Player Matchup

Mercury
Mercury
Ahszimmohv
Mercury
Level 154
God Stats
11W - 10L
1,624 SR
Queue Stats
153W - 144L
1,588 Elo+
Solo
Ra
Ra
MelicianO
Ra
Level 126
God Stats
6W - 7L
1,539 SR
Queue Stats
128W - 133L
1,573 Elo+
Solo
Ymir
Ymir
QuantumAffiliat
Ymir
Level 65
God Stats
18W - 16L
1,466 SR
Queue Stats
97W - 127L
1,455 Elo+
Solo
Team Averages
Level 115
1,543 SR
1,539 Elo+

VS

Team Averages
Level 80
1,461 SR
1,497 Elo+
Vulcan
Vulcan
DEREGUEJONSON
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
K3vinho_SnX
Mulan
Level 29
God Stats
4W - 6L
1,405 SR
Queue Stats
58W - 59L
1,474 Elo+
Solo
Neith
Neith
KayriDeviluke
Neith
Level 66
God Stats
17W - 21L
1,477 SR
Queue Stats
120W - 129L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ahszimmohv
Mercury
12
5 / 2 / 0
8,806
734
6,242
7,571
2,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 4
8,297
691
6,237
5,359
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 0 / 4
8,607
717
2,741
9,193
7,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,760
647
9,025
5,825
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 3
6,774
565
2,629
6,389
5,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 1
6,953
579
2,473
5,165
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
3
3
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ahszimmohv
Mercury
5
2
0
2.5
L
2
4
1
0.63
L
0
2
3
0.75
L
1
2
1
0.75
W
2
1
4
4
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,220
Damage
14,127
22,123
Taken
17,379
11,711
Mitigated
8,824
6,789
Healing
1,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ahszimmohv
Mercury
6,242
1,667
0
721
7,571
2,661
177
2,290
5,281
0
27,071
L
9,025
2,709
0
236
5,825
2,198
0
3,000
2,825
41,367
0
L
2,629
40
0
262
6,389
5,003
0
4,295
2,094
0
5,018
L
2,473
1,274
0
1,244
5,165
1,623
0
1,699
3,466
0
19,603
W
6,237
374
2,635
3,103
5,359
1,864
363
3,374
1,985
36,015
0
W
2,741
232
0
330
9,193
7,186
0
3,424
5,769
25,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
21,487
159
Minions Killed
116
0
Camps Cleared
0
714,140
Distance Traveled
608,088
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,806
734
54
5
0
259,892
4
L
Vulcan
7,760
647
63
5
0
224,932
5
L
Mulan
6,774
565
6
1
0
182,020
4
L
Neith
6,953
579
47
4
0
201,136
4
W
Ra
8,297
691
72
6
0
216,661
2
W
Ymir
8,607
717
33
3
0
237,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role