Player Matchup

Hel
Hel
KillerFireLord
Hel
Level 18
God Stats
13W - 17L
1,455 SR
Queue Stats
65W - 102L
1,346 Elo+
Party 1
Hachiman
Hachiman
Notxenomoph
Hachiman
Level 29
God Stats
9W - 13L
1,418 SR
Queue Stats
177W - 233L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
Nozzus
Cthulhu
Level 11
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 0L
1,777 Elo+
Solo
Fenrir
Fenrir
Q7205491
Fenrir
Level 27
God Stats
16W - 18L
1,580 SR
Queue Stats
120W - 152L
1,436 Elo+
Party 1
King Arthur
King Arthur
mglr1710
King Arthur
Level 16
God Stats
1W - 0L
1,703 SR
Queue Stats
33W - 33L
1,359 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,462 Elo+

VS

Team Averages
Level 20
1,492 SR
1,497 Elo+
Bellona
Bellona
DinoDude4499
Bellona
Level 14
God Stats
1W - 1L
1,250 SR
Queue Stats
4W - 6L
1,232 Elo+
Solo
Olorun
Olorun
GROOVEDaVinci
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Athena
Athena
Klenzy420
Athena
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 64L
1,795 Elo+
Solo
Danzaburou
Danzaburou
Nju r6
Danzaburou
Level 27
God Stats
12W - 6L
1,609 SR
Queue Stats
439W - 465L
1,499 Elo+
Solo
Thanatos
Thanatos
xBIG LEBOWSKIxx
Thanatos
Level 28
God Stats
4W - 6L
1,602 SR
Queue Stats
89W - 91L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
6,030
603
3,878
4,350
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Notxenomoph
Hachiman
8
6 / 4 / 1
5,793
579
5,178
6,803
1,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Nozzus
Cthulhu
6
0 / 1 / 4
4,512
451
2,354
4,629
1,365
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Q7205491
Fenrir
8
3 / 3 / 1
5,254
525
4,372
6,370
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
mglr1710
King Arthur
9
1 / 0 / 1
5,525
553
1,665
2,751
1,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DinoDude4499
Bellona
5
0 / 5 / 3
4,120
412
73
4,876
2,088
1
0 / 1 / 0
3,538
354
140
542
116
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
Klenzy420
Athena
7
6 / 2 / 1
5,678
568
4,653
7,008
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Nju r6
Danzaburou
8
2 / 3 / 4
5,401
540
3,991
6,678
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
8
3 / 3 / 1
5,503
550
6,342
7,563
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
12
Kills
11
11
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
DinoDude4499
Bellona
0
5
3
0.3
L
0
1
0
0
W
2
3
3
1.17
L
Athena
Klenzy420
Athena
6
2
1
3.25
L
Danzaburou
Nju r6
Danzaburou
2
3
4
1.33
W
Hachiman
Notxenomoph
Hachiman
6
4
1
1.63
W
Cthulhu
Nozzus
Cthulhu
0
1
4
2
W
Fenrir
Q7205491
Fenrir
3
3
1
1.17
W
King Arthur
mglr1710
King Arthur
1
0
1
1.5
L
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,447
Damage
15,199
24,903
Taken
26,667
7,846
Mitigated
9,865
3,361
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DinoDude4499
Bellona
73
73
0
0
4,876
2,088
7
646
4,170
0
2,361
L
140
140
0
0
542
116
12
233
269
140
0
W
3,878
1,286
296
727
4,350
1,282
1,186
657
3,693
22,916
0
L
Athena
Klenzy420
Athena
4,653
1,694
0
899
7,008
2,819
300
1,276
5,688
11,978
0
L
Danzaburou
Nju r6
Danzaburou
3,991
1,590
0
1,598
6,678
2,126
730
866
5,784
0
22,253
W
Hachiman
Notxenomoph
Hachiman
5,178
3,499
162
492
6,803
1,565
76
1,539
5,264
0
15,359
W
Cthulhu
Nozzus
Cthulhu
2,354
380
246
369
4,629
1,365
295
745
3,884
7,464
0
W
Fenrir
Q7205491
Fenrir
4,372
1,086
0
1,069
6,370
1,755
0
1,421
4,949
0
17,796
W
King Arthur
mglr1710
King Arthur
1,665
436
0
0
2,751
1,879
398
431
2,320
0
18,495
L
Thanatos
6,342
2,457
0
4,440
7,563
2,716
226
2,891
4,524
0
24,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,114
Gold Earned
24,240
144
Minions Killed
100
0
Camps Cleared
0
975,831
Distance Traveled
763,887
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,120
412
2
0
0
177,998
0
L
Olorun
3,538
354
0
0
0
28,490
0
W
Hel
6,030
603
50
5
0
166,123
0
L
Athena
5,678
568
13
1
0
176,909
0
L
Danzaburou
5,401
540
40
4
0
178,267
3
W
Hachiman
5,793
579
16
2
0
196,489
1
W
Cthulhu
4,512
451
9
1
0
190,009
0
W
Fenrir
5,254
525
26
3
0
221,659
0
W
King Arthur
5,525
553
43
4
0
201,551
0
L
Thanatos
5,503
550
45
5
0
202,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role