Player Matchup

Set
Set
D-Dos2
Set
Level 27
God Stats
5W - 6L
1,383 SR
Queue Stats
66W - 75L
1,353 Elo+
Party 1
Nike
Nike
PennyWise426
Nike
Level 32
God Stats
8W - 10L
1,428 SR
Queue Stats
150W - 166L
1,435 Elo+
Party 3
Olorun
Olorun
Reymonitou
Olorun
Level 28
God Stats
10W - 8L
1,465 SR
Queue Stats
118W - 127L
1,426 Elo+
Party 3
Vamana
Vamana
mishajuxy
Vamana
Level 18
God Stats
15W - 14L
1,484 SR
Queue Stats
49W - 61L
1,348 Elo+
Party 3
Scylla
Scylla
tuurll9
Scylla
Level 14
God Stats
5W - 1L
1,677 SR
Queue Stats
20W - 24L
1,287 Elo+
Party 1
Team Averages
Level 24
1,487 SR
1,370 Elo+

VS

Team Averages
Level 21
1,410 SR
1,393 Elo+
Pele
Pele
Akrho1973ksa
Pele
Level 29
God Stats
3W - 6L
1,237 SR
Queue Stats
80W - 89L
1,417 Elo+
Solo
Merlin
Merlin
Grundzaa_D69
Merlin
Level 21
God Stats
16W - 16L
1,531 SR
Queue Stats
170W - 210L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
Pwnnerd
Danzaburou
Level 27
God Stats
2W - 2L
1,284 SR
Queue Stats
43W - 39L
1,411 Elo+
Party 2
Erlang Shen
Erlang Shen
mikusdrop
Erlang Shen
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 173L
1,331 Elo+
Solo
Anubis
Anubis
petrm98
Anubis
Level 13
God Stats
7W - 8L
1,497 SR
Queue Stats
76W - 93L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
D-Dos2
Set
18
11 / 0 / 3
11,910
567
10,525
12,311
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
5 / 4 / 7
10,712
510
7,561
19,291
16,331
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Reymonitou
Olorun
17
3 / 1 / 5
10,293
490
9,322
12,115
4,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
mishajuxy
Vamana
17
3 / 3 / 0
10,594
504
9,016
13,851
14,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
tuurll9
Scylla
16
3 / 3 / 6
10,413
496
8,348
8,653
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,959
474
9,198
16,240
8,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
13
0 / 7 / 1
8,441
402
4,255
10,751
3,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Pwnnerd
Danzaburou
16
7 / 4 / 1
10,634
506
16,186
16,807
6,194
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
mikusdrop
Erlang Shen
15
1 / 3 / 1
9,293
443
2,749
10,872
6,061
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
petrm98
Anubis
13
0 / 7 / 4
7,899
376
9,394
12,098
5,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
25
Kills
10
11
Deaths
25
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Set
D-Dos2
Set
11
0
3
12.5
L
Merlin
0
7
1
0.07
W
5
4
7
2.13
L
Danzaburou
Pwnnerd
Danzaburou
7
4
1
1.88
W
Olorun
Reymonitou
Olorun
3
1
5
5.5
L
Erlang Shen
mikusdrop
Erlang Shen
1
3
1
0.5
W
Vamana
mishajuxy
Vamana
3
3
0
1
L
Anubis
petrm98
Anubis
0
7
4
0.29
W
Scylla
tuurll9
Scylla
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,772
Damage
41,782
66,221
Taken
66,768
43,015
Mitigated
29,120
22,398
Healing
19,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,198
1,879
0
5,715
16,240
8,460
162
1,325
14,835
0
80,916
W
Set
D-Dos2
Set
10,525
4,842
0
5,051
12,311
5,646
0
1,698
10,613
0
80,711
L
Merlin
4,255
271
0
1,017
10,751
3,096
456
1,897
8,612
40,495
0
W
7,561
1,309
346
4,955
19,291
16,331
401
3,306
15,985
0
40,215
L
Danzaburou
Pwnnerd
Danzaburou
16,186
9,012
441
6,741
16,807
6,194
2,132
5,992
10,733
0
66,658
W
Olorun
Reymonitou
Olorun
9,322
4,265
82
7,293
12,115
4,131
4,792
4,023
8,092
64,035
0
L
Erlang Shen
mikusdrop
Erlang Shen
2,749
849
0
2,233
10,872
6,061
295
1,749
9,111
0
30,410
W
Vamana
mishajuxy
Vamana
9,016
3,889
0
4,081
13,851
14,025
2,040
2,056
11,795
0
53,512
L
Anubis
petrm98
Anubis
9,394
673
0
3,114
12,098
5,309
686
6,233
5,807
36,623
0
W
Scylla
tuurll9
Scylla
8,348
862
0
590
8,653
2,882
2,578
2,566
6,087
48,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,922
Gold Earned
46,226
473
Minions Killed
440
0
Camps Cleared
0
2,038,906
Distance Traveled
1,727,954
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,959
474
122
6
0
396,670
10
W
Set
11,910
567
119
6
0
479,287
0
L
Merlin
8,441
402
76
4
0
290,450
0
W
Nike
10,712
510
66
3
0
445,843
4
L
Danzaburou
10,634
506
106
5
0
361,363
3
W
Olorun
10,293
490
109
5
0
357,426
2
L
Erlang Shen
9,293
443
67
3
0
343,856
0
W
Vamana
10,594
504
89
4
0
372,659
1
L
Anubis
7,899
376
69
3
0
335,615
0
W
Scylla
10,413
496
90
4
0
383,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role