Player Matchup

Bakasura
Bakasura
Axelh1
Bakasura
Level 39
God Stats
26W - 28L
1,479 SR
Queue Stats
184W - 170L
1,500 Elo+
Party 2
Ymir
Ymir
XSuMorenitoX
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
XxElCaNgg11
Xbalanque
Level 24
God Stats
5W - 4L
1,185 SR
Queue Stats
31W - 36L
1,477 Elo+
Party 2
Zhong Kui
Zhong Kui
cigue12
Zhong Kui
Level 29
God Stats
4W - 2L
1,497 SR
Queue Stats
16W - 10L
1,478 Elo+
Party 2
Sol
Sol
mmaannuu7
Sol
Level 66
God Stats
40W - 23L
1,666 SR
Queue Stats
187W - 177L
1,479 Elo+
Party 2
Team Averages
Level 48
1,466 SR
1,487 Elo+

VS

Team Averages
Level 55
1,481 SR
1,492 Elo+
Scylla
Scylla
AsgarDragsA
Scylla
Level 14
God Stats
3W - 2L
1,636 SR
Queue Stats
9W - 7L
1,569 Elo+
Party 1
Jing Wei
Jing Wei
B1avleren
Jing Wei
Level 30
God Stats
10W - 10L
1,456 SR
Queue Stats
404W - 430L
1,456 Elo+
Party 3
Cernunnos
Cernunnos
MOTORLUFFY
Cernunnos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
447W - 483L
1,510 Elo+
Party 1
Chang'e
Chang'e
Oxal
Chang'e
Level 46
God Stats
4W - 9L
1,391 SR
Queue Stats
132W - 143L
1,414 Elo+
Party 3
Sobek
Sobek
Voksenbaby
Sobek
Level 29
God Stats
1W - 7L
1,421 SR
Queue Stats
100W - 118L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Axelh1
Bakasura
12
3 / 0 / 4
6,740
613
3,101
7,441
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 1 / 3
6,558
596
4,630
5,765
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
XxElCaNgg11
Xbalanque
11
2 / 0 / 6
6,763
615
8,091
6,782
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
cigue12
Zhong Kui
11
1 / 1 / 2
6,657
605
3,762
5,986
3,817
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 2
7,810
710
7,328
8,315
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 2 / 2
5,204
473
3,422
5,831
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
B1avleren
Jing Wei
7
0 / 3 / 1
4,566
415
2,199
7,669
2,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
MOTORLUFFY
Cernunnos
11
1 / 4 / 1
5,751
523
5,270
10,309
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Oxal
Chang'e
10
2 / 1 / 0
5,679
516
3,126
4,578
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
6
0 / 3 / 0
4,484
408
2,742
8,762
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
3
3
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
2
0.5
W
Bakasura
Axelh1
Bakasura
3
0
4
5
L
Jing Wei
B1avleren
Jing Wei
0
3
1
0.17
L
Cernunnos
MOTORLUFFY
Cernunnos
1
4
1
0.38
L
Chang'e
Oxal
Chang'e
2
1
0
2
L
Sobek
0
3
0
0
W
4
1
3
5.5
W
Xbalanque
XxElCaNgg11
Xbalanque
2
0
6
5
W
Zhong Kui
cigue12
Zhong Kui
1
1
2
2
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,912
Damage
16,759
34,289
Taken
37,149
14,500
Mitigated
12,474
18,807
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,422
585
0
2,843
5,831
1,414
0
1,176
4,308
27,566
0
W
Bakasura
Axelh1
Bakasura
3,101
1,738
0
4,337
7,441
2,417
0
1,617
5,706
0
28,494
L
Jing Wei
B1avleren
Jing Wei
2,199
1,956
0
1,513
7,669
2,053
0
2,701
4,898
0
15,210
L
Cernunnos
MOTORLUFFY
Cernunnos
5,270
2,062
0
4,111
10,309
3,559
0
7,086
3,083
0
29,048
L
Chang'e
Oxal
Chang'e
3,126
144
841
1,499
4,578
1,455
0
2,752
1,826
20,699
0
L
Sobek
2,742
653
0
2,537
8,762
3,993
0
1,446
7,151
11,974
0
W
4,630
856
0
2,356
5,765
3,344
0
2,360
3,354
16,595
0
W
Xbalanque
XxElCaNgg11
Xbalanque
8,091
4,428
0
3,549
6,782
1,833
148
1,910
4,872
0
36,859
W
Zhong Kui
cigue12
Zhong Kui
3,762
846
414
2,739
5,986
3,817
906
2,445
3,281
34,012
0
W
7,328
3,332
0
5,412
8,315
3,089
732
529
7,786
52,305
5,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
25,684
355
Minions Killed
220
0
Camps Cleared
0
1,074,204
Distance Traveled
1,033,827
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,204
473
55
5
0
213,554
3
W
Bakasura
6,740
613
67
6
0
259,157
2
L
Jing Wei
4,566
415
40
4
0
188,271
0
L
Cernunnos
5,751
523
65
6
0
197,392
0
L
Chang'e
5,679
516
47
4
0
218,937
3
L
Sobek
4,484
408
13
1
0
215,673
4
W
Ymir
6,558
596
32
3
0
230,943
0
W
Xbalanque
6,763
615
64
6
0
215,287
1
W
Zhong Kui
6,657
605
87
8
0
175,199
0
W
Sol
7,810
710
105
10
0
193,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role