Player Matchup

Kukulkan
Kukulkan
Animoza
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Janus
Janus
EzuNow
Janus
Level 29
God Stats
3W - 2L
1,681 SR
Queue Stats
107W - 77L
1,649 Elo+
Solo
Izanami
Izanami
GENERAL0606
Izanami
Level 26
God Stats
25W - 19L
1,687 SR
Queue Stats
42W - 51L
1,571 Elo+
Solo
Fafnir
Fafnir
MahikiPrime
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
SnaiderBaratheon
Ao Kuang
Level 26
God Stats
4W - 4L
1,575 SR
Queue Stats
97W - 74L
1,603 Elo+
Solo
Team Averages
Level 25
1,589 SR
1,565 Elo+

VS

Team Averages
Level 18
1,669 SR
1,553 Elo+
Arachne
Arachne
DiReEaRtHh
Arachne
Level 17
God Stats
15W - 8L
1,696 SR
Queue Stats
36W - 25L
1,577 Elo+
Party 2
Khepri
Khepri
LargoBrute315
Khepri
Level 16
God Stats
3W - 2L
1,734 SR
Queue Stats
252W - 259L
1,501 Elo+
Party 1
Nox
Nox
Pyr0GuY
Nox
Level 12
God Stats
1W - 2L
1,359 SR
Queue Stats
15W - 24L
1,383 Elo+
Solo
Anhur
Anhur
Sognefjord
Anhur
Level 21
God Stats
17W - 3L
1,790 SR
Queue Stats
268W - 113L
1,706 Elo+
Party 1
Bellona
Bellona
parguelio93
Bellona
Level 25
God Stats
2W - 1L
1,768 SR
Queue Stats
30W - 19L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Animoza
Kukulkan
9
0 / 1 / 0
4,895
490
951
2,756
585
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Janus
EzuNow
Janus
11
3 / 4 / 2
6,495
650
6,093
5,796
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
GENERAL0606
Izanami
8
1 / 6 / 1
4,879
488
1,898
7,322
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
7
0 / 4 / 2
4,259
426
2,050
6,657
3,688
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 3 / 2
5,676
568
2,830
7,522
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiReEaRtHh
Arachne
10
3 / 0 / 4
6,406
641
2,402
5,157
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 12
6,449
645
3,327
5,204
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nox
9
1 / 2 / 3
5,184
518
2,025
4,209
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
12
12 / 2 / 1
7,136
714
10,253
8,316
2,613
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
parguelio93
Bellona
10
1 / 0 / 1
6,078
608
2,353
3,808
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
18
18
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Animoza
Kukulkan
0
1
0
0
W
Arachne
DiReEaRtHh
Arachne
3
0
4
5
L
Janus
EzuNow
Janus
3
4
2
1
L
Izanami
GENERAL0606
Izanami
1
6
1
0.25
W
1
2
12
3.5
L
Fafnir
0
4
2
0.25
W
Nox
1
2
3
1.25
L
2
3
2
1
W
Anhur
12
2
1
6.25
W
Bellona
parguelio93
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,822
Damage
20,360
30,053
Taken
26,694
8,685
Mitigated
10,504
4,873
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Animoza
Kukulkan
951
71
0
0
2,756
585
0
0
2,756
22,064
0
W
Arachne
DiReEaRtHh
Arachne
2,402
1,812
0
3,628
5,157
1,622
0
330
4,827
0
26,329
L
Janus
EzuNow
Janus
6,093
566
0
1,436
5,796
1,326
254
1,687
3,989
35,514
0
L
Izanami
GENERAL0606
Izanami
1,898
1,651
345
955
7,322
1,245
0
1,337
5,935
0
27,470
W
3,327
324
0
444
5,204
2,644
0
2,078
2,972
14,076
0
L
Fafnir
2,050
520
0
1,010
6,657
3,688
0
1,948
4,669
7,217
0
W
Nox
2,025
283
0
460
4,209
1,381
0
2,871
1,166
17,530
0
L
2,830
995
0
1,127
7,522
1,841
0
170
7,352
27,458
0
W
Anhur
10,253
6,560
0
4,127
8,316
2,613
516
4,777
3,377
0
34,800
W
Bellona
parguelio93
Bellona
2,353
774
0
1,674
3,808
2,244
0
1,380
2,428
0
25,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,204
Gold Earned
31,253
259
Minions Killed
257
0
Camps Cleared
0
862,568
Distance Traveled
946,951
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,895
490
50
5
0
175,402
3
W
Arachne
6,406
641
60
6
0
224,325
0
L
Janus
6,495
650
76
8
0
182,938
3
L
Izanami
4,879
488
67
7
0
160,996
1
W
Khepri
6,449
645
16
2
0
180,296
1
L
Fafnir
4,259
426
9
1
0
162,168
4
W
Nox
5,184
518
50
5
0
182,860
0
L
Ao Kuang
5,676
568
57
6
0
181,064
2
W
Anhur
7,136
714
66
7
0
162,014
3
W
Bellona
6,078
608
65
7
0
197,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role