Player Matchup

Khepri
Khepri
Gold IV
Aly0n
Khepri
Gold IV
Level 61
God Stats
6W - 8L
1,622 SR
Queue Stats
103W - 112L
1,409 MMR
Solo
Scylla
Scylla
Gold II
Bellaqua
Scylla
Gold II
Level 149
God Stats
12W - 14L
1,628 SR
Queue Stats
132W - 135L
1,418 MMR
Party 1
Odin
Odin
Silver I
PocomaxaBCY
Odin
Silver I
Level 106
God Stats
3W - 3L
1,737 SR
Queue Stats
57W - 61L
1,390 MMR
Solo
Cernunnos
Cernunnos
Gold III
SpectroOP
Cernunnos
Gold III
Level 138
God Stats
3W - 3L
1,440 SR
Queue Stats
167W - 162L
1,408 MMR
Solo
Cabrakan
Cabrakan
Gold III
arlekin98
Cabrakan
Gold III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 169L
1,328 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,585 SR
1,390 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,520 SR
1,410 MMR
Tiamat
Tiamat
Gold IV
Al413
Tiamat
Gold IV
Level 135
God Stats
4W - 4L
1,627 SR
Queue Stats
277W - 276L
1,400 MMR
Solo
Thanatos
Thanatos
Gold V
Aslief
Thanatos
Gold V
Level 128
God Stats
3W - 7L
1,500 SR
Queue Stats
534W - 533L
1,372 MMR
Solo
Sobek
Sobek
Bronze III
ByKaLem
Sobek
Bronze III
Level 36
God Stats
0W - 1L
1,473 SR
Queue Stats
4W - 9L
1,400 MMR
Solo
Yemoja
Yemoja
Silver I
o0subzer0o
Yemoja
Silver I
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,376 MMR
Solo
Loki
Loki
Gold III
Ðäddy
Loki
Gold III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aly0n
Khepri
15
1 / 4 / 8
12,242
510
5,086
11,731
8,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Bellaqua
Scylla
20
5 / 5 / 7
13,013
542
15,598
9,995
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 0 / 11
14,727
614
20,029
16,749
23,419
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
SpectroOP
Cernunnos
20
5 / 3 / 6
13,951
581
16,809
22,914
11,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
arlekin98
Cabrakan
20
5 / 2 / 13
13,997
583
13,146
22,642
22,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SetArachneTsukuyomiAresGuan Yu

VS

Bans
ApolloCu ChulainnJanusKaliIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Al413
Tiamat
18
1 / 6 / 7
11,647
485
10,535
17,773
12,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Aslief
Thanatos
18
9 / 6 / 2
11,973
499
12,453
22,638
14,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
ByKaLem
Sobek
14
2 / 6 / 6
9,623
401
5,704
21,336
22,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
o0subzer0o
Yemoja
16
0 / 6 / 2
10,044
419
11,149
18,559
9,619
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Ðäddy
Loki
20
2 / 1 / 5
11,861
494
12,991
15,878
6,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
25
Kills
14
14
Deaths
25
45
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Al413
Tiamat
1
6
7
0.75
W
Khepri
Aly0n
Khepri
1
4
8
1.25
L
Thanatos
Aslief
Thanatos
9
6
2
1.67
W
Scylla
Bellaqua
Scylla
5
5
7
1.7
L
Sobek
ByKaLem
Sobek
2
6
6
0.83
W
9
0
11
14.5
W
Cernunnos
SpectroOP
Cernunnos
5
3
6
2.67
W
Cabrakan
arlekin98
Cabrakan
5
2
13
5.75
L
Yemoja
o0subzer0o
Yemoja
0
6
2
0.17
L
Loki
Ðäddy
Loki
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,668
Damage
52,832
84,031
Taken
96,184
70,385
Mitigated
66,151
32,205
Healing
34,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Al413
Tiamat
10,535
2,004
106
5,105
17,773
12,905
1,152
10,363
6,981
84,299
0
W
Khepri
Aly0n
Khepri
5,086
221
0
1,585
11,731
8,499
109
4,262
7,469
23,339
0
L
Thanatos
Aslief
Thanatos
12,453
4,124
0
16,148
22,638
14,955
0
4,908
17,442
0
94,454
W
Scylla
Bellaqua
Scylla
15,598
671
0
2,442
9,995
3,736
1,225
3,340
6,655
97,584
0
L
Sobek
ByKaLem
Sobek
5,704
667
0
3,620
21,336
22,212
0
10,830
10,011
16,364
0
W
20,029
3,715
0
6,567
16,749
23,419
1,463
8,617
8,132
604
80,367
W
Cernunnos
SpectroOP
Cernunnos
16,809
8,110
0
12,312
22,914
11,824
8,647
4,971
17,943
0
136,381
W
Cabrakan
arlekin98
Cabrakan
13,146
1,701
0
9,299
22,642
22,907
272
7,344
15,298
85,261
0
L
Yemoja
o0subzer0o
Yemoja
11,149
2,338
1,459
4,268
18,559
9,619
0
4,194
13,969
60,072
0
L
Loki
Ðäddy
Loki
12,991
2,637
0
4,231
15,878
6,460
0
3,465
12,388
0
108,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,930
Gold Earned
55,148
684
Minions Killed
578
0
Camps Cleared
0
2,291,880
Distance Traveled
2,207,250
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,647
485
135
6
0
386,683
5
W
Khepri
12,242
510
40
2
0
473,360
9
L
Thanatos
11,973
499
128
5
0
475,686
3
W
Scylla
13,013
542
169
7
0
441,555
12
L
Sobek
9,623
401
35
1
0
439,962
11
W
Odin
14,727
614
163
7
0
469,657
2
W
Cernunnos
13,951
581
196
8
0
431,455
1
W
Cabrakan
13,997
583
116
5
0
475,853
4
L
Yemoja
10,044
419
113
5
0
369,826
2
L
Loki
11,861
494
167
7
0
535,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role