Player Matchup

Chronos
Chronos
Gold III
EridiumMan
Chronos
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Gegia
Sobek
Gold IV
Level 117
God Stats
0W - 2L
1,412 SR
Queue Stats
48W - 51L
1,497 MMR
Party 2
Odin
Odin
Bronze III
Mrposon
Odin
Bronze III
Level 92
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,513 MMR
Party 3
Neith
Neith
Gold I
RikyYoshino
Neith
Gold I
Level 129
God Stats
0W - 1L
1,492 SR
Queue Stats
98W - 92L
1,586 MMR
Party 2
Camazotz
Camazotz
Bronze III
Smutz
Camazotz
Bronze III
Level 138
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 3L
1,513 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,440 SR
1,522 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,616 SR
1,524 MMR
Cu Chulainn
Cu Chulainn
Bronze III
Blаdе
Cu Chulainn
Bronze III
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 79L
1,500 MMR
Solo
Pele
Pele
Gold IV
GrandDuelist1
Pele
Gold IV
Level 78
God Stats
7W - 5L
1,775 SR
Queue Stats
79W - 75L
1,530 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Hewvier
Danzaburou
Bronze III
Level 108
God Stats
1W - 2L
1,516 SR
Queue Stats
6W - 6L
1,408 MMR
Party 1
Terra
Terra
Gold IV
Ysari
Terra
Gold IV
Level 69
God Stats
2W - 2L
1,791 SR
Queue Stats
13W - 11L
1,680 MMR
Party 1
Ra
Ra
Gold III
berrguda
Ra
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EridiumMan
Chronos
20
4 / 9 / 6
13,868
478
16,481
27,983
9,506
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
Gegia
Sobek
18
1 / 6 / 11
12,734
439
9,187
26,578
29,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
Mrposon
Odin
19
1 / 6 / 7
13,220
456
8,710
22,911
21,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 6 / 4
14,679
506
26,261
22,971
9,641
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
Smutz
Camazotz
20
5 / 8 / 6
14,183
489
13,992
26,079
8,455
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ApolloNemesisTsukuyomiSetGuan Yu

VS

Bans
ScyllaYmirKing ArthurArachneTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blаdе
Cu Chulainn
20
6 / 2 / 14
16,788
579
22,676
32,159
39,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 3 / 13
17,169
592
24,212
22,499
9,867
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Hewvier
Danzaburou
20
6 / 6 / 11
16,001
552
11,854
20,908
8,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Ysari
Terra
20
3 / 5 / 18
15,253
526
17,017
29,920
36,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 2 / 9
14,999
517
16,817
14,697
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
100
18
Kills
35
35
Deaths
18
34
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blаdе
Cu Chulainn
6
2
14
6.5
L
Chronos
EridiumMan
Chronos
4
9
6
0.78
L
Sobek
Gegia
Sobek
1
6
11
1.08
W
13
3
13
6.5
W
Danzaburou
Hewvier
Danzaburou
6
6
11
1.92
L
Odin
Mrposon
Odin
1
6
7
0.75
L
7
6
4
1.5
L
Camazotz
Smutz
Camazotz
5
8
6
1
W
Terra
Ysari
Terra
3
5
18
2.4
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,631
Damage
92,576
126,522
Taken
120,183
78,109
Mitigated
101,376
31,725
Healing
54,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blаdе
Cu Chulainn
22,676
6,380
0
10,992
32,159
39,672
1,103
1,713
30,446
112
136,451
L
Chronos
EridiumMan
Chronos
16,481
6,181
0
6,559
27,983
9,506
2,745
5,308
22,575
112,587
0
L
Sobek
Gegia
Sobek
9,187
408
0
5,366
26,578
29,403
0
9,013
17,451
41,823
0
W
24,212
4,765
0
5,717
22,499
9,867
2,061
6,645
15,854
0
137,619
W
Danzaburou
Hewvier
Danzaburou
11,854
6,225
0
9,104
20,908
8,351
4,707
9,454
11,454
0
95,599
L
Odin
Mrposon
Odin
8,710
3,264
0
2,594
22,911
21,104
934
8,268
14,092
0
76,641
L
26,261
11,023
0
4,562
22,971
9,641
488
8,861
13,985
1,752
122,935
L
Camazotz
Smutz
Camazotz
13,992
2,766
1,577
11,067
26,079
8,455
0
7,530
18,419
0
107,261
W
Terra
Ysari
Terra
17,017
1,911
3,101
10,214
29,920
36,619
969
7,000
22,920
82,287
0
W
16,817
858
8,888
6,318
14,697
6,867
2,086
2,604
12,093
104,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,684
Gold Earned
80,210
667
Minions Killed
807
0
Camps Cleared
0
2,580,544
Distance Traveled
2,727,970
37
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
16,788
579
222
8
0
597,509
7
L
Chronos
13,868
478
161
6
0
483,088
13
L
Sobek
12,734
439
59
2
0
540,339
12
W
Pele
17,169
592
189
7
0
623,679
1
W
Danzaburou
16,001
552
127
4
0
446,430
5
L
Odin
13,220
456
146
5
0
511,446
1
L
Neith
14,679
506
164
6
0
481,318
11
L
Camazotz
14,183
489
137
5
0
564,353
0
W
Terra
15,253
526
112
4
0
602,600
5
W
Ra
14,999
517
157
5
0
457,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role