Player Matchup

Janus
Janus
Felurian1331
Janus
Level 27
God Stats
3W - 0L
1,873 SR
Queue Stats
107W - 113L
1,593 Elo+
Solo
King Arthur
King Arthur
JumalX10
King Arthur
Level 28
God Stats
19W - 25L
1,365 SR
Queue Stats
120W - 117L
1,607 Elo+
Party 1
Hou Yi
Hou Yi
SmurfMachine
Hou Yi
Level 18
God Stats
5W - 3L
1,616 SR
Queue Stats
51W - 41L
1,596 Elo+
Solo
Ares
Ares
ZacHope
Ares
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
97W - 90L
1,507 Elo+
Party 1
Thor
Thor
lFlashlx
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,571 SR
1,561 Elo+

VS

Team Averages
Level 20
1,466 SR
1,486 Elo+
Anubis
Anubis
Asmiteplayer4
Anubis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KRAKAKAKUSH
Medusa
Level 16
God Stats
0W - 3L
1,319 SR
Queue Stats
29W - 25L
1,601 Elo+
Solo
Cerberus
Cerberus
Manequien
Cerberus
Level 28
God Stats
11W - 13L
1,513 SR
Queue Stats
330W - 303L
1,596 Elo+
Solo
Susano
Susano
Twehn
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,180 Elo+
Solo
Zhong Kui
Zhong Kui
seanbrowden
Zhong Kui
Level 29
God Stats
0W - 2L
1,497 SR
Queue Stats
44W - 50L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,862
528
2,020
6,716
1,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
JumalX10
King Arthur
12
7 / 1 / 3
7,929
610
8,228
8,969
5,621
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
13
3 / 1 / 2
7,682
591
6,240
8,313
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
ZacHope
Ares
10
0 / 4 / 4
6,434
495
1,317
10,704
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
13
8 / 2 / 0
8,157
627
3,632
9,556
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 1
8,341
642
7,519
7,329
3,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
10
1 / 4 / 4
6,111
470
6,385
6,073
1,695
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Manequien
Cerberus
9
2 / 2 / 4
6,399
492
4,284
5,740
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
Twehn
Susano
8
1 / 7 / 1
5,269
405
1,415
6,939
1,765
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
seanbrowden
Zhong Kui
10
1 / 4 / 0
6,339
488
3,542
7,053
3,786
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
18
Kills
12
13
Deaths
18
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
1
1
7.5
W
0
5
1
0.1
W
King Arthur
JumalX10
King Arthur
7
1
3
8.5
L
Medusa
1
4
4
0.75
L
Cerberus
Manequien
Cerberus
2
2
4
2
W
Hou Yi
3
1
2
4
L
Susano
Twehn
Susano
1
7
1
0.21
W
Ares
ZacHope
Ares
0
4
4
0.5
W
Thor
8
2
0
4
L
Zhong Kui
seanbrowden
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,437
Damage
23,145
44,258
Taken
33,134
20,956
Mitigated
13,044
10,885
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,519
311
0
4,784
7,329
3,285
300
2,573
4,756
61,505
0
W
2,020
242
0
355
6,716
1,528
0
3,846
2,870
44,213
0
W
King Arthur
JumalX10
King Arthur
8,228
1,337
0
2,443
8,969
5,621
7
3,673
5,085
0
35,942
L
Medusa
6,385
3,133
0
190
6,073
1,695
0
353
5,720
0
31,354
L
Cerberus
Manequien
Cerberus
4,284
172
0
1,563
5,740
2,513
0
256
5,484
15,407
0
W
Hou Yi
6,240
1,746
0
2,675
8,313
2,764
0
2,072
6,241
0
48,154
L
Susano
Twehn
Susano
1,415
325
0
770
6,939
1,765
0
155
6,784
0
9,853
W
Ares
ZacHope
Ares
1,317
0
0
2,167
10,704
6,817
234
3,864
6,840
16,940
0
W
Thor
3,632
1,313
0
3,245
9,556
4,226
1,042
1,679
7,877
0
48,293
L
Zhong Kui
seanbrowden
Zhong Kui
3,542
579
0
2,344
7,053
3,786
0
0
7,053
23,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
32,459
385
Minions Killed
320
0
Camps Cleared
0
1,256,519
Distance Traveled
1,134,336
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,341
642
123
9
0
231,376
3
W
Janus
6,862
528
99
8
0
229,899
4
W
King Arthur
7,929
610
68
5
0
260,300
5
L
Medusa
6,111
470
53
4
0
222,443
2
L
Cerberus
6,399
492
54
4
0
248,617
5
W
Hou Yi
7,682
591
93
7
0
251,040
5
L
Susano
5,269
405
29
2
0
225,307
1
W
Ares
6,434
495
27
2
0
256,093
4
W
Thor
8,157
627
98
8
0
259,187
4
L
Zhong Kui
6,339
488
61
5
0
206,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role