Player Matchup

Loki
Loki
Diamond IV
Bouv
Loki
Diamond IV
Level 159
God Stats
3W - 2L
1,866 SR
Queue Stats
44W - 24L
2,275 MMR
Party 1
Merlin
Merlin
Masters
Gãmbit
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond III
MakeItMelt
Artio
Diamond III
Level 83
God Stats
3W - 2L
1,800 SR
Queue Stats
50W - 53L
2,182 MMR
Solo
Rama
Rama
Diamond III
Repap
Rama
Diamond III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
2,294 MMR
Party 1
Tyr
Tyr
Diamond IV
westwindsor
Tyr
Diamond IV
Level 148
God Stats
1W - 2L
1,258 SR
Queue Stats
121W - 107L
2,158 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,585 SR
2,082 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,700 SR
2,088 MMR
Janus
Janus
Diamond II
Treecutter57
Janus
Diamond II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
VinnieD
Erlang Shen
Diamond IV
Level 160
God Stats
1W - 3L
1,912 SR
Queue Stats
252W - 240L
2,037 MMR
Solo
Danzaburou
Danzaburou
Diamond I
ViolentGirlscout
Danzaburou
Diamond I
Level 148
God Stats
3W - 7L
1,491 SR
Queue Stats
467W - 455L
2,481 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
teamdiffed
Kumbhakarna
Diamond II
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 78L
2,424 MMR
Solo
Anubis
Anubis
Diamond V
teаmDiff
Anubis
Diamond V
Level 106
God Stats
8W - 3L
2,097 SR
Queue Stats
78W - 68L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bouv
Loki
10
6 / 0 / 3
6,214
621
6,274
3,726
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Gãmbit
Merlin
11
0 / 0 / 2
5,987
599
2,055
1,683
467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
8
1 / 0 / 1
5,228
523
2,278
5,500
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Repap
Rama
10
1 / 0 / 2
5,702
570
3,534
5,973
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 2
6,635
664
3,515
7,809
4,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetNemesisGuan YuTiamatTsukuyomi

VS

Bans
ScyllaAthenaKing ArthurSusanoYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,867
587
1,409
3,273
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
VinnieD
Erlang Shen
9
0 / 2 / 0
5,030
503
2,167
6,003
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
ViolentGirlscout
Danzaburou
8
0 / 2 / 0
4,943
494
2,661
5,815
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
teamdiffed
Kumbhakarna
7
0 / 1 / 0
4,488
449
2,213
6,794
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
teаmDiff
Anubis
9
0 / 5 / 0
5,194
519
2,874
5,444
2,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
0
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
Bouv
Loki
6
0
3
7.5
W
Merlin
Gãmbit
Merlin
0
0
2
1
W
Artio
1
0
1
1.5
W
Rama
Repap
Rama
1
0
2
2
L
0
1
0
0
L
Erlang Shen
VinnieD
Erlang Shen
0
2
0
0
L
Danzaburou
ViolentGirlscout
Danzaburou
0
2
0
0
L
Kumbhakarna
teamdiffed
Kumbhakarna
0
1
0
0
L
Anubis
teаmDiff
Anubis
0
5
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,656
Damage
11,324
24,691
Taken
27,329
9,679
Mitigated
9,626
13,867
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Bouv
Loki
6,274
2,041
0
1,345
3,726
1,039
0
422
3,304
0
31,461
W
Merlin
Gãmbit
Merlin
2,055
216
0
250
1,683
467
0
358
1,325
49,390
0
W
Artio
2,278
519
246
3,507
5,500
2,274
0
1,570
3,930
7,183
0
W
Rama
Repap
Rama
3,534
2,800
0
3,852
5,973
1,583
0
1,325
4,648
0
39,234
L
1,409
44
0
777
3,273
965
0
1,449
1,824
45,312
0
L
Erlang Shen
VinnieD
Erlang Shen
2,167
1,242
0
502
6,003
2,136
0
993
5,010
0
28,752
L
Danzaburou
ViolentGirlscout
Danzaburou
2,661
1,630
0
3,114
5,815
1,398
0
451
5,364
0
30,277
L
Kumbhakarna
teamdiffed
Kumbhakarna
2,213
639
0
1,481
6,794
2,873
0
1,440
5,354
6,750
0
L
Anubis
teаmDiff
Anubis
2,874
390
0
1,407
5,444
2,254
0
0
5,444
28,591
0
W
3,515
512
0
4,667
7,809
4,316
0
2,821
4,988
0
34,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,766
Gold Earned
25,522
337
Minions Killed
306
0
Camps Cleared
0
1,030,444
Distance Traveled
941,330
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,214
621
67
7
0
233,721
1
W
Merlin
5,987
599
102
10
0
183,346
3
W
Artio
5,228
523
8
1
0
223,469
3
W
Rama
5,702
570
79
8
0
164,508
4
L
Janus
5,867
587
109
11
0
206,951
4
L
Erlang Shen
5,030
503
64
6
0
202,631
2
L
Danzaburou
4,943
494
62
6
0
168,449
3
L
Kumbhakarna
4,488
449
9
1
0
198,329
3
L
Anubis
5,194
519
62
6
0
164,970
2
W
Tyr
6,635
664
81
8
0
225,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role