Player Matchup

Danzaburou
Danzaburou
Da4rkZomb1e
Danzaburou
Level 6
God Stats
0W - 4L
1,334 SR
Queue Stats
2W - 7L
1,299 Elo+
Party 1
Janus
Janus
Jonatox
Janus
Level 88
God Stats
60W - 59L
1,464 SR
Queue Stats
453W - 462L
1,462 Elo+
Party 1
Cupid
Cupid
OBELISCO4i20
Cupid
Level 31
God Stats
0W - 1L
1,265 SR
Queue Stats
3W - 7L
1,670 Elo+
Solo
Athena
Athena
RodrigoStep
Athena
Level 129
God Stats
11W - 9L
1,436 SR
Queue Stats
264W - 288L
1,488 Elo+
Party 1
Pele
Pele
SF5SALVADOR
Pele
Level 160
God Stats
23W - 17L
1,638 SR
Queue Stats
775W - 822L
1,494 Elo+
Party 1
Team Averages
Level 83
1,428 SR
1,483 Elo+

VS

Team Averages
Level 81
1,516 SR
1,497 Elo+
Heimdallr
Heimdallr
MonoDash-Toxic
Heimdallr
Level 28
God Stats
12W - 1L
1,831 SR
Queue Stats
69W - 32L
1,630 Elo+
Party 2
Guan Yu
Guan Yu
NathanXavier015
Guan Yu
Level 94
God Stats
2W - 2L
1,530 SR
Queue Stats
61W - 51L
1,548 Elo+
Party 2
Serqet
Serqet
Sr-Salafrabio
Serqet
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
335W - 289L
1,565 Elo+
Party 2
Sobek
Sobek
manovinis
Sobek
Level 69
God Stats
3W - 7L
1,343 SR
Queue Stats
238W - 269L
1,325 Elo+
Solo
Poseidon
Poseidon
marcossouza-35
Poseidon
Level 88
God Stats
6W - 6L
1,377 SR
Queue Stats
288W - 276L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Da4rkZomb1e
Danzaburou
15
3 / 9 / 3
9,261
487
14,930
17,505
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Jonatox
Janus
18
9 / 4 / 2
11,892
626
12,004
10,030
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 2
7,821
412
6,125
10,461
3,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
12
2 / 4 / 5
8,180
431
6,921
19,674
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 8 / 5
8,682
457
5,896
16,256
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MonoDash-Toxic
Heimdallr
18
9 / 3 / 0
11,411
601
14,403
14,415
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 1 / 3
10,807
569
13,081
15,717
14,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 3 / 6
11,898
626
13,648
13,406
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
manovinis
Sobek
15
2 / 4 / 13
9,761
514
7,617
17,505
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
14
2 / 9 / 4
8,693
458
7,990
10,305
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
19
Kills
30
30
Deaths
20
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Da4rkZomb1e
Danzaburou
3
9
3
0.5
L
Janus
Jonatox
Janus
9
4
2
2.5
W
Heimdallr
MonoDash-Toxic
Heimdallr
9
3
0
3
W
7
1
3
8.5
L
2
5
2
0.6
L
Athena
2
4
5
1.13
L
3
8
5
0.69
W
10
3
6
4.33
W
Sobek
manovinis
Sobek
2
4
13
2.13
W
Poseidon
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,876
Damage
56,739
73,926
Taken
71,348
27,310
Mitigated
48,138
10,806
Healing
23,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Da4rkZomb1e
Danzaburou
14,930
4,477
0
3,610
17,505
5,355
488
4,834
12,182
0
62,102
L
Janus
Jonatox
Janus
12,004
539
0
476
10,030
3,308
0
1,664
8,083
69,147
0
W
Heimdallr
MonoDash-Toxic
Heimdallr
14,403
7,844
0
7,785
14,415
6,455
3,147
3,519
10,882
0
91,341
W
13,081
763
1,221
4,989
15,717
14,494
938
5,333
10,316
0
67,958
L
6,125
4,382
0
378
10,461
3,126
0
1,040
9,420
0
39,107
L
Athena
6,921
939
0
2,647
19,674
9,831
0
4,509
13,228
25,594
0
L
5,896
750
0
3,695
16,256
5,690
0
3,560
12,353
0
49,952
W
13,648
3,979
0
4,501
13,406
7,624
0
2,848
10,434
0
71,577
W
Sobek
manovinis
Sobek
7,617
796
629
3,980
17,505
16,985
462
4,460
12,923
24,694
0
W
Poseidon
7,990
635
0
583
10,305
2,580
1,679
2,285
7,868
44,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,836
Gold Earned
52,570
445
Minions Killed
520
0
Camps Cleared
0
1,814,595
Distance Traveled
1,719,733
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,261
487
97
5
0
294,039
1
L
Janus
11,892
626
141
7
0
373,693
4
W
Heimdallr
11,411
601
147
8
0
304,320
1
W
Guan Yu
10,807
569
131
7
0
373,658
2
L
Cupid
7,821
412
67
4
0
372,947
1
L
Athena
8,180
431
46
2
0
426,820
3
L
Pele
8,682
457
94
5
0
347,096
1
W
Serqet
11,898
626
131
7
0
436,702
3
W
Sobek
9,761
514
31
2
0
359,105
4
W
Poseidon
8,693
458
80
4
0
245,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role