Player Matchup

Artio
Artio
Froze12221
Artio
Level 58
God Stats
2W - 3L
1,498 SR
Queue Stats
93W - 74L
1,459 Elo+
Party 2
Ymir
Ymir
LeSp00k
Ymir
Level 89
God Stats
13W - 13L
1,600 SR
Queue Stats
383W - 355L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
XEG Frosty
Baron Samedi
Level 104
God Stats
1W - 5L
1,513 SR
Queue Stats
99W - 87L
1,459 Elo+
Party 2
Mulan
Mulan
felixsalo
Mulan
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
151W - 148L
1,448 Elo+
Solo
Apollo
Apollo
shadowclaw967
Apollo
Level 106
God Stats
7W - 10L
1,663 SR
Queue Stats
42W - 45L
1,512 Elo+
Solo
Team Averages
Level 96
1,555 SR
1,475 Elo+

VS

Team Averages
Level 103
1,595 SR
1,502 Elo+
Hun Batz
Hun Batz
JF1325
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
TheAngel Star
Ymir
Level 67
God Stats
12W - 9L
1,669 SR
Queue Stats
321W - 316L
1,485 Elo+
Solo
Anubis
Anubis
TragicSt0ry
Anubis
Level 128
God Stats
21W - 20L
1,614 SR
Queue Stats
270W - 262L
1,512 Elo+
Solo
Bellona
Bellona
Walter2513
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
WoDY2X
Artemis
Level 68
God Stats
7W - 6L
1,692 SR
Queue Stats
726W - 749L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
1 / 2 / 1
5,403
540
3,062
7,052
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
LeSp00k
Ymir
8
0 / 3 / 0
4,740
474
2,209
8,813
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
XEG Frosty
Baron Samedi
9
0 / 5 / 0
5,044
504
3,108
6,423
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
felixsalo
Mulan
10
1 / 2 / 1
5,476
548
1,969
6,448
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
4,875
488
4,009
5,975
1,325
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JF1325
Hun Batz
8
2 / 1 / 0
5,259
526
1,240
4,149
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 3
5,910
591
3,842
7,241
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
12
7 / 0 / 1
7,289
729
6,024
6,128
2,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Walter2513
Bellona
9
1 / 1 / 0
5,352
535
3,303
7,222
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
WoDY2X
Artemis
9
2 / 0 / 3
5,363
536
8,010
4,592
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
14
14
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
1
2
1
0.75
W
Hun Batz
JF1325
Hun Batz
2
1
0
2
L
Ymir
LeSp00k
Ymir
0
3
0
0
W
2
0
3
3.5
W
Anubis
7
0
1
7.5
W
Bellona
Walter2513
Bellona
1
1
0
1
W
Artemis
WoDY2X
Artemis
2
0
3
3.5
L
Baron Samedi
XEG Frosty
Baron Samedi
0
5
0
0
L
Mulan
felixsalo
Mulan
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,357
Damage
22,419
34,711
Taken
29,332
15,182
Mitigated
15,558
11,468
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
3,062
633
95
2,714
7,052
4,079
0
778
6,274
21,843
0
W
Hun Batz
JF1325
Hun Batz
1,240
256
0
2,164
4,149
1,192
0
617
3,460
0
20,869
L
Ymir
LeSp00k
Ymir
2,209
59
0
1,880
8,813
5,367
0
3,158
5,655
15,232
0
W
3,842
605
0
2,933
7,241
5,202
0
1,054
6,187
22,929
0
W
Anubis
6,024
523
0
4,728
6,128
2,698
0
2,773
3,122
42,787
0
W
Bellona
Walter2513
Bellona
3,303
1,272
0
2,056
7,222
4,612
0
2,135
4,712
0
22,053
W
Artemis
WoDY2X
Artemis
8,010
3,967
0
667
4,592
1,854
750
1,120
3,472
0
31,515
L
Baron Samedi
XEG Frosty
Baron Samedi
3,108
202
0
1,437
6,423
2,471
0
3,663
2,760
24,573
0
L
Mulan
felixsalo
Mulan
1,969
591
0
3,021
6,448
1,940
0
1,682
4,766
0
26,850
L
4,009
3,024
0
2,321
5,975
1,325
0
585
5,390
0
30,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,538
Gold Earned
29,173
245
Minions Killed
278
0
Camps Cleared
0
899,483
Distance Traveled
832,319
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,403
540
38
4
0
187,193
3
W
Hun Batz
5,259
526
51
5
0
169,087
2
L
Ymir
4,740
474
29
3
0
149,266
2
W
Ymir
5,910
591
33
3
0
158,959
3
W
Anubis
7,289
729
79
8
0
161,480
2
W
Bellona
5,352
535
52
5
0
167,805
0
W
Artemis
5,363
536
63
6
0
174,988
4
L
Baron Samedi
5,044
504
53
5
0
168,604
3
L
Mulan
5,476
548
70
7
0
206,172
2
L
Apollo
4,875
488
55
6
0
188,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role