Player Matchup

Zeus
Zeus
Cavava35
Zeus
Level 5
God Stats
12W - 4L
1,443 SR
Queue Stats
42W - 19L
1,561 Elo+
Party 1
Bellona
Bellona
FoxnQ
Bellona
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 33L
1,524 Elo+
Party 1
Yemoja
Yemoja
KEPÇÜK
Yemoja
Level 25
God Stats
3W - 0L
1,736 SR
Queue Stats
41W - 25L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
MidfieldMagician
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,702 Elo+
Solo
Fenrir
Fenrir
Sayb0gu
Fenrir
Level 27
God Stats
5W - 6L
1,566 SR
Queue Stats
36W - 21L
1,524 Elo+
Party 1
Team Averages
Level 28
1,549 SR
1,562 Elo+

VS

Team Averages
Level 24
1,604 SR
1,563 Elo+
Ganesha
Ganesha
Dorkos
Ganesha
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,647 Elo+
Solo
Nemesis
Nemesis
DrDima
Nemesis
Level 49
God Stats
2W - 2L
1,853 SR
Queue Stats
28W - 35L
1,488 Elo+
Party 2
Chernobog
Chernobog
Gorunich
Chernobog
Level 26
God Stats
2W - 1L
1,826 SR
Queue Stats
9W - 6L
1,662 Elo+
Party 2
Tiamat
Tiamat
OslikOsel
Tiamat
Level 28
God Stats
22W - 20L
1,580 SR
Queue Stats
100W - 107L
1,547 Elo+
Solo
Ra
Ra
Unnamed1010
Ra
Level 5
God Stats
0W - 3L
1,263 SR
Queue Stats
4W - 7L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
5 / 10 / 14
14,086
939
22,112
19,562
9,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
FoxnQ
Bellona
20
15 / 8 / 20
17,105
1,140
30,459
39,519
42,880
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
KEPÇÜK
Yemoja
20
3 / 6 / 29
14,596
973
16,955
26,722
29,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
20
6 / 4 / 22
14,775
985
19,897
24,334
19,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
Sayb0gu
Fenrir
20
10 / 6 / 18
15,608
1,041
26,032
29,614
19,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dorkos
Ganesha
20
0 / 6 / 24
15,317
1,021
20,524
23,783
34,685
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
DrDima
Nemesis
20
21 / 10 / 9
18,963
1,264
39,713
31,537
16,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Gorunich
Chernobog
20
6 / 9 / 17
15,538
1,036
26,753
23,142
11,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
OslikOsel
Tiamat
20
4 / 6 / 18
14,535
969
27,228
21,579
17,812
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 8 / 9
13,361
891
18,325
20,830
10,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
111
39
Kills
34
34
Deaths
39
103
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
10
14
1.2
L
Ganesha
Dorkos
Ganesha
0
6
24
2
L
Nemesis
DrDima
Nemesis
21
10
9
2.55
W
Bellona
FoxnQ
Bellona
15
8
20
3.13
L
Chernobog
Gorunich
Chernobog
6
9
17
1.61
W
Yemoja
KEPÇÜK
Yemoja
3
6
29
2.92
W
Aphrodite
6
4
22
4.25
L
Tiamat
OslikOsel
Tiamat
4
6
18
2.17
W
Fenrir
Sayb0gu
Fenrir
10
6
18
3.17
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,455
Damage
132,543
139,751
Taken
120,871
121,339
Mitigated
91,604
38,298
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
22,112
2,890
0
0
19,562
9,303
0
4,349
15,116
58,650
0
L
Ganesha
Dorkos
Ganesha
20,524
1,071
0
1,169
23,783
34,685
0
13,010
10,773
46,554
0
L
Nemesis
DrDima
Nemesis
39,713
26,001
0
5,836
31,537
16,583
0
11,123
20,414
160
55,396
W
Bellona
FoxnQ
Bellona
30,459
13,645
0
5,325
39,519
42,880
0
16,224
22,870
630
59,085
L
Chernobog
Gorunich
Chernobog
26,753
12,282
0
1,066
23,142
11,997
0
12,305
10,837
0
66,960
W
Yemoja
KEPÇÜK
Yemoja
16,955
3,752
8,998
1,665
26,722
29,727
0
19,112
7,179
41,061
0
W
Aphrodite
19,897
2,205
9,790
11,106
24,334
19,695
0
12,850
11,296
41,868
0
L
Tiamat
OslikOsel
Tiamat
27,228
2,007
860
4,391
21,579
17,812
0
11,713
9,866
41,620
0
W
Fenrir
Sayb0gu
Fenrir
26,032
7,317
0
1,414
29,614
19,734
0
12,106
17,059
0
38,187
L
18,325
1,461
1,190
1,268
20,830
10,527
0
11,412
9,418
41,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,170
Gold Earned
77,714
270
Minions Killed
269
6
Camps Cleared
8
1,305,513
Distance Traveled
1,383,095
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,086
939
77
5
1
221,904
0
L
Ganesha
15,317
1,021
3
0
0
300,986
0
L
Nemesis
18,963
1,264
53
4
5
324,010
1
W
Bellona
17,105
1,140
60
4
0
270,036
1
L
Chernobog
15,538
1,036
100
7
2
255,580
0
W
Yemoja
14,596
973
57
4
1
242,321
0
W
Aphrodite
14,775
985
62
4
0
273,284
0
L
Tiamat
14,535
969
43
3
0
278,383
2
W
Fenrir
15,608
1,041
14
1
4
297,968
0
L
Ra
13,361
891
70
5
1
224,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role