stats
64W - 39L
1,646 SR
Queue Stats
452W - 431L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
jhazel_nut5
Kukulkan
Level 24
God Stats
225W - 177L
1,625 SR
Queue Stats
254W - 221L
1,481 Elo+
Party 1
Thor
Thor
timmyplayer13
Thor
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 136L
1,713 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,493 Elo+

VS

Team Averages
Level 25
1,458 SR
1,466 Elo+
Fenrir
Fenrir
Mr_Chiwi
Fenrir
Level 29
God Stats
47W - 46L
1,203 SR
Queue Stats
436W - 457L
1,472 Elo+
Party 3
Xbalanque
Xbalanque
Tu___mami___
Xbalanque
Level 29
God Stats
15W - 14L
1,600 SR
Queue Stats
274W - 245L
1,563 Elo+
Solo
Yemoja
Yemoja
anjeli04
Yemoja
Level 17
God Stats
13W - 15L
1,535 SR
Queue Stats
23W - 29L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
izYeet
Guan Yu
Level 21
God Stats
2W - 2L
1,308 SR
Queue Stats
43W - 52L
1,404 Elo+
Party 2
Discordia
Discordia
yogur_nervioso20
Discordia
Level 30
God Stats
8W - 2L
1,647 SR
Queue Stats
126W - 128L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MikeyMarxx
Bellona
14
2 / 11 / 0
9,758
375
10,785
24,145
18,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 9 / 0
10,565
406
8,587
20,832
7,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
TomyLeaks
Arachne
15
0 / 13 / 1
9,271
357
9,779
25,924
10,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
jhazel_nut5
Kukulkan
20
3 / 4 / 0
12,602
485
19,298
15,374
6,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 12 / 2
9,577
368
4,762
23,645
7,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mr_Chiwi
Fenrir
20
11 / 3 / 5
14,692
565
14,294
20,622
10,396
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Tu___mami___
Xbalanque
20
25 / 0 / 5
15,774
607
34,406
18,806
9,016
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
anjeli04
Yemoja
20
3 / 3 / 18
14,314
551
11,097
18,087
19,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
izYeet
Guan Yu
20
7 / 1 / 5
14,763
568
9,725
16,960
21,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
20
2 / 0 / 8
15,071
580
9,739
9,881
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
89
7
Kills
48
49
Deaths
7
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
MikeyMarxx
Bellona
2
11
0
0.18
W
Fenrir
Mr_Chiwi
Fenrir
11
3
5
4.5
L
2
9
0
0.22
L
Arachne
TomyLeaks
Arachne
0
13
1
0.04
W
Xbalanque
Tu___mami___
Xbalanque
25
0
5
27.5
W
Yemoja
anjeli04
Yemoja
3
3
18
4
W
Guan Yu
izYeet
Guan Yu
7
1
5
9.5
L
Kukulkan
jhazel_nut5
Kukulkan
3
4
0
0.75
L
0
12
2
0.08
W
Discordia
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,211
Damage
79,261
109,920
Taken
84,356
51,414
Mitigated
64,530
28,600
Healing
22,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
MikeyMarxx
Bellona
10,785
2,419
0
5,256
24,145
18,866
323
1,598
22,025
0
50,492
W
Fenrir
Mr_Chiwi
Fenrir
14,294
3,590
0
3,544
20,622
10,396
0
5,138
15,409
0
107,694
L
8,587
3,865
0
6,263
20,832
7,918
717
5,038
15,713
0
74,917
L
Arachne
TomyLeaks
Arachne
9,779
6,391
0
6,984
25,924
10,497
497
4,699
21,200
0
64,911
W
Xbalanque
Tu___mami___
Xbalanque
34,406
17,121
0
6,759
18,806
9,016
5,627
3,268
15,438
0
148,153
W
Yemoja
anjeli04
Yemoja
11,097
888
2,332
2,254
18,087
19,562
1,477
3,396
14,666
57,305
0
W
Guan Yu
izYeet
Guan Yu
9,725
1,801
890
4,219
16,960
21,635
2,291
3,097
13,438
0
72,837
L
Kukulkan
jhazel_nut5
Kukulkan
19,298
350
0
5,741
15,374
6,376
0
7,266
7,414
106,259
0
L
4,762
938
0
4,356
23,645
7,757
0
1,319
22,207
0
58,543
W
Discordia
9,739
246
0
2,908
9,881
3,921
2,377
6,167
3,664
99,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,773
Gold Earned
74,614
565
Minions Killed
770
0
Camps Cleared
0
2,146,055
Distance Traveled
2,381,694
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,758
375
81
3
0
423,694
4
W
Fenrir
14,692
565
124
5
0
501,102
0
L
Neith
10,565
406
119
5
0
406,267
0
L
Arachne
9,271
357
83
3
0
476,179
1
W
Xbalanque
15,774
607
196
8
0
459,867
6
W
Yemoja
14,314
551
83
3
0
424,745
0
W
Guan Yu
14,763
568
152
6
0
513,886
3
L
Kukulkan
12,602
485
193
7
0
432,091
10
L
Thor
9,577
368
89
3
0
407,824
1
W
Discordia
15,071
580
215
8
0
482,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role