Player Matchup

Kali
Kali
 
Kali
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cheezy_E8574
Bacchus
Level 42
God Stats
179W - 143L
1,635 SR
Queue Stats
588W - 622L
1,501 Elo+
Solo
Heimdallr
Heimdallr
Morningstar18_6
Heimdallr
Level 110
God Stats
47W - 45L
1,448 SR
Queue Stats
676W - 678L
1,497 Elo+
Solo
Chang'e
Chang'e
TheRealSlushhyyy
Chang'e
Level 66
God Stats
13W - 14L
1,598 SR
Queue Stats
218W - 214L
1,527 Elo+
Party 2
Janus
Janus
pabloescobar_166
Janus
Level 25
God Stats
9W - 12L
1,334 SR
Queue Stats
135W - 136L
1,462 Elo+
Party 2
Team Averages
Level 67
1,503 SR
1,498 Elo+

VS

Team Averages
Level 95
1,481 SR
1,443 Elo+
Ao Kuang
Ao Kuang
Daraala
Ao Kuang
Level 142
God Stats
43W - 41L
1,526 SR
Queue Stats
132W - 124L
1,515 Elo+
Solo
Bakasura
Bakasura
DoubleD IIII
Bakasura
Level 107
God Stats
2W - 0L
1,738 SR
Queue Stats
58W - 62L
1,530 Elo+
Solo
Geb
Geb
MasterKsi
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Sean_B137
Chiron
Level 46
God Stats
2W - 6L
1,140 SR
Queue Stats
17W - 45L
1,172 Elo+
Party 1
Cthulhu
Cthulhu
attyeah
Cthulhu
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
1 / 2 / 4
7,709
964
3,790
8,473
3,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Cheezy_E8574
Bacchus
12
0 / 1 / 3
7,432
929
4,497
7,589
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Morningstar18_6
Heimdallr
12
2 / 2 / 3
7,482
935
4,516
5,009
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 3
8,348
1,044
6,371
4,756
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 2
6,881
860
3,154
6,061
2,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

293

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daraala
Ao Kuang
13
2 / 1 / 2
7,759
970
7,087
7,989
3,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
DoubleD IIII
Bakasura
14
3 / 0 / 1
8,140
1,018
4,801
5,045
2,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 1 / 3
7,590
949
5,566
3,470
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Sean_B137
Chiron
13
1 / 2 / 3
7,547
943
3,919
4,264
1,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
attyeah
Cthulhu
13
0 / 2 / 5
7,387
923
7,247
7,396
4,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
6
Kills
7
7
Deaths
6
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
2
4
1.5
L
Bacchus
Cheezy_E8574
Bacchus
0
1
3
1.5
W
Ao Kuang
Daraala
Ao Kuang
2
1
2
3
W
Bakasura
DoubleD IIII
Bakasura
3
0
1
3.5
W
1
1
3
2.5
L
Heimdallr
Morningstar18_6
Heimdallr
2
2
3
1.75
W
Chiron
Sean_B137
Chiron
1
2
3
1.25
L
3
0
3
4.5
W
Cthulhu
attyeah
Cthulhu
0
2
5
1.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,328
Damage
28,620
31,888
Taken
28,164
16,819
Mitigated
13,761
6,084
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,790
1,464
123
1,087
8,473
3,495
0
4,014
4,114
0
19,507
L
Bacchus
Cheezy_E8574
Bacchus
4,497
353
0
637
7,589
6,960
0
4,182
2,946
15,181
0
W
Ao Kuang
Daraala
Ao Kuang
7,087
1,610
76
3,206
7,989
3,038
0
4,493
3,496
16,046
0
W
Bakasura
DoubleD IIII
Bakasura
4,801
2,800
0
1,015
5,045
2,081
0
2,439
2,606
0
15,000
W
5,566
378
0
90
3,470
2,647
0
1,208
2,262
19,732
0
L
Heimdallr
Morningstar18_6
Heimdallr
4,516
2,325
0
480
5,009
1,955
0
3,586
1,183
0
12,858
W
Chiron
Sean_B137
Chiron
3,919
1,461
662
784
4,264
1,453
0
1,946
2,318
0
15,649
L
6,371
492
2,233
1,468
4,756
2,140
0
3,685
1,025
17,942
0
W
Cthulhu
attyeah
Cthulhu
7,247
89
419
0
7,396
4,542
0
3,936
3,460
12,713
0
L
3,154
122
0
56
6,061
2,269
0
3,893
2,100
10,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
38,423
122
Minions Killed
134
3
Camps Cleared
8
704,815
Distance Traveled
832,402
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,709
964
41
5
1
164,003
1
L
Bacchus
7,432
929
20
3
1
143,145
0
W
Ao Kuang
7,759
970
19
2
4
163,650
2
W
Bakasura
8,140
1,018
42
5
3
188,139
0
W
Geb
7,590
949
34
4
1
159,009
0
L
Heimdallr
7,482
935
15
2
0
96,036
0
W
Chiron
7,547
943
27
3
0
130,303
0
L
Chang'e
8,348
1,044
33
4
1
145,430
0
W
Cthulhu
7,387
923
12
2
0
191,301
1
L
Janus
6,881
860
13
2
0
156,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role