Player Matchup

Cernunnos
Cernunnos
Silver I
MalFors
Cernunnos
Silver I
Level 120
God Stats
2W - 1L
1,524 SR
Queue Stats
24W - 28L
1,544 MMR
Party 2
Cthulhu
Cthulhu
Gold V
QuintPWNZ
Cthulhu
Gold V
Level 67
God Stats
4W - 1L
1,724 SR
Queue Stats
68W - 84L
1,081 MMR
Party 2
Scylla
Scylla
Platinum V
REDm1try
Scylla
Platinum V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,582 SR
1,375 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,624 SR
1,345 MMR
Baron Samedi
Baron Samedi
Silver III
Masquerade7
Baron Samedi
Silver III
Level 160
God Stats
5W - 5L
1,708 SR
Queue Stats
237W - 329L
1,181 MMR
Solo
Athena
Athena
Gold IV
Shadowmaster16
Athena
Gold IV
Level 131
God Stats
15W - 19L
1,578 SR
Queue Stats
76W - 95L
1,427 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
Smite1s5h17
Ne Zha
Gold IV
Level 45
God Stats
35W - 34L
1,587 SR
Queue Stats
76W - 95L
1,427 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MalFors
Cernunnos
15
9 / 2 / 4
11,891
793
15,347
10,064
3,787
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
QuintPWNZ
Cthulhu
14
2 / 0 / 12
11,033
736
11,718
14,141
14,144
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
REDm1try
Scylla
15
4 / 2 / 11
10,754
717
9,401
8,094
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneAphroditeThothTiamatCerberus

VS

Bans
Chang'eNoxHou YiDiscordiaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Masquerade7
Baron Samedi
13
4 / 7 / 0
10,041
669
5,855
11,739
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 3
9,540
636
6,662
17,484
13,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
11
0 / 5 / 1
8,504
567
6,839
14,312
4,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
4
4
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
MalFors
Cernunnos
9
2
4
5.5
L
Baron Samedi
Masquerade7
Baron Samedi
4
7
0
0.57
W
Cthulhu
QuintPWNZ
Cthulhu
2
0
12
8
W
Scylla
REDm1try
Scylla
4
2
11
4.75
L
0
3
3
0.5
L
Ne Zha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,466
Damage
19,356
32,299
Taken
43,535
20,802
Mitigated
23,845
10,328
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
MalFors
Cernunnos
15,347
8,971
0
2,009
10,064
3,787
2,244
3,896
6,168
0
64,707
L
Baron Samedi
Masquerade7
Baron Samedi
5,855
584
394
1,597
11,739
5,722
333
6,901
4,838
34,712
0
W
Cthulhu
QuintPWNZ
Cthulhu
11,718
895
423
5,465
14,141
14,144
418
5,745
8,396
32,439
0
W
Scylla
REDm1try
Scylla
9,401
1,469
0
2,431
8,094
2,871
919
3,190
4,904
54,477
0
L
6,662
1,624
453
5,207
17,484
13,805
145
8,058
9,426
19,347
0
L
Ne Zha
6,839
1,496
0
2,881
14,312
4,318
0
6,220
8,092
0
44,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,678
Gold Earned
28,085
186
Minions Killed
162
0
Camps Cleared
0
888,524
Distance Traveled
811,959
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,891
793
81
5
0
282,039
3
L
Baron Samedi
10,041
669
79
5
0
222,205
8
W
Cthulhu
11,033
736
55
4
0
323,631
4
W
Scylla
10,754
717
50
3
0
282,854
3
L
Athena
9,540
636
27
2
0
279,245
2
L
Ne Zha
8,504
567
56
4
0
310,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role