Player Matchup

Sobek
Sobek
BrezzyGravy
Sobek
Level 12
God Stats
26W - 29L
1,367 SR
Queue Stats
55W - 69L
1,296 Elo+
Solo
Chaac
Chaac
SolumTempus
Chaac
Level 22
God Stats
28W - 35L
1,390 SR
Queue Stats
68W - 88L
1,321 Elo+
Solo
Hades
Hades
SparkIing Angel
Hades
Level 48
God Stats
6W - 2L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Neith
Neith
StrayStream
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Loki
Loki
Tesser348
Loki
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 39L
1,368 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,397 Elo+

VS

Team Averages
Level 15
1,456 SR
1,271 Elo+
Yemoja
Yemoja
jojanja
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,253 Elo+
Party 1
Baron Samedi
Baron Samedi
shytaco
Baron Samedi
Level 7
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 16L
1,122 Elo+
Party 1
Terra
Terra
theocles4422
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,392 Elo+
Solo
Tiamat
Tiamat
tykeria
Tiamat
Level 7
God Stats
0W - 2L
1,320 SR
Queue Stats
4W - 19L
1,133 Elo+
Party 1
Izanami
Izanami
wepoiweopioer
Izanami
Level 27
God Stats
11W - 6L
1,690 SR
Queue Stats
64W - 77L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 7
6,029
603
1,700
6,090
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 1
5,218
522
3,238
6,704
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
16 / 0 / 2
7,780
778
9,296
4,773
2,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 7
5,664
566
3,805
2,811
834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
7 / 2 / 4
6,384
638
5,214
5,003
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
jojanja
Yemoja
7
2 / 5 / 0
5,187
519
1,880
6,129
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
shytaco
Baron Samedi
6
0 / 10 / 0
4,043
404
1,385
6,526
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 0
5,386
539
3,161
7,219
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
tykeria
Tiamat
5
0 / 10 / 0
3,852
385
566
7,036
2,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
7
0 / 3 / 2
4,683
468
2,955
4,476
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
28
Kills
4
4
Deaths
29
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
0
1
1
0.5
W
16
0
2
17
W
1
0
7
4.5
W
Loki
7
2
4
4.5
L
Yemoja
jojanja
Yemoja
2
5
0
0.4
L
Baron Samedi
shytaco
Baron Samedi
0
10
0
0
L
2
1
0
2
L
Tiamat
tykeria
Tiamat
0
10
0
0
L
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
9,947
25,381
Taken
31,386
11,578
Mitigated
11,546
10,848
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,700
217
0
1,756
6,090
3,617
226
1,396
4,614
10,197
0
W
3,238
696
0
3,021
6,704
3,279
714
2,790
3,676
0
23,944
W
9,296
1,210
219
2,606
4,773
2,541
260
1,237
3,354
39,740
0
W
3,805
2,502
0
1,128
2,811
834
504
724
2,087
0
26,074
W
Loki
5,214
1,453
0
2,118
5,003
1,307
322
320
4,658
0
30,874
L
Yemoja
jojanja
Yemoja
1,880
855
407
295
6,129
2,558
0
1,071
5,058
9,223
0
L
Baron Samedi
shytaco
Baron Samedi
1,385
429
0
0
6,526
2,126
134
4,313
2,213
7,265
0
L
3,161
1,064
0
2,285
7,219
3,824
0
0
6,870
24,192
0
L
Tiamat
tykeria
Tiamat
566
263
0
397
7,036
2,014
207
4,070
2,966
7,171
0
L
Izanami
2,955
1,657
0
682
4,476
1,024
0
1,542
2,934
0
24,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
23,151
261
Minions Killed
147
0
Camps Cleared
0
963,615
Distance Traveled
756,856
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,029
603
11
1
0
206,537
3
W
Chaac
5,218
522
48
5
0
165,106
0
W
Hades
7,780
778
78
8
0
196,787
0
W
Neith
5,664
566
67
7
0
172,151
2
W
Loki
6,384
638
57
6
0
223,034
1
L
Yemoja
5,187
519
17
2
0
142,483
0
L
Baron Samedi
4,043
404
16
2
0
145,565
0
L
Terra
5,386
539
51
5
0
166,664
1
L
Tiamat
3,852
385
13
1
0
139,067
0
L
Izanami
4,683
468
50
5
0
163,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role