Player Matchup

Medusa
Medusa
EmperorMatias
Medusa
Level 14
God Stats
1W - 4L
1,518 SR
Queue Stats
13W - 17L
1,395 Elo+
Party 2
Ares
Ares
Veo1
Ares
Level 12
God Stats
3W - 5L
1,676 SR
Queue Stats
15W - 19L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
lilelith
Kukulkan
Level 18
God Stats
0W - 2L
1,136 SR
Queue Stats
2W - 7L
1,280 Elo+
Solo
Team Averages
Level 15
1,444 SR
1,348 Elo+

VS

Team Averages
Level 58
1,559 SR
1,344 Elo+
Odin
Odin
Heiliger_Kaiser
Odin
Level 128
God Stats
1W - 1L
1,717 SR
Queue Stats
14W - 15L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
KillerElite720
Cthulhu
Level 27
God Stats
6W - 4L
1,461 SR
Queue Stats
10W - 13L
1,200 Elo+
Party 1
Merlin
Merlin
OneForAll97
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
9,540
596
8,675
14,133
5,849
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ares
Veo1
Ares
12
3 / 7 / 2
9,622
601
6,378
15,423
14,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
lilelith
Kukulkan
12
1 / 6 / 3
9,282
580
6,136
10,550
4,654
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 10
11,407
713
10,848
13,391
6,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
9 / 1 / 7
11,495
718
11,642
10,407
9,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
13
2 / 3 / 9
10,019
626
13,479
9,560
3,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
18
18
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
7
1
10
12
W
9
1
7
12.5
W
Merlin
2
3
9
2.17
L
Ares
Veo1
Ares
3
7
2
0.57
L
Kukulkan
lilelith
Kukulkan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,189
Damage
35,969
40,106
Taken
33,358
24,607
Mitigated
19,718
4,078
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,675
4,387
0
3,560
14,133
5,849
180
10,088
3,795
0
48,435
W
10,848
2,080
0
3,102
13,391
6,134
214
3,784
9,607
0
66,494
W
11,642
938
0
1,898
10,407
9,898
0
3,390
7,017
31,061
0
W
Merlin
13,479
984
0
3,091
9,560
3,686
626
5,581
3,979
37,238
0
L
Ares
Veo1
Ares
6,378
236
0
0
15,423
14,104
47
9,947
5,076
14,291
0
L
Kukulkan
lilelith
Kukulkan
6,136
684
0
518
10,550
4,654
102
4,435
6,040
30,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,444
Gold Earned
32,921
158
Minions Killed
178
0
Camps Cleared
0
809,122
Distance Traveled
901,750
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,540
596
70
4
0
274,008
1
W
Odin
11,407
713
78
5
0
330,629
5
W
Cthulhu
11,495
718
42
3
0
309,752
1
W
Merlin
10,019
626
58
4
0
261,369
2
L
Ares
9,622
601
12
1
0
286,684
3
L
Kukulkan
9,282
580
76
5
0
248,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role