Player Matchup

Izanami
Izanami
Schmitz-07
Izanami
Level 101
God Stats
4W - 8L
1,413 SR
Queue Stats
127W - 121L
1,532 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Steve2303
Cu Chulainn
Level 43
God Stats
21W - 13L
1,673 SR
Queue Stats
135W - 126L
1,559 Elo+
Party 1
Ymir
Ymir
stein-kerckhoffs
Ymir
Level 29
God Stats
21W - 23L
1,505 SR
Queue Stats
99W - 124L
1,452 Elo+
Party 1
Discordia
Discordia
thymagination
Discordia
Level 107
God Stats
3W - 2L
1,444 SR
Queue Stats
162W - 150L
1,494 Elo+
Party 1
Pele
Pele
wargunx
Pele
Level 26
God Stats
26W - 12L
1,625 SR
Queue Stats
57W - 46L
1,528 Elo+
Party 1
Team Averages
Level 61
1,532 SR
1,513 Elo+

VS

Team Averages
Level 72
1,548 SR
1,540 Elo+
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CalTheMondo
Chaac
Level 60
God Stats
54W - 37L
1,640 SR
Queue Stats
212W - 194L
1,598 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Harrymush
Ah Muzen Cab
Level 108
God Stats
0W - 3L
1,174 SR
Queue Stats
345W - 297L
1,595 Elo+
Party 2
Ymir
Ymir
K1R5
Ymir
Level 27
God Stats
9W - 3L
1,864 SR
Queue Stats
41W - 44L
1,548 Elo+
Party 2
Zhong Kui
Zhong Kui
victor_gt_11
Zhong Kui
Level 43
God Stats
7W - 11L
1,560 SR
Queue Stats
52W - 53L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Schmitz-07
Izanami
14
3 / 1 / 3
8,172
545
6,910
8,741
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Steve2303
Cu Chulainn
14
0 / 1 / 1
8,161
544
8,160
12,776
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 7
7,658
511
3,341
7,671
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
thymagination
Discordia
15
5 / 2 / 4
8,580
572
6,990
5,464
1,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
wargunx
Pele
13
6 / 0 / 3
8,410
561
7,431
8,721
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 1 / 1
7,155
477
2,181
7,713
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 0
7,941
529
8,047
10,494
5,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Harrymush
Ah Muzen Cab
13
1 / 2 / 0
7,508
501
10,187
7,796
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
K1R5
Ymir
11
0 / 6 / 0
6,555
437
1,563
11,380
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
victor_gt_11
Zhong Kui
12
2 / 5 / 0
7,225
482
2,796
10,242
7,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
4
4
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
1
0.5
L
1
1
0
1
L
Ah Muzen Cab
Harrymush
Ah Muzen Cab
1
2
0
0.5
L
Ymir
K1R5
Ymir
0
6
0
0
W
Izanami
Schmitz-07
Izanami
3
1
3
4.5
W
Cu Chulainn
Steve2303
Cu Chulainn
0
1
1
0.5
W
1
0
7
4.5
W
Discordia
thymagination
Discordia
5
2
4
3.5
L
Zhong Kui
victor_gt_11
Zhong Kui
2
5
0
0.4
W
Pele
wargunx
Pele
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,832
Damage
24,774
43,373
Taken
47,625
20,989
Mitigated
23,726
19,579
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,181
531
0
1,330
7,713
3,053
901
1,571
6,142
0
42,594
L
8,047
1,191
0
3,988
10,494
5,667
0
0
10,494
0
50,946
L
Ah Muzen Cab
Harrymush
Ah Muzen Cab
10,187
4,577
0
3,629
7,796
2,495
1,364
1,177
6,619
0
61,568
L
Ymir
K1R5
Ymir
1,563
268
0
697
11,380
5,482
0
4,202
7,178
22,394
0
W
Izanami
Schmitz-07
Izanami
6,910
4,285
0
3,027
8,741
3,527
0
249
8,492
0
65,936
W
Cu Chulainn
Steve2303
Cu Chulainn
8,160
1,922
0
6,398
12,776
7,050
0
0
12,776
0
49,974
W
3,341
647
465
3,140
7,671
4,736
70
1,210
6,461
18,222
0
W
Discordia
thymagination
Discordia
6,990
1,089
0
1,284
5,464
1,617
417
1,117
4,347
59,083
0
L
Zhong Kui
victor_gt_11
Zhong Kui
2,796
164
0
2,842
10,242
7,029
0
3,381
6,861
40,830
0
W
Pele
wargunx
Pele
7,431
1,935
0
5,265
8,721
4,059
104
1,783
6,938
0
47,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
36,384
468
Minions Killed
415
0
Camps Cleared
0
1,502,037
Distance Traveled
1,399,708
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,155
477
90
6
0
301,909
6
L
Chaac
7,941
529
109
7
0
295,370
3
L
Ah Muzen Cab
7,508
501
99
7
0
262,555
1
L
Ymir
6,555
437
39
3
0
269,719
1
W
Izanami
8,172
545
142
9
0
274,146
3
W
Cu Chulainn
8,161
544
117
8
0
273,954
7
W
Ymir
7,658
511
29
2
0
305,488
4
W
Discordia
8,580
572
103
7
0
295,954
8
L
Zhong Kui
7,225
482
78
5
0
270,155
4
W
Pele
8,410
561
77
5
0
352,495
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role