Player Matchup

Nu Wa
Nu Wa
HeikiChikara
Nu Wa
Level 153
God Stats
19W - 11L
1,754 SR
Queue Stats
66W - 47L
1,685 Elo+
Party 1
Artemis
Artemis
Jdtdf
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PHY_Trilogys
Ymir
Level 86
God Stats
20W - 10L
1,684 SR
Queue Stats
162W - 159L
1,493 Elo+
Party 1
Susano
Susano
WatashiNoRingo
Susano
Level 49
God Stats
1W - 2L
1,289 SR
Queue Stats
147W - 77L
1,728 Elo+
Party 1
Horus
Horus
Znopper
Horus
Level 136
God Stats
7W - 2L
1,500 SR
Queue Stats
186W - 104L
1,771 Elo+
Party 1
Team Averages
Level 110
1,545 SR
1,635 Elo+

VS

Team Averages
Level 50
1,613 SR
1,466 Elo+
Janus
Janus
CaptainAFK
Janus
Level 40
God Stats
9W - 8L
1,688 SR
Queue Stats
101W - 106L
1,491 Elo+
Party 3
Hercules
Hercules
Dumi2001
Hercules
Level 103
God Stats
0W - 2L
1,713 SR
Queue Stats
64W - 71L
1,443 Elo+
Solo
Ymir
Ymir
MizzaYT
Ymir
Level 28
God Stats
4W - 9L
1,484 SR
Queue Stats
69W - 71L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
Snorzzie
Heimdallr
Level 35
God Stats
3W - 3L
1,564 SR
Queue Stats
114W - 147L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
iLgelenasomez
Ne Zha
Level 46
God Stats
30W - 19L
1,617 SR
Queue Stats
113W - 120L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 10
10,360
576
11,743
7,420
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Jdtdf
Artemis
18
7 / 1 / 9
11,100
617
15,579
11,409
4,940
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 16
9,280
516
5,384
15,336
14,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
11 / 4 / 13
11,123
618
16,544
14,094
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Znopper
Horus
18
7 / 4 / 4
11,129
618
14,723
16,204
8,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
4 / 8 / 3
8,781
488
9,672
12,662
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Dumi2001
Hercules
17
5 / 4 / 2
10,435
580
12,284
20,415
18,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
MizzaYT
Ymir
12
0 / 5 / 3
7,489
416
3,291
17,540
15,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Snorzzie
Heimdallr
13
3 / 7 / 3
8,134
452
6,683
13,940
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 9 / 5
9,312
517
8,501
17,833
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
33
Kills
16
16
Deaths
33
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
4
8
3
0.69
L
Hercules
Dumi2001
Hercules
5
4
2
1.5
W
7
3
10
4
W
Artemis
Jdtdf
Artemis
7
1
9
11.5
L
Ymir
MizzaYT
Ymir
0
5
3
0.3
W
1
4
16
2.25
L
Heimdallr
Snorzzie
Heimdallr
3
7
3
0.64
W
11
4
13
4.38
W
Horus
Znopper
Horus
7
4
4
2.25
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,973
Damage
40,431
64,463
Taken
82,390
37,011
Mitigated
47,617
23,531
Healing
19,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
9,672
681
0
500
12,662
3,399
0
2,800
9,670
52,000
0
L
Hercules
Dumi2001
Hercules
12,284
4,046
0
9,183
20,415
18,712
644
2,991
17,218
0
55,872
W
11,743
3,567
0
943
7,420
2,764
2,485
2,773
4,451
52,152
0
W
Artemis
Jdtdf
Artemis
15,579
8,481
0
7,060
11,409
4,940
3,745
2,256
8,996
0
81,598
L
Ymir
MizzaYT
Ymir
3,291
534
576
1,858
17,540
15,301
151
4,833
12,491
16,250
0
W
5,384
1,038
573
2,858
15,336
14,759
420
4,029
11,008
27,340
0
L
Heimdallr
Snorzzie
Heimdallr
6,683
2,967
0
2,626
13,940
4,569
1,057
1,723
12,135
0
48,113
W
16,544
4,484
0
5,112
14,094
5,898
0
1,158
12,854
0
56,069
W
Horus
Znopper
Horus
14,723
6,407
521
6,464
16,204
8,650
1,988
2,120
13,424
0
73,681
L
8,501
1,860
0
4,687
17,833
5,636
0
3,836
13,749
0
48,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,992
Gold Earned
44,151
494
Minions Killed
395
0
Camps Cleared
0
1,733,224
Distance Traveled
1,545,968
27
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,781
488
92
5
0
323,346
2
L
Hercules
10,435
580
116
6
0
283,725
0
W
Nu Wa
10,360
576
92
5
0
339,385
11
W
Artemis
11,100
617
138
8
0
316,651
4
L
Ymir
7,489
416
23
1
0
316,800
0
W
Ymir
9,280
516
42
2
0
336,993
4
L
Heimdallr
8,134
452
88
5
0
293,119
0
W
Susano
11,123
618
80
4
0
407,205
4
W
Horus
11,129
618
142
8
0
332,990
4
L
Ne Zha
9,312
517
76
4
0
328,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role