Player Matchup

Jing Wei
Jing Wei
Morgana05
Jing Wei
Level 49
God Stats
1W - 1L
1,432 SR
Queue Stats
481W - 714L
1,503 Elo+
Party 3
Scylla
Scylla
PralineALaMode
Scylla
Level 18
God Stats
5W - 8L
1,500 SR
Queue Stats
520W - 678L
1,483 Elo+
Party 3
Izanami
Izanami
Trigs
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Vorund
Sobek
Level 105
God Stats
0W - 2L
1,290 SR
Queue Stats
53W - 70L
1,256 Elo+
Party 3
Guan Yu
Guan Yu
mathiasva20
Guan Yu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
480W - 512L
1,435 Elo+
Solo
Team Averages
Level 65
1,444 SR
1,435 Elo+

VS

Team Averages
Level 54
1,611 SR
1,523 Elo+
Izanami
Izanami
AAynd
Izanami
Level 119
God Stats
3W - 0L
1,711 SR
Queue Stats
22W - 13L
1,614 Elo+
Party 2
Thor
Thor
CowardlyFrance
Thor
Level 39
God Stats
38W - 27L
1,606 SR
Queue Stats
215W - 215L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Johnlogic
Cthulhu
Level 29
God Stats
3W - 5L
1,535 SR
Queue Stats
37W - 40L
1,400 Elo+
Party 1
King Arthur
King Arthur
Kaiflamemonarch
King Arthur
Level 54
God Stats
5W - 4L
1,573 SR
Queue Stats
23W - 21L
1,570 Elo+
Party 2
Tiamat
Tiamat
TwistedGaea
Tiamat
Level 27
God Stats
9W - 4L
1,631 SR
Queue Stats
16W - 12L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Morgana05
Jing Wei
10
0 / 5 / 3
5,864
419
4,327
10,616
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 5 / 3
6,207
443
1,245
6,608
1,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Trigs
Izanami
15
4 / 2 / 0
8,403
600
5,761
8,870
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Vorund
Sobek
11
5 / 4 / 1
7,567
541
4,650
12,319
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
mathiasva20
Guan Yu
11
0 / 3 / 1
6,614
472
3,813
12,258
9,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AAynd
Izanami
14
8 / 1 / 1
8,830
631
10,863
6,394
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 1 / 5
8,352
597
5,299
7,361
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Johnlogic
Cthulhu
11
0 / 5 / 3
6,652
475
3,463
9,386
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
Kaiflamemonarch
King Arthur
14
3 / 1 / 0
8,344
596
8,399
9,639
6,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
13
4 / 1 / 1
7,951
568
5,085
4,500
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
19
19
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
AAynd
Izanami
8
1
1
8.5
W
4
1
5
6.5
W
Cthulhu
Johnlogic
Cthulhu
0
5
3
0.3
W
King Arthur
Kaiflamemonarch
King Arthur
3
1
0
3
L
Jing Wei
Morgana05
Jing Wei
0
5
3
0.3
L
0
5
3
0.3
L
Izanami
Trigs
Izanami
4
2
0
2
W
Tiamat
4
1
1
4.5
L
Sobek
Vorund
Sobek
5
4
1
1.38
L
Guan Yu
mathiasva20
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,796
Damage
33,109
50,671
Taken
37,280
23,890
Mitigated
16,847
15,896
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AAynd
Izanami
10,863
8,813
0
1,684
6,394
1,999
2,377
1,936
4,458
0
53,463
W
5,299
1,591
0
3,635
7,361
2,362
79
117
7,194
0
43,723
W
Cthulhu
Johnlogic
Cthulhu
3,463
101
0
1,913
9,386
3,957
233
2,917
6,469
18,562
0
W
King Arthur
Kaiflamemonarch
King Arthur
8,399
1,144
0
2,713
9,639
6,712
282
0
9,173
201
49,628
L
Jing Wei
Morgana05
Jing Wei
4,327
3,161
0
2,428
10,616
2,702
0
1,195
9,421
0
26,477
L
1,245
53
0
960
6,608
1,682
0
3,911
2,361
21,094
0
L
Izanami
Trigs
Izanami
5,761
4,340
0
1,656
8,870
2,865
578
1,709
6,957
0
63,001
W
Tiamat
5,085
152
0
2,646
4,500
1,817
652
925
3,575
38,020
0
L
Sobek
Vorund
Sobek
4,650
408
588
5,250
12,319
6,684
0
1,325
10,986
28,040
0
L
Guan Yu
mathiasva20
Guan Yu
3,813
571
105
4,909
12,258
9,957
0
29
12,049
0
30,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
40,129
329
Minions Killed
404
0
Camps Cleared
0
1,276,782
Distance Traveled
1,306,131
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,830
631
108
8
0
232,902
0
W
Thor
8,352
597
84
6
0
285,960
1
W
Cthulhu
6,652
475
32
2
0
273,161
0
W
King Arthur
8,344
596
104
7
0
278,260
1
L
Jing Wei
5,864
419
55
4
0
215,757
0
L
Scylla
6,207
443
52
4
0
246,497
3
L
Izanami
8,403
600
122
9
0
279,090
1
W
Tiamat
7,951
568
76
5
0
235,848
0
L
Sobek
7,567
541
28
2
0
277,893
0
L
Guan Yu
6,614
472
72
5
0
257,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role