Player Matchup

Danzaburou
Danzaburou
Felhos Husi
Danzaburou
Level 21
God Stats
12W - 16L
1,370 SR
Queue Stats
24W - 34L
1,325 Elo+
Party 2
Cerberus
Cerberus
HermesHUN
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,396 Elo+
Party 2
Set
Set
Lenix88
Set
Level 27
God Stats
4W - 5L
1,427 SR
Queue Stats
26W - 38L
1,290 Elo+
Party 2
Zeus
Zeus
Oktopussshh
Zeus
Level 21
God Stats
3W - 3L
1,580 SR
Queue Stats
17W - 30L
1,246 Elo+
Party 2
Sun Wukong
Sun Wukong
csodascsedar
Sun Wukong
Level 18
God Stats
3W - 3L
1,326 SR
Queue Stats
13W - 24L
1,232 Elo+
Party 2
Team Averages
Level 34
1,440 SR
1,298 Elo+

VS

Team Averages
Level 17
1,565 SR
1,469 Elo+
Ra
Ra
Mase314
Ra
Level 12
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
MaydayLean
Yemoja
Level 8
God Stats
8W - 9L
1,703 SR
Queue Stats
24W - 19L
1,540 Elo+
Party 1
Xbalanque
Xbalanque
Wuizak
Xbalanque
Level 48
God Stats
7W - 15L
1,622 SR
Queue Stats
132W - 163L
1,403 Elo+
Party 1
Khepri
Khepri
machado02
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
porcosauro
Bellona
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Felhos Husi
Danzaburou
15
0 / 2 / 5
9,197
438
4,480
10,435
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
HermesHUN
Cerberus
15
3 / 2 / 7
9,142
435
7,323
16,727
10,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
16
8 / 2 / 9
10,695
509
11,102
15,256
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
11 / 0 / 6
11,322
539
13,882
8,993
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
csodascsedar
Sun Wukong
17
0 / 2 / 4
10,025
477
8,301
13,004
6,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 0
9,914
472
9,282
12,094
4,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Yemoja
MaydayLean
Yemoja
14
2 / 2 / 0
8,347
397
4,552
7,738
5,911
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Wuizak
Xbalanque
15
2 / 4 / 4
9,346
445
12,920
14,338
5,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
machado02
Khepri
14
2 / 3 / 0
8,272
394
5,655
13,303
10,197
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
porcosauro
Bellona
14
0 / 6 / 2
8,696
414
5,976
13,933
8,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
22
Kills
8
8
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Felhos Husi
Danzaburou
0
2
5
1.25
W
Cerberus
HermesHUN
Cerberus
3
2
7
3.25
W
Set
8
2
9
6.25
L
2
7
0
0.29
L
Yemoja
MaydayLean
Yemoja
2
2
0
1
W
11
0
6
14
L
Xbalanque
Wuizak
Xbalanque
2
4
4
1
W
Sun Wukong
csodascsedar
Sun Wukong
0
2
4
1
L
Khepri
machado02
Khepri
2
3
0
0.67
L
Bellona
porcosauro
Bellona
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,088
Damage
38,385
64,415
Taken
61,406
30,199
Mitigated
34,476
25,475
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Felhos Husi
Danzaburou
4,480
2,433
0
2,856
10,435
4,301
0
2,261
8,174
0
59,467
W
Cerberus
HermesHUN
Cerberus
7,323
294
489
9,140
16,727
10,028
0
5,401
11,326
48,054
0
W
Set
11,102
5,613
0
6,461
15,256
6,219
0
3,732
11,524
0
50,455
L
9,282
803
270
2,653
12,094
4,557
614
7,662
3,886
56,181
0
L
Yemoja
MaydayLean
Yemoja
4,552
683
3,543
2,042
7,738
5,911
72
3,852
3,786
24,449
0
W
13,882
2,352
0
4,537
8,993
3,326
749
4,264
4,729
59,173
0
L
Xbalanque
Wuizak
Xbalanque
12,920
6,902
389
3,889
14,338
5,024
747
3,716
10,540
0
66,568
W
Sun Wukong
csodascsedar
Sun Wukong
8,301
1,334
0
1,992
13,004
6,325
355
3,831
9,173
0
64,959
L
Khepri
machado02
Khepri
5,655
640
0
500
13,303
10,197
464
898
12,323
33,672
0
L
Bellona
porcosauro
Bellona
5,976
1,763
0
1,159
13,933
8,787
97
4,061
9,666
0
55,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,381
Gold Earned
44,575
530
Minions Killed
395
0
Camps Cleared
0
1,969,727
Distance Traveled
1,729,297
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,197
438
107
5
0
390,065
0
W
Cerberus
9,142
435
113
5
0
369,839
7
W
Set
10,695
509
69
3
0
416,326
0
L
Ra
9,914
472
113
5
0
334,240
0
L
Yemoja
8,347
397
47
2
0
332,551
2
W
Zeus
11,322
539
119
6
0
406,420
4
L
Xbalanque
9,346
445
94
4
0
349,347
7
W
Sun Wukong
10,025
477
122
6
0
387,077
3
L
Khepri
8,272
394
49
2
0
379,801
1
L
Bellona
8,696
414
92
4
0
333,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role