Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CarlssonFjunis
Ra
Level 18
God Stats
12W - 12L
1,285 SR
Queue Stats
158W - 245L
1,248 Elo+
Solo
Sobek
Sobek
Gnarlface
Sobek
Level 21
God Stats
19W - 21L
1,364 SR
Queue Stats
505W - 675L
1,360 Elo+
Solo
Nu Wa
Nu Wa
IamQveen21
Nu Wa
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 96L
1,500 Elo+
Solo
Sol
Sol
ssantiRG
Sol
Level 28
God Stats
8W - 11L
1,337 SR
Queue Stats
132W - 132L
1,296 Elo+
Solo
Team Averages
Level 22
1,397 SR
1,381 Elo+

VS

Team Averages
Level 14
1,442 SR
1,327 Elo+
Bellona
Bellona
ShaneZeII
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ra
Ra
ShaneZhealer
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Tiizway-_-
Cthulhu
Level 29
God Stats
2W - 3L
1,476 SR
Queue Stats
60W - 111L
1,238 Elo+
Solo
Tsukuyomi
Tsukuyomi
gilt_holmium0
Tsukuyomi
Level 17
God Stats
42W - 45L
1,367 SR
Queue Stats
84W - 111L
1,163 Elo+
Solo
Tyr
Tyr
moderate-flight0
Tyr
Level 18
God Stats
14W - 23L
1,367 SR
Queue Stats
110W - 120L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 5 / 3
8,492
531
5,678
14,302
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
6,994
437
4,616
5,980
2,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Gnarlface
Sobek
11
2 / 7 / 2
7,636
477
4,945
16,576
12,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
10
4 / 5 / 0
7,161
448
6,327
7,758
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 1
8,291
518
7,995
9,654
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ShaneZeII
Bellona
16
10 / 1 / 5
9,577
599
13,418
13,938
12,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 8
10,025
627
11,583
7,369
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Tiizway-_-
Cthulhu
11
4 / 5 / 3
7,338
459
8,676
12,157
4,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
gilt_holmium0
Tsukuyomi
8
0 / 5 / 1
5,890
368
1,785
8,129
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 3
7,688
481
1,985
11,096
7,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
13
Kills
20
21
Deaths
14
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
5
3
1.1
L
0
3
2
0.33
L
Sobek
Gnarlface
Sobek
2
7
2
0.43
L
Nu Wa
4
5
0
0.8
W
Bellona
ShaneZeII
Bellona
10
1
5
12.5
W
5
1
8
9
W
Cthulhu
Tiizway-_-
Cthulhu
4
5
3
1.1
W
Tsukuyomi
gilt_holmium0
Tsukuyomi
0
5
1
0.1
W
1
2
3
1.25
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,561
Damage
37,447
54,270
Taken
52,689
25,541
Mitigated
29,583
17,004
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,678
3,792
0
5,013
14,302
5,290
260
4,767
9,485
0
38,983
L
4,616
606
596
1,342
5,980
2,016
208
2,695
3,185
33,764
0
L
Sobek
Gnarlface
Sobek
4,945
698
0
3,047
16,576
12,236
105
3,964
12,587
18,896
0
L
Nu Wa
6,327
1,617
111
2,158
7,758
2,422
811
3,456
4,277
28,596
0
W
Bellona
ShaneZeII
Bellona
13,418
6,319
0
3,004
13,938
12,438
244
4,774
9,164
0
61,084
W
11,583
1,015
2,108
3,742
7,369
3,007
1,903
4,546
2,823
70,373
0
W
Cthulhu
Tiizway-_-
Cthulhu
8,676
1,322
126
638
12,157
4,469
0
7,414
4,743
28,096
0
W
Tsukuyomi
gilt_holmium0
Tsukuyomi
1,785
662
0
1,350
8,129
2,660
271
4,250
3,879
0
17,642
W
1,985
70
0
3,758
11,096
7,009
431
2,899
8,197
0
43,119
L
7,995
1,717
0
4,737
9,654
3,577
2,928
5,377
4,252
48,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
40,518
310
Minions Killed
382
0
Camps Cleared
0
1,402,893
Distance Traveled
1,591,981
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,492
531
85
5
0
340,687
2
L
Ra
6,994
437
63
4
0
311,627
2
L
Sobek
7,636
477
21
1
0
288,819
0
L
Nu Wa
7,161
448
45
3
0
172,775
0
W
Bellona
9,577
599
98
6
0
305,741
0
W
Ra
10,025
627
137
9
0
326,417
3
W
Cthulhu
7,338
459
33
2
0
337,532
0
W
Tsukuyomi
5,890
368
32
2
0
263,372
0
W
Tyr
7,688
481
82
5
0
358,919
7
L
Sol
8,291
518
96
6
0
288,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role