Player Matchup

Ra
Ra
CM_7160_
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,602 Elo+
Party 1
Yemoja
Yemoja
DARKSIDE06k
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Fl0ky-Ragnar
Ao Kuang
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 143L
1,256 Elo+
Solo
Kukulkan
Kukulkan
Ghost_Gabry05
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,380 Elo+
Party 1
Artemis
Artemis
niejasny_fotel
Artemis
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Team Averages
Level 28
1,500 SR
1,448 Elo+

VS

Team Averages
Level 21
1,570 SR
1,438 Elo+
Yemoja
Yemoja
Baerly2017
Yemoja
Level 29
God Stats
8W - 1L
1,893 SR
Queue Stats
52W - 50L
1,386 Elo+
Solo
Fenrir
Fenrir
JACKBMGINGER
Fenrir
Level 25
God Stats
3W - 4L
1,402 SR
Queue Stats
42W - 63L
1,457 Elo+
Solo
Raijin
Raijin
King_Terminator4
Raijin
Level 29
God Stats
7W - 3L
1,537 SR
Queue Stats
130W - 122L
1,499 Elo+
Solo
Neith
Neith
LirYx_SkiLLz
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Nyraak
Heimdallr
Level 17
God Stats
22W - 21L
1,520 SR
Queue Stats
167W - 197L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 7 / 5
12,212
509
17,031
21,312
8,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
14
0 / 11 / 5
9,231
385
4,748
24,696
19,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Fl0ky-Ragnar
Ao Kuang
20
13 / 6 / 3
14,608
609
17,869
26,424
11,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Ghost_Gabry05
Kukulkan
13
0 / 17 / 2
8,226
343
2,210
14,399
4,037
15
1 / 13 / 6
10,156
423
10,203
18,215
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Baerly2017
Yemoja
17
1 / 4 / 9
11,757
490
6,180
13,339
5,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
20
11 / 2 / 4
14,238
593
11,419
17,382
10,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
15 / 5 / 6
13,138
547
21,727
16,075
6,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 10 / 11
12,352
515
11,560
17,735
6,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Nyraak
Heimdallr
20
20 / 5 / 9
14,206
592
31,541
16,707
6,522
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
24
Kills
54
54
Deaths
26
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Baerly2017
Yemoja
1
4
9
1.38
L
10
7
5
1.79
L
Yemoja
0
11
5
0.23
L
Ao Kuang
Fl0ky-Ragnar
Ao Kuang
13
6
3
2.42
L
Kukulkan
Ghost_Gabry05
Kukulkan
0
17
2
0.06
W
Fenrir
11
2
4
6.5
W
15
5
6
3.6
W
7
10
11
1.25
W
Heimdallr
Nyraak
Heimdallr
20
5
9
4.9
L
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,061
Damage
82,427
105,046
Taken
81,238
51,382
Mitigated
34,984
20,131
Healing
18,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Baerly2017
Yemoja
6,180
761
4,228
2,172
13,339
5,416
2,326
9,153
4,110
47,782
0
L
17,031
1,707
930
5,808
21,312
8,700
172
7,108
13,688
69,756
0
L
Yemoja
4,748
2,100
1,316
601
24,696
19,053
252
6,850
17,550
26,860
0
L
Ao Kuang
Fl0ky-Ragnar
Ao Kuang
17,869
4,693
0
11,293
26,424
11,741
528
4,180
22,183
61,899
0
L
Kukulkan
Ghost_Gabry05
Kukulkan
2,210
672
0
0
14,399
4,037
200
2,613
11,692
16,692
0
W
Fenrir
11,419
1,926
0
5,524
17,382
10,079
5,376
5,225
12,025
0
95,915
W
21,727
1,235
0
2,146
16,075
6,664
2,027
6,393
9,528
82,310
0
W
11,560
3,657
0
1,268
17,735
6,303
1,318
11,049
6,400
0
60,601
W
Heimdallr
Nyraak
Heimdallr
31,541
16,746
104
2,881
16,707
6,522
2,714
9,200
7,317
0
81,622
L
10,203
5,180
0
183
18,215
7,851
1,156
6,006
12,002
0
55,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,433
Gold Earned
65,691
338
Minions Killed
593
0
Camps Cleared
0
1,989,954
Distance Traveled
2,220,359
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,757
490
79
3
0
400,043
1
L
Ra
12,212
509
133
6
0
469,843
2
L
Yemoja
9,231
385
35
1
0
415,194
0
L
Ao Kuang
14,608
609
75
3
0
441,158
2
L
Kukulkan
8,226
343
23
1
0
294,724
0
W
Fenrir
14,238
593
177
7
0
503,558
0
W
Raijin
13,138
547
108
5
0
431,117
0
W
Neith
12,352
515
112
5
0
424,726
2
W
Heimdallr
14,206
592
117
5
0
460,915
0
L
Artemis
10,156
423
72
3
0
369,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role