Player Matchup

Neith
Neith
GoldenfkGod
Neith
Level 13
God Stats
1W - 5L
1,239 SR
Queue Stats
7W - 7L
1,514 Elo+
Party 1
Set
Set
LeoMattioli35
Set
Level 8
God Stats
2W - 3L
1,803 SR
Queue Stats
14W - 26L
1,690 Elo+
Solo
Cerberus
Cerberus
QueenSnorlax
Cerberus
Level 16
God Stats
2W - 3L
1,472 SR
Queue Stats
7W - 7L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
WarSaiyan
Kukulkan
Level 29
God Stats
9W - 10L
1,708 SR
Queue Stats
371W - 321L
1,601 Elo+
Solo
Bellona
Bellona
xDaystar
Bellona
Level 29
God Stats
13W - 12L
1,614 SR
Queue Stats
59W - 52L
1,541 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,572 Elo+

VS

Team Averages
Level 25
1,614 SR
1,598 Elo+
Danzaburou
Danzaburou
General Kark
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
HappyRainz
Ao Kuang
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 136L
1,641 Elo+
Solo
Zhong Kui
Zhong Kui
LordTwerkle
Zhong Kui
Level 30
God Stats
22W - 14L
1,776 SR
Queue Stats
163W - 167L
1,569 Elo+
Solo
Cabrakan
Cabrakan
Purecodine6902
Cabrakan
Level 12
God Stats
2W - 3L
1,353 SR
Queue Stats
19W - 25L
1,508 Elo+
Solo
Bellona
Bellona
xITSAGIRRAFEx
Bellona
Level 29
God Stats
18W - 3L
1,939 SR
Queue Stats
59W - 31L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 6
12,728
490
13,435
16,012
6,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 10 / 6
10,173
391
3,858
22,078
9,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
QueenSnorlax
Cerberus
13
1 / 8 / 6
9,282
357
8,118
25,104
22,408
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
WarSaiyan
Kukulkan
19
6 / 8 / 3
12,515
481
23,355
16,158
8,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
xDaystar
Bellona
16
1 / 10 / 3
10,619
408
11,612
20,952
17,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
General Kark
Danzaburou
20
7 / 3 / 10
15,308
589
12,301
17,163
7,600
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
HappyRainz
Ao Kuang
20
10 / 3 / 15
14,652
564
22,989
29,410
12,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
LordTwerkle
Zhong Kui
18
4 / 3 / 17
12,777
491
14,657
18,354
11,687
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
16
3 / 6 / 5
12,315
474
4,992
17,075
21,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
20
15 / 1 / 10
16,217
624
20,793
26,019
30,105
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
15
Kills
39
39
Deaths
16
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
General Kark
Danzaburou
7
3
10
4
L
6
3
6
3
W
Ao Kuang
HappyRainz
Ao Kuang
10
3
15
5.83
L
1
10
6
0.4
W
Zhong Kui
LordTwerkle
Zhong Kui
4
3
17
4.17
W
Cabrakan
3
6
5
0.92
L
Cerberus
QueenSnorlax
Cerberus
1
8
6
0.5
L
Kukulkan
WarSaiyan
Kukulkan
6
8
3
0.94
L
Bellona
xDaystar
Bellona
1
10
3
0.25
W
Bellona
15
1
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,378
Damage
75,732
100,304
Taken
108,021
64,268
Mitigated
83,090
16,603
Healing
47,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
General Kark
Danzaburou
12,301
5,047
0
3,365
17,163
7,600
6,250
4,802
12,361
0
111,685
L
13,435
5,153
0
4,543
16,012
6,597
690
7,795
8,217
0
81,453
W
Ao Kuang
HappyRainz
Ao Kuang
22,989
5,394
494
18,605
29,410
12,578
0
10,629
18,781
118,896
0
L
3,858
2,029
0
4,049
22,078
9,329
102
9,111
12,967
0
44,962
W
Zhong Kui
LordTwerkle
Zhong Kui
14,657
1,497
811
8,187
18,354
11,687
1,291
6,991
11,363
64,386
0
W
Cabrakan
4,992
1,395
0
795
17,075
21,120
204
5,404
11,671
41,961
0
L
Cerberus
QueenSnorlax
Cerberus
8,118
915
191
3,590
25,104
22,408
0
10,559
14,545
38,316
0
L
Kukulkan
WarSaiyan
Kukulkan
23,355
1,151
0
2,365
16,158
8,043
37
6,781
9,377
97,789
0
L
Bellona
xDaystar
Bellona
11,612
2,642
0
1,865
20,952
17,891
990
9,288
11,664
0
63,571
W
Bellona
20,793
9,369
0
15,550
26,019
30,105
3,164
5,048
20,971
1,112
119,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,317
Gold Earned
71,269
519
Minions Killed
656
0
Camps Cleared
0
2,165,216
Distance Traveled
2,312,057
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,308
589
154
6
0
490,794
4
L
Neith
12,728
490
132
5
0
421,414
0
W
Ao Kuang
14,652
564
151
6
0
511,281
5
L
Set
10,173
391
70
3
0
443,732
2
W
Zhong Kui
12,777
491
95
4
0
418,337
6
W
Cabrakan
12,315
474
67
3
0
408,910
2
L
Cerberus
9,282
357
50
2
0
404,259
7
L
Kukulkan
12,515
481
159
6
0
450,593
10
L
Bellona
10,619
408
108
4
0
445,218
5
W
Bellona
16,217
624
189
7
0
482,735
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role