Player Matchup

Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BigChumba-_-
Scylla
Level 25
God Stats
1W - 0L
1,068 SR
Queue Stats
3W - 10L
1,086 Elo+
Party 2
Fenrir
Fenrir
Dyfrent
Fenrir
Level 66
God Stats
6W - 12L
1,365 SR
Queue Stats
54W - 54L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
JumpmanStick
Cthulhu
Level 27
God Stats
14W - 9L
1,625 SR
Queue Stats
15W - 20L
1,359 Elo+
Party 2
Erlang Shen
Erlang Shen
SpeedyGray10
Erlang Shen
Level 64
God Stats
6W - 4L
1,710 SR
Queue Stats
14W - 20L
1,359 Elo+
Party 2
Team Averages
Level 41
1,454 SR
1,346 Elo+

VS

Team Averages
Level 48
1,440 SR
1,434 Elo+
Cu Chulainn
Cu Chulainn
Broken_Show1
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,463 Elo+
Party 3
Chang'e
Chang'e
HelloItsNessie
Chang'e
Level 68
God Stats
37W - 39L
1,437 SR
Queue Stats
432W - 450L
1,413 Elo+
Party 3
Hou Yi
Hou Yi
Mephitic_Arrow
Hou Yi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
kingpinX360
Set
Level 69
God Stats
5W - 12L
1,262 SR
Queue Stats
267W - 265L
1,416 Elo+
Party 3
Zeus
Zeus
tocotton_1104
Zeus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 2 / 7
8,270
486
6,567
6,757
2,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
3 / 3 / 7
8,868
522
6,195
8,369
2,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Dyfrent
Fenrir
16
10 / 1 / 2
9,989
588
9,679
10,551
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JumpmanStick
Cthulhu
13
4 / 1 / 5
8,860
521
5,782
9,117
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
SpeedyGray10
Erlang Shen
17
2 / 0 / 1
10,278
605
9,155
10,999
6,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Broken_Show1
Cu Chulainn
15
0 / 2 / 0
7,986
470
5,173
12,326
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 1
7,490
441
2,643
8,933
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 1
7,781
458
4,481
7,964
2,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 5 / 2
8,226
484
5,449
12,900
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 9 / 3
7,942
467
6,943
12,167
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
7
7
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
7
2.75
W
Scylla
3
3
7
2.17
L
Cu Chulainn
Broken_Show1
Cu Chulainn
0
2
0
0
W
Fenrir
Dyfrent
Fenrir
10
1
2
11
L
0
1
1
0.5
W
Cthulhu
JumpmanStick
Cthulhu
4
1
5
6.5
L
2
4
1
0.63
W
Erlang Shen
SpeedyGray10
Erlang Shen
2
0
1
2.5
L
4
5
2
1
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,378
Damage
24,689
45,793
Taken
54,290
24,497
Mitigated
24,938
15,421
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,567
4,329
0
2,370
6,757
2,571
1,293
1,344
5,333
0
40,830
W
Scylla
6,195
100
0
2,490
8,369
2,898
120
3,854
4,097
35,984
0
L
Cu Chulainn
Broken_Show1
Cu Chulainn
5,173
2,202
0
3,004
12,326
6,216
222
0
12,326
0
47,456
W
Fenrir
Dyfrent
Fenrir
9,679
1,926
0
2,133
10,551
6,526
1,920
1,992
8,403
0
69,397
L
2,643
261
1,192
4,173
8,933
6,539
0
2,703
6,230
27,156
0
W
Cthulhu
JumpmanStick
Cthulhu
5,782
314
438
3,968
9,117
5,777
473
1,522
7,571
33,285
0
L
4,481
1,624
0
1,350
7,964
2,822
0
2,684
5,280
0
30,575
W
Erlang Shen
SpeedyGray10
Erlang Shen
9,155
4,829
0
4,022
10,999
6,725
770
196
10,803
0
69,395
L
5,449
1,789
0
4,678
12,900
5,296
0
2,011
10,889
0
46,384
L
6,943
612
0
1,797
12,167
4,065
630
4,579
7,588
40,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,265
Gold Earned
39,425
410
Minions Killed
391
0
Camps Cleared
0
1,718,761
Distance Traveled
1,534,657
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,270
486
57
3
0
349,822
4
W
Scylla
8,868
522
54
3
0
317,647
3
L
Cu Chulainn
7,986
470
106
6
0
310,571
5
W
Fenrir
9,989
588
96
6
0
369,281
2
L
Chang'e
7,490
441
55
3
0
303,099
3
W
Cthulhu
8,860
521
69
4
0
326,254
1
L
Hou Yi
7,781
458
62
4
0
312,744
0
W
Erlang Shen
10,278
605
134
8
0
355,757
1
L
Set
8,226
484
89
5
0
352,487
5
L
Zeus
7,942
467
79
5
0
255,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role