Player Matchup

Tyr
Tyr
BrOsKii v3
Tyr
Level 26
God Stats
13W - 6L
1,798 SR
Queue Stats
56W - 46L
1,518 Elo+
Solo
Medusa
Medusa
PapaRadical
Medusa
Level 29
God Stats
14W - 11L
1,539 SR
Queue Stats
38W - 37L
1,576 Elo+
Solo
Athena
Athena
bayovibes
Athena
Level 28
God Stats
16W - 11L
1,383 SR
Queue Stats
102W - 81L
1,553 Elo+
Solo
Scylla
Scylla
stonewall1824
Scylla
Level 7
God Stats
17W - 17L
1,443 SR
Queue Stats
278W - 260L
1,446 Elo+
Solo
Achilles
Achilles
wtf_al_davis
Achilles
Level 22
God Stats
6W - 1L
1,722 SR
Queue Stats
83W - 62L
1,546 Elo+
Solo
Team Averages
Level 22
1,577 SR
1,528 Elo+

VS

Team Averages
Level 19
1,541 SR
1,541 Elo+
Loki
Loki
BYJORGEIUTU_7
Loki
Level 25
God Stats
20W - 20L
1,511 SR
Queue Stats
66W - 84L
1,408 Elo+
Solo
Guan Yu
Guan Yu
ChupThePup
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Athena
Athena
THE_aviatordog
Athena
Level 29
God Stats
5W - 3L
1,753 SR
Queue Stats
135W - 100L
1,605 Elo+
Party 1
Heimdallr
Heimdallr
Tpstp5592
Heimdallr
Level 6
God Stats
2W - 4L
1,576 SR
Queue Stats
41W - 36L
1,566 Elo+
Solo
Hera
Hera
VividCalf194369
Hera
Level 29
God Stats
1W - 4L
1,365 SR
Queue Stats
60W - 60L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,524
652
3,469
6,294
4,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
10
4 / 1 / 1
6,262
626
3,422
4,336
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
bayovibes
Athena
10
6 / 1 / 4
6,465
647
3,469
6,956
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 2
6,035
604
4,152
4,619
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
wtf_al_davis
Achilles
9
1 / 1 / 6
5,823
582
3,929
8,786
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,118
512
1,336
4,780
1,130
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
ChupThePup
Guan Yu
6
0 / 5 / 1
4,330
433
1,595
6,238
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 3 / 0
5,488
549
2,800
6,946
2,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Tpstp5592
Heimdallr
9
1 / 2 / 2
5,461
546
4,902
5,232
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 4 / 2
5,977
598
5,564
5,359
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
8
8
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
4
1
2
5
L
Guan Yu
ChupThePup
Guan Yu
0
5
1
0.1
W
Medusa
4
1
1
4.5
L
3
3
0
1
L
Heimdallr
Tpstp5592
Heimdallr
1
2
2
1
L
4
4
2
1.25
W
Athena
bayovibes
Athena
6
1
4
8
W
2
4
2
0.75
W
Achilles
wtf_al_davis
Achilles
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,441
Damage
16,197
30,991
Taken
28,555
13,901
Mitigated
11,601
12,454
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,336
0
318
405
4,780
1,130
0
1,120
3,601
0
20,131
W
3,469
1,164
0
3,608
6,294
4,012
252
1,395
4,642
0
30,928
L
Guan Yu
ChupThePup
Guan Yu
1,595
890
0
524
6,238
3,739
17
535
5,553
0
11,301
W
Medusa
3,422
1,666
0
856
4,336
1,200
0
1,243
3,063
0
32,621
L
2,800
734
0
1,810
6,946
2,973
0
1,603
5,246
10,993
0
L
Heimdallr
Tpstp5592
Heimdallr
4,902
1,602
0
1,659
5,232
1,733
0
1,222
3,938
0
24,885
L
5,564
1,876
92
1,052
5,359
2,026
0
2,633
2,371
28,216
0
W
Athena
bayovibes
Athena
3,469
986
0
2,262
6,956
2,596
527
1,148
5,737
21,939
0
W
4,152
282
0
895
4,619
1,372
978
2,307
2,090
28,778
0
W
Achilles
wtf_al_davis
Achilles
3,929
942
651
4,182
8,786
4,721
152
1,861
6,895
0
15,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
26,374
263
Minions Killed
180
0
Camps Cleared
0
1,097,279
Distance Traveled
933,076
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,118
512
46
5
0
201,847
0
W
Tyr
6,524
652
77
8
0
202,320
1
L
Guan Yu
4,330
433
19
2
0
164,482
0
W
Medusa
6,262
626
74
7
0
202,981
2
L
Athena
5,488
549
15
2
0
212,320
5
L
Heimdallr
5,461
546
56
6
0
174,013
1
L
Hera
5,977
598
44
4
0
180,414
3
W
Athena
6,465
647
53
5
0
313,156
4
W
Scylla
6,035
604
51
5
0
169,346
1
W
Achilles
5,823
582
8
1
0
209,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role