Player Matchup

Ganesha
Ganesha
AvinashiQ
Ganesha
Level 17
God Stats
1W - 2L
1,288 SR
Queue Stats
18W - 18L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Frejard
Ah Muzen Cab
Level 60
God Stats
1W - 0L
1,769 SR
Queue Stats
22W - 18L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
Micowhy
Zhong Kui
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,589 Elo+
Party 1
Serqet
Serqet
cichykilla
Serqet
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,331 Elo+
Party 1
Thoth
Thoth
rovaniemii
Thoth
Level 18
God Stats
5W - 1L
1,655 SR
Queue Stats
19W - 15L
1,554 Elo+
Party 1
Team Averages
Level 31
1,542 SR
1,502 Elo+

VS

Team Averages
Level 21
1,445 SR
1,527 Elo+
Heimdallr
Heimdallr
Animoza
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,528 Elo+
Party 2
Olorun
Olorun
Emill8
Olorun
Level 25
God Stats
0W - 1L
1,225 SR
Queue Stats
13W - 14L
1,515 Elo+
Solo
Chaac
Chaac
GreigorII
Chaac
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
MahikiPrime
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
xRaZeAceee
Fenrir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 44L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AvinashiQ
Ganesha
10
0 / 1 / 3
6,364
579
2,847
4,883
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Frejard
Ah Muzen Cab
12
6 / 2 / 0
7,332
667
7,285
9,441
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Micowhy
Zhong Kui
10
4 / 1 / 0
6,171
561
4,994
4,750
2,800
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
cichykilla
Serqet
11
4 / 1 / 1
6,572
597
3,494
8,030
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
11
4 / 1 / 3
6,953
632
3,751
4,377
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Animoza
Heimdallr
9
1 / 2 / 3
5,483
498
4,140
5,288
1,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
Emill8
Olorun
8
0 / 5 / 0
4,936
449
1,892
5,984
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
GreigorII
Chaac
12
1 / 4 / 0
6,350
577
2,934
7,905
4,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
10
3 / 2 / 2
6,973
634
3,763
6,945
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
xRaZeAceee
Fenrir
9
1 / 5 / 2
5,849
532
4,032
9,194
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
18
Kills
6
6
Deaths
18
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Animoza
Heimdallr
1
2
3
1.25
W
Ganesha
AvinashiQ
Ganesha
0
1
3
1.5
L
Olorun
Emill8
Olorun
0
5
0
0
W
Ah Muzen Cab
Frejard
Ah Muzen Cab
6
2
0
3
L
Chaac
GreigorII
Chaac
1
4
0
0.25
L
Fafnir
3
2
2
2
W
Zhong Kui
Micowhy
Zhong Kui
4
1
0
4
W
Serqet
cichykilla
Serqet
4
1
1
4.5
W
Thoth
4
1
3
5.5
L
Fenrir
xRaZeAceee
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,371
Damage
16,761
31,481
Taken
35,316
12,030
Mitigated
15,259
11,377
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Animoza
Heimdallr
4,140
2,377
0
483
5,288
1,618
0
2,605
2,683
0
27,194
W
Ganesha
AvinashiQ
Ganesha
2,847
230
0
1,120
4,883
2,073
408
898
3,985
20,032
0
L
Olorun
Emill8
Olorun
1,892
1,026
89
1,445
5,984
1,509
266
2,414
3,284
20,618
0
W
Ah Muzen Cab
Frejard
Ah Muzen Cab
7,285
3,353
0
4,838
9,441
3,352
405
921
8,295
0
43,587
L
Chaac
GreigorII
Chaac
2,934
504
0
2,396
7,905
4,435
0
264
7,601
0
28,703
L
Fafnir
3,763
1,463
0
993
6,945
5,159
0
4,689
2,256
12,186
0
W
Zhong Kui
Micowhy
Zhong Kui
4,994
1,641
0
1,379
4,750
2,800
702
1,897
2,853
26,979
0
W
Serqet
cichykilla
Serqet
3,494
1,739
0
3,350
8,030
2,475
0
557
7,448
0
36,398
W
Thoth
3,751
229
0
690
4,377
1,330
494
1,382
2,995
26,786
0
L
Fenrir
xRaZeAceee
Fenrir
4,032
1,272
0
3,387
9,194
2,538
0
1,272
7,417
0
27,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
29,591
324
Minions Killed
251
0
Camps Cleared
0
1,136,280
Distance Traveled
911,873
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,483
498
56
5
0
182,643
0
W
Ganesha
6,364
579
11
1
0
227,658
5
L
Olorun
4,936
449
44
4
0
128,270
1
W
Ah Muzen Cab
7,332
667
92
8
0
234,764
1
L
Chaac
6,350
577
81
7
0
197,609
0
L
Fafnir
6,973
634
21
2
0
205,489
8
W
Zhong Kui
6,171
561
79
7
0
207,367
1
W
Serqet
6,572
597
71
6
0
247,784
0
W
Thoth
6,953
632
71
6
0
218,707
0
L
Fenrir
5,849
532
49
4
0
197,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role