Player Matchup

Danzaburou
Danzaburou
Muxra
Danzaburou
Level 6
God Stats
36W - 19L
1,160 SR
Queue Stats
117W - 113L
1,380 Elo+
Party 2
Medusa
Medusa
Original_Bules
Medusa
Level 59
God Stats
157W - 123L
1,599 SR
Queue Stats
243W - 212L
1,527 Elo+
Party 2
Hou Yi
Hou Yi
googIe-com-
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,483 Elo+
Solo
Olorun
Olorun
reflux_odorant
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,566 Elo+
Solo
Xing Tian
Xing Tian
wellpappp
Xing Tian
Level 10
God Stats
8W - 2L
1,819 SR
Queue Stats
133W - 140L
1,417 Elo+
Solo
Team Averages
Level 24
1,516 SR
1,474 Elo+

VS

Team Averages
Level 19
1,465 SR
1,439 Elo+
Amaterasu
Amaterasu
DreamerLemur97
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,561 Elo+
Solo
Thor
Thor
GoroshPower
Thor
Level 22
God Stats
11W - 8L
1,366 SR
Queue Stats
34W - 28L
1,303 Elo+
Solo
Olorun
Olorun
MikeyMarxx
Olorun
Level 13
God Stats
16W - 16L
1,468 SR
Queue Stats
93W - 118L
1,451 Elo+
Solo
Ullr
Ullr
TarroGangz
Ullr
Level 28
God Stats
40W - 48L
1,304 SR
Queue Stats
144W - 152L
1,413 Elo+
Party 1
Terra
Terra
Xx_Harlem98
Terra
Level 28
God Stats
11W - 6L
1,687 SR
Queue Stats
126W - 121L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Muxra
Danzaburou
16
5 / 2 / 3
11,693
615
7,684
12,063
4,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 2 / 5
12,867
677
11,249
17,179
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
17
5 / 2 / 5
11,806
621
17,680
20,943
8,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 2 / 9
11,593
610
11,502
17,143
7,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
wellpappp
Xing Tian
13
1 / 3 / 7
9,364
493
3,401
15,600
13,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DreamerLemur97
Amaterasu
6
0 / 3 / 0
5,824
307
592
5,773
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
2 / 7 / 4
9,177
483
9,985
14,877
6,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
MikeyMarxx
Olorun
15
5 / 6 / 2
9,718
511
13,965
15,431
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 6 / 4
8,311
437
9,295
18,106
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 6
8,796
463
6,561
16,990
18,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
22
Kills
10
11
Deaths
23
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DreamerLemur97
Amaterasu
0
3
0
0
L
2
7
4
0.57
L
Olorun
MikeyMarxx
Olorun
5
6
2
1
W
Danzaburou
Muxra
Danzaburou
5
2
3
3.25
W
7
2
5
4.75
L
3
6
4
0.83
L
0
1
6
3
W
Hou Yi
5
2
5
3.75
W
4
2
9
4.25
W
Xing Tian
wellpappp
Xing Tian
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,516
Damage
40,398
82,928
Taken
71,177
41,292
Mitigated
40,263
39,715
Healing
18,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DreamerLemur97
Amaterasu
592
419
0
1,628
5,773
1,874
0
1,572
4,201
0
7,448
L
9,985
1,709
0
500
14,877
6,089
0
3,494
11,383
0
46,996
L
Olorun
MikeyMarxx
Olorun
13,965
7,411
691
4,866
15,431
6,471
900
2,315
13,116
50,920
0
W
Danzaburou
Muxra
Danzaburou
7,684
2,835
0
4,021
12,063
4,835
4,672
6,105
5,958
0
52,720
W
11,249
5,678
729
9,635
17,179
6,993
5,292
1,721
15,458
0
106,431
L
9,295
3,544
0
4,869
18,106
6,956
0
2,946
15,160
0
42,241
L
6,561
1,508
709
5,099
16,990
18,873
0
4,991
11,999
32,063
0
W
Hou Yi
17,680
11,461
0
11,883
20,943
8,710
4,393
7,085
13,858
0
94,129
W
11,502
4,836
1,497
10,221
17,143
7,553
5,307
4,302
12,841
63,416
0
W
Xing Tian
wellpappp
Xing Tian
3,401
637
0
1,729
15,600
13,201
252
5,381
10,219
10,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,323
Gold Earned
41,826
506
Minions Killed
274
0
Camps Cleared
0
1,694,503
Distance Traveled
1,410,255
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,824
307
15
1
0
61,909
0
L
Thor
9,177
483
79
4
0
336,419
6
L
Olorun
9,718
511
77
4
0
302,739
3
W
Danzaburou
11,693
615
89
5
0
343,209
0
W
Medusa
12,867
677
139
7
0
405,805
1
L
Ullr
8,311
437
54
3
0
319,748
4
L
Terra
8,796
463
49
3
0
389,440
0
W
Hou Yi
11,806
621
156
8
0
294,712
1
W
Olorun
11,593
610
110
6
0
324,977
2
W
Xing Tian
9,364
493
12
1
0
325,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role