Player Matchup

Cthulhu
Cthulhu
Doomganda
Cthulhu
Level 67
God Stats
153W - 116L
1,612 SR
Queue Stats
383W - 395L
1,482 Elo+
Solo
Xbalanque
Xbalanque
Mvrfortune
Xbalanque
Level 107
God Stats
12W - 9L
1,690 SR
Queue Stats
211W - 210L
1,474 Elo+
Solo
Sol
Sol
PUMALOCO7115
Sol
Level 141
God Stats
1W - 2L
1,247 SR
Queue Stats
287W - 263L
1,540 Elo+
Party 1
Khepri
Khepri
major_eagle4
Khepri
Level 74
God Stats
2W - 2L
1,888 SR
Queue Stats
14W - 7L
1,652 Elo+
Solo
Chaac
Chaac
mancera210695
Chaac
Level 117
God Stats
10W - 11L
1,677 SR
Queue Stats
187W - 174L
1,506 Elo+
Party 1
Team Averages
Level 101
1,623 SR
1,531 Elo+

VS

Team Averages
Level 112
1,586 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlwaysWinter970
Ah Muzen Cab
Level 83
God Stats
11W - 12L
1,328 SR
Queue Stats
556W - 607L
1,497 Elo+
Solo
Sylvanus
Sylvanus
Laski Pallero99
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 167L
1,477 Elo+
Solo
Da Ji
Da Ji
MEGAMAN P82
Da Ji
Level 160
God Stats
1W - 3L
1,633 SR
Queue Stats
320W - 332L
1,452 Elo+
Solo
Eset
Eset
Soul_Eater427
Eset
Level 84
God Stats
0W - 3L
1,750 SR
Queue Stats
78W - 86L
1,490 Elo+
Solo
Cthulhu
Cthulhu
pandaguy1029
Cthulhu
Level 107
God Stats
1W - 1L
1,717 SR
Queue Stats
28W - 19L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doomganda
Cthulhu
8
1 / 0 / 0
5,001
714
1,436
4,201
1,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Xbalanque
Mvrfortune
Xbalanque
7
2 / 0 / 1
4,410
630
4,836
4,656
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
4,143
592
2,264
3,422
1,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
7
1 / 0 / 2
4,655
665
1,329
2,094
948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 0
4,484
641
1,443
4,009
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlwaysWinter970
Ah Muzen Cab
6
0 / 1 / 0
3,611
516
2,273
4,042
853
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
6
0 / 2 / 0
3,862
552
1,852
4,726
1,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 2 / 1
3,791
542
2,165
4,562
1,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
3 / 0 / 0
4,936
705
827
2,786
808
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
pandaguy1029
Cthulhu
5
0 / 0 / 0
3,660
523
485
1,785
564
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
3
3
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlwaysWinter970
Ah Muzen Cab
0
1
0
0
W
Cthulhu
Doomganda
Cthulhu
1
0
0
1
L
Sylvanus
0
2
0
0
L
0
2
1
0.25
W
Xbalanque
Mvrfortune
Xbalanque
2
0
1
2.5
W
0
2
0
0
L
3
0
0
3
W
Khepri
1
0
2
2
W
1
1
0
1
L
Cthulhu
pandaguy1029
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,308
Damage
7,602
18,382
Taken
17,901
6,158
Mitigated
5,386
6,767
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlwaysWinter970
Ah Muzen Cab
2,273
1,257
0
1,525
4,042
853
0
394
3,648
0
16,853
W
Cthulhu
Doomganda
Cthulhu
1,436
312
0
1,596
4,201
1,476
0
284
3,917
17,856
0
L
Sylvanus
1,852
1,173
1,097
1,962
4,726
1,689
0
935
3,791
11,518
0
L
2,165
843
0
1,385
4,562
1,472
0
1,492
3,070
0
11,596
W
Xbalanque
Mvrfortune
Xbalanque
4,836
2,605
0
2,589
4,656
1,157
0
1,319
3,337
0
23,010
W
2,264
796
0
841
3,422
1,146
1,368
846
2,576
18,057
1,989
L
827
48
0
1,179
2,786
808
462
1,241
1,545
23,397
0
W
Khepri
1,329
95
339
778
2,094
948
0
533
1,561
11,297
0
W
1,443
215
0
624
4,009
1,431
0
182
3,827
0
24,712
L
Cthulhu
pandaguy1029
Cthulhu
485
68
0
477
1,785
564
0
863
922
10,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,693
Gold Earned
19,860
202
Minions Killed
158
0
Camps Cleared
0
595,739
Distance Traveled
576,077
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
3,611
516
26
4
0
128,763
1
W
Cthulhu
5,001
714
39
6
0
101,352
0
L
Sylvanus
3,862
552
29
4
0
120,305
0
L
Da Ji
3,791
542
30
4
0
141,206
3
W
Xbalanque
4,410
630
48
7
0
105,319
0
W
Sol
4,143
592
47
7
0
115,781
2
L
Eset
4,936
705
52
7
0
121,585
2
W
Khepri
4,655
665
11
2
0
132,324
1
W
Chaac
4,484
641
57
8
0
140,963
2
L
Cthulhu
3,660
523
21
3
0
64,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role