Player Matchup

Yemoja
Yemoja
BloodOfFire
Yemoja
Level 12
God Stats
2W - 0L
1,701 SR
Queue Stats
3W - 1L
1,617 Elo+
Solo
Skadi
Skadi
DenFedeIdiot
Skadi
Level 28
God Stats
3W - 0L
1,932 SR
Queue Stats
19W - 13L
1,678 Elo+
Party 2
Loki
Loki
ondsmiley
Loki
Level 27
God Stats
2W - 2L
1,468 SR
Queue Stats
15W - 12L
1,631 Elo+
Party 2
Ullr
Ullr
ЕршикСВанилькой
Ullr
Level 6
God Stats
11W - 2L
1,688 SR
Queue Stats
19W - 8L
1,665 Elo+
Party 3
Mercury
Mercury
Киберспoртcмeн
Mercury
Level 4
God Stats
3W - 0L
1,691 SR
Queue Stats
10W - 4L
1,643 Elo+
Party 3
Team Averages
Level 15
1,696 SR
1,647 Elo+

VS

Team Averages
Level 21
1,620 SR
1,651 Elo+
Hera
Hera
Izorathal
Hera
Level 17
God Stats
54W - 40L
1,651 SR
Queue Stats
112W - 90L
1,583 Elo+
Solo
Amaterasu
Amaterasu
NeoPhine
Amaterasu
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,654 Elo+
Party 1
Yemoja
Yemoja
PayMeNoww
Yemoja
Level 7
God Stats
7W - 2L
1,809 SR
Queue Stats
13W - 11L
1,752 Elo+
Party 1
Tiamat
Tiamat
SashaBae
Tiamat
Level 28
God Stats
54W - 51L
1,639 SR
Queue Stats
98W - 88L
1,600 Elo+
Solo
Chronos
Chronos
Ssamu27
Chronos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 102L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 1 / 2
4,685
521
1,385
3,912
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 1 / 3
4,979
553
4,237
4,557
1,249
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
10
0 / 1 / 1
5,617
624
1,736
4,491
1,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
9 / 0 / 4
6,846
761
7,075
2,712
881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
6 / 0 / 7
6,284
698
3,083
4,923
1,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
6
0 / 8 / 0
3,979
442
739
6,646
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
NeoPhine
Amaterasu
8
2 / 1 / 0
4,949
550
3,956
4,760
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
PayMeNoww
Yemoja
7
0 / 3 / 2
4,452
495
2,070
5,657
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
SashaBae
Tiamat
2
0 / 1 / 0
3,373
375
0
688
121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Ssamu27
Chronos
6
1 / 4 / 0
4,048
450
2,538
5,002
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
3
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
2
1
W
2
1
3
3.5
L
Hera
0
8
0
0
L
Amaterasu
NeoPhine
Amaterasu
2
1
0
2
L
Yemoja
PayMeNoww
Yemoja
0
3
2
0.33
L
Tiamat
SashaBae
Tiamat
0
1
0
0
L
Chronos
Ssamu27
Chronos
1
4
0
0.25
W
Loki
0
1
1
0.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,516
Damage
9,303
20,595
Taken
22,753
6,719
Mitigated
8,425
4,935
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,385
423
181
609
3,912
2,052
320
1,918
1,994
3,805
0
W
4,237
1,399
0
1,473
4,557
1,249
698
1,847
2,710
0
25,763
L
Hera
739
216
0
381
6,646
1,646
0
0
6,646
10,751
0
L
Amaterasu
NeoPhine
Amaterasu
3,956
1,535
0
1,396
4,760
3,062
0
243
4,517
0
17,958
L
Yemoja
PayMeNoww
Yemoja
2,070
548
470
1,620
5,657
2,090
0
882
4,775
7,379
0
L
Tiamat
SashaBae
Tiamat
0
0
0
88
688
121
0
0
688
3,026
0
L
Chronos
Ssamu27
Chronos
2,538
1,072
0
1,070
5,002
1,506
0
260
4,742
16,651
2,231
W
Loki
1,736
427
0
2,022
4,491
1,131
582
0
4,491
0
29,258
W
7,075
3,165
0
0
2,712
881
0
451
2,259
0
37,813
W
3,083
1,814
0
650
4,923
1,406
0
829
4,020
0
24,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,411
Gold Earned
20,801
267
Minions Killed
108
0
Camps Cleared
0
892,807
Distance Traveled
640,280
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,685
521
8
1
0
176,913
2
W
Skadi
4,979
553
55
6
0
165,772
3
L
Hera
3,979
442
15
2
0
157,122
4
L
Amaterasu
4,949
550
39
4
0
170,526
0
L
Yemoja
4,452
495
10
1
0
167,812
1
L
Tiamat
3,373
375
7
1
0
24,669
1
L
Chronos
4,048
450
37
4
0
120,151
0
W
Loki
5,617
624
89
10
0
181,263
2
W
Ullr
6,846
761
62
7
0
176,069
1
W
Mercury
6,284
698
53
6
0
192,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role