Player Matchup

Camazotz
Camazotz
Brutar
Camazotz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
Dingsen
Kukulkan
Level 12
God Stats
0W - 1L
1,303 SR
Queue Stats
22W - 19L
1,542 Elo+
Party 1
Hercules
Hercules
FalconInTheMix
Hercules
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 20L
1,559 Elo+
Party 1
Artemis
Artemis
Topfox1
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,518 Elo+
Party 1
Terra
Terra
jabbe
Terra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,518 Elo+
Party 1
Team Averages
Level 20
1,461 SR
1,534 Elo+

VS

Team Averages
Level 20
1,552 SR
1,566 Elo+
King Arthur
King Arthur
DarkGreenYoshi3
King Arthur
Level 21
God Stats
1W - 5L
1,211 SR
Queue Stats
45W - 32L
1,561 Elo+
Party 2
Apollo
Apollo
Iceaycream
Apollo
Level 15
God Stats
8W - 2L
1,931 SR
Queue Stats
95W - 91L
1,576 Elo+
Party 2
Fenrir
Fenrir
Nexxington
Fenrir
Level 29
God Stats
10W - 9L
1,536 SR
Queue Stats
86W - 59L
1,590 Elo+
Solo
Cthulhu
Cthulhu
Quetzalgang
Cthulhu
Level 9
God Stats
20W - 15L
1,497 SR
Queue Stats
128W - 133L
1,545 Elo+
Solo
The Morrigan
The Morrigan
ualreadyloose
The Morrigan
Level 27
God Stats
14W - 14L
1,587 SR
Queue Stats
103W - 92L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Brutar
Camazotz
17
10 / 5 / 0
11,591
504
13,514
23,772
11,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Dingsen
Kukulkan
17
1 / 6 / 5
10,949
476
9,435
12,727
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
14
0 / 7 / 1
8,870
386
6,556
17,713
13,397
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
Topfox1
Artemis
16
5 / 6 / 4
10,487
456
12,290
15,226
7,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
jabbe
Terra
13
1 / 5 / 6
8,492
369
6,718
17,624
13,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkGreenYoshi3
King Arthur
20
9 / 3 / 8
12,957
563
20,572
23,877
21,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Iceaycream
Apollo
17
1 / 6 / 6
10,856
472
6,706
13,269
4,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Nexxington
Fenrir
20
5 / 2 / 11
12,579
547
10,815
21,435
14,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Quetzalgang
Cthulhu
17
6 / 4 / 7
11,605
505
9,941
16,958
17,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

The Morrigan
ualreadyloose
The Morrigan
20
8 / 2 / 9
13,025
566
11,135
8,954
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
17
Kills
29
29
Deaths
17
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Brutar
Camazotz
10
5
0
2
W
King Arthur
DarkGreenYoshi3
King Arthur
9
3
8
4.33
L
Kukulkan
Dingsen
Kukulkan
1
6
5
0.58
L
Hercules
0
7
1
0.07
W
Apollo
Iceaycream
Apollo
1
6
6
0.67
W
Fenrir
Nexxington
Fenrir
5
2
11
5.25
W
Cthulhu
Quetzalgang
Cthulhu
6
4
7
2.38
L
Artemis
Topfox1
Artemis
5
6
4
1.17
L
Terra
jabbe
Terra
1
5
6
0.8
W
The Morrigan
ualreadyloose
The Morrigan
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,513
Damage
59,169
87,062
Taken
84,493
51,731
Mitigated
62,657
18,222
Healing
28,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Brutar
Camazotz
13,514
4,711
0
10,394
23,772
11,182
0
2,060
21,394
0
85,131
W
King Arthur
DarkGreenYoshi3
King Arthur
20,572
1,641
0
7,881
23,877
21,747
1,417
2,718
21,115
0
82,433
L
Kukulkan
Dingsen
Kukulkan
9,435
1,500
0
260
12,727
5,521
226
3,926
8,695
71,479
0
L
Hercules
6,556
2,262
0
1,662
17,713
13,397
0
3,772
13,843
0
42,425
W
Apollo
Iceaycream
Apollo
6,706
4,122
0
4,061
13,269
4,589
3,050
2,042
11,227
0
72,955
W
Fenrir
Nexxington
Fenrir
10,815
3,155
0
8,848
21,435
14,986
0
4,276
16,993
0
100,632
W
Cthulhu
Quetzalgang
Cthulhu
9,941
568
1,170
3,594
16,958
17,267
570
5,976
10,871
33,438
0
L
Artemis
Topfox1
Artemis
12,290
6,065
0
195
15,226
7,647
1,129
5,086
10,074
0
65,111
L
Terra
jabbe
Terra
6,718
1,686
2,946
2,765
17,624
13,984
360
4,568
12,973
28,221
0
W
The Morrigan
ualreadyloose
The Morrigan
11,135
1,843
174
3,150
8,954
4,068
1,318
1,472
7,360
81,895
2,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,389
Gold Earned
61,022
468
Minions Killed
611
0
Camps Cleared
0
2,053,984
Distance Traveled
2,088,918
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,591
504
112
5
0
449,052
0
W
King Arthur
12,957
563
139
6
0
456,822
1
L
Kukulkan
10,949
476
133
6
0
419,555
2
L
Hercules
8,870
386
81
4
0
384,768
1
W
Apollo
10,856
472
132
6
0
442,351
2
W
Fenrir
12,579
547
133
6
0
462,442
7
W
Cthulhu
11,605
505
62
3
0
389,374
3
L
Artemis
10,487
456
110
5
0
363,731
2
L
Terra
8,492
369
32
1
0
436,878
9
W
The Morrigan
13,025
566
145
6
0
337,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role