Player Matchup

Hercules
Hercules
AlmightyMekMek
Hercules
Level 8
God Stats
25W - 19L
1,500 SR
Queue Stats
351W - 404L
1,416 Elo+
Party 2
Kali
Kali
BrickieChan
Kali
Level 21
God Stats
9W - 5L
1,316 SR
Queue Stats
361W - 422L
1,519 Elo+
Party 2
Xing Tian
Xing Tian
Lyberthsen123
Xing Tian
Level 20
God Stats
2W - 3L
1,540 SR
Queue Stats
165W - 219L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
Predzii
Danzaburou
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 120L
1,273 Elo+
Party 2
Kukulkan
Kukulkan
aslakfalck
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 307L
1,482 Elo+
Party 2
Team Averages
Level 13
1,471 SR
1,423 Elo+

VS

Team Averages
Level 13
1,667 SR
1,540 Elo+
Tsukuyomi
Tsukuyomi
Bratixs
Tsukuyomi
Level 8
God Stats
4W - 2L
1,768 SR
Queue Stats
68W - 64L
1,563 Elo+
Party 3
Khepri
Khepri
Cautixn
Khepri
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 19L
1,582 Elo+
Party 3
Anubis
Anubis
Daenllan
Anubis
Level 29
God Stats
92W - 71L
1,602 SR
Queue Stats
158W - 173L
1,505 Elo+
Solo
King Arthur
King Arthur
Stinkweech
King Arthur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 49L
1,362 Elo+
Party 1
Hachiman
Hachiman
nikesoxs
Hachiman
Level 16
God Stats
0W - 5L
1,964 SR
Queue Stats
170W - 149L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
3 / 8 / 18
17,150
429
19,463
42,363
58,718
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
15 / 9 / 11
22,271
557
26,053
38,303
20,414
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Lyberthsen123
Xing Tian
20
5 / 11 / 18
18,410
460
23,202
45,347
64,593
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Predzii
Danzaburou
20
4 / 5 / 9
18,740
469
13,258
18,097
6,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
aslakfalck
Kukulkan
20
9 / 9 / 10
19,870
497
29,626
30,842
12,605
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bratixs
Tsukuyomi
20
18 / 6 / 11
23,110
578
32,277
34,082
19,461
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Cautixn
Khepri
20
2 / 5 / 21
17,230
431
13,272
30,424
46,577
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
Daenllan
Anubis
20
7 / 15 / 13
19,203
480
36,128
39,250
28,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Stinkweech
King Arthur
7
0 / 2 / 0
11,034
276
553
3,377
1,023
Hachiman
nikesoxs
Hachiman
20
15 / 8 / 8
19,879
497
52,766
43,458
20,657
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
95
36
Kills
42
42
Deaths
36
66
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
8
18
1.5
L
Tsukuyomi
Bratixs
Tsukuyomi
18
6
11
3.92
W
15
9
11
2.28
L
Khepri
Cautixn
Khepri
2
5
21
2.5
L
Anubis
Daenllan
Anubis
7
15
13
0.9
W
Xing Tian
Lyberthsen123
Xing Tian
5
11
18
1.27
W
Danzaburou
Predzii
Danzaburou
4
5
9
1.7
L
King Arthur
Stinkweech
King Arthur
0
2
0
0
W
Kukulkan
aslakfalck
Kukulkan
9
9
10
1.56
L
Hachiman
nikesoxs
Hachiman
15
8
8
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,602
Damage
134,996
174,952
Taken
150,591
163,024
Mitigated
115,980
39,098
Healing
52,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
19,463
5,357
0
9,167
42,363
58,718
2,383
13,184
29,179
0
99,144
L
Tsukuyomi
Bratixs
Tsukuyomi
32,277
9,199
0
9,490
34,082
19,461
1,007
8,810
24,860
0
173,675
W
26,053
14,777
0
11,260
38,303
20,414
632
8,577
29,726
56
162,113
L
Khepri
Cautixn
Khepri
13,272
686
0
5,935
30,424
46,577
389
10,462
19,616
52,637
0
L
Anubis
Daenllan
Anubis
36,128
1,425
346
15,269
39,250
28,262
1,365
17,677
20,544
146,208
0
W
Xing Tian
Lyberthsen123
Xing Tian
23,202
2,284
1,689
6,103
45,347
64,593
433
13,996
31,138
72,225
0
W
Danzaburou
Predzii
Danzaburou
13,258
6,679
0
3,632
18,097
6,694
6,183
3,124
14,973
0
102,176
L
King Arthur
Stinkweech
King Arthur
553
364
0
215
3,377
1,023
0
432
2,813
0
2,034
W
Kukulkan
aslakfalck
Kukulkan
29,626
2,818
1,163
6,084
30,842
12,605
1,706
11,876
18,966
128,829
0
L
Hachiman
nikesoxs
Hachiman
52,766
24,411
0
21,297
43,458
20,657
2,611
18,975
24,165
0
218,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,441
Gold Earned
90,456
714
Minions Killed
712
0
Camps Cleared
0
3,513,056
Distance Traveled
2,630,054
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
17,150
429
120
3
0
617,503
1
L
Tsukuyomi
23,110
578
240
6
0
698,395
4
W
Kali
22,271
557
148
4
0
786,536
1
L
Khepri
17,230
431
74
2
0
742,757
0
L
Anubis
19,203
480
194
5
0
523,134
6
W
Xing Tian
18,410
460
53
1
0
673,061
5
W
Danzaburou
18,740
469
195
5
0
761,169
0
L
King Arthur
11,034
276
5
0
0
46,290
1
W
Kukulkan
19,870
497
198
5
0
674,787
0
L
Hachiman
19,879
497
199
5
0
619,478
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role