Player Matchup

Xing Tian
Xing Tian
AndreasLevin
Xing Tian
Level 148
God Stats
5W - 10L
1,509 SR
Queue Stats
431W - 365L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
DreamerLemur97
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,662 Elo+
Solo
Tsukuyomi
Tsukuyomi
Virgil_Instinct
Tsukuyomi
Level 29
God Stats
5W - 9L
1,469 SR
Queue Stats
426W - 491L
1,452 Elo+
Solo
Ymir
Ymir
ellven0zz0
Ymir
Level 19
God Stats
4W - 2L
1,427 SR
Queue Stats
62W - 40L
1,500 Elo+
Solo
Agni
Agni
patrickdam
Agni
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,321 Elo+
Party 1
Team Averages
Level 42
1,481 SR
1,502 Elo+

VS

Team Averages
Level 19
1,501 SR
1,454 Elo+
Medusa
Medusa
Ga545bi
Medusa
Level 29
God Stats
0W - 1L
1,763 SR
Queue Stats
25W - 18L
1,607 Elo+
Solo
Yemoja
Yemoja
Marc0927083
Yemoja
Level 16
God Stats
95W - 118L
1,509 SR
Queue Stats
204W - 211L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
junkiePT
Tsukuyomi
Level 12
God Stats
1W - 7L
1,150 SR
Queue Stats
134W - 137L
1,401 Elo+
Solo
Ra
Ra
miel-bidoof
Ra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 52L
1,374 Elo+
Solo
Izanami
Izanami
xX-DarkHize-Xx
Izanami
Level 29
God Stats
19W - 13L
1,584 SR
Queue Stats
60W - 66L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AndreasLevin
Xing Tian
16
4 / 0 / 1
9,083
534
10,919
15,444
12,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
DreamerLemur97
Danzaburou
16
7 / 1 / 4
10,098
594
11,777
10,594
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Virgil_Instinct
Tsukuyomi
14
3 / 3 / 2
8,424
496
4,607
10,753
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 4
9,193
541
4,611
12,215
9,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 0 / 3
10,079
593
11,286
8,847
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ga545bi
Medusa
13
4 / 4 / 1
8,362
492
10,819
12,813
4,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
10
0 / 6 / 2
5,859
345
3,357
10,484
4,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
junkiePT
Tsukuyomi
11
1 / 4 / 0
7,039
414
2,301
10,451
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 0
8,070
475
6,868
12,235
8,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 0
7,173
422
2,994
10,398
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
22
Kills
5
5
Deaths
22
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AndreasLevin
Xing Tian
4
0
1
4.5
W
Danzaburou
DreamerLemur97
Danzaburou
7
1
4
9
L
Medusa
Ga545bi
Medusa
4
4
1
1.13
L
Yemoja
0
6
2
0.17
W
Tsukuyomi
Virgil_Instinct
Tsukuyomi
3
3
2
1.33
W
2
1
4
4
L
Tsukuyomi
junkiePT
Tsukuyomi
1
4
0
0.25
L
0
3
0
0
W
6
0
3
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,200
Damage
26,339
57,853
Taken
56,381
33,395
Mitigated
23,986
24,215
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AndreasLevin
Xing Tian
10,919
755
0
4,549
15,444
12,001
0
6,674
8,296
61,397
0
W
Danzaburou
DreamerLemur97
Danzaburou
11,777
5,444
0
7,814
10,594
4,442
2,904
280
10,314
0
73,162
L
Medusa
Ga545bi
Medusa
10,819
4,276
0
2,696
12,813
4,749
777
4,735
7,716
0
55,752
L
Yemoja
3,357
614
605
0
10,484
4,253
197
5,968
4,382
11,290
0
W
Tsukuyomi
Virgil_Instinct
Tsukuyomi
4,607
667
0
5,592
10,753
4,058
0
501
10,246
0
50,584
W
4,611
321
0
2,490
12,215
9,498
392
2,241
9,974
30,612
0
L
Tsukuyomi
junkiePT
Tsukuyomi
2,301
751
0
2,695
10,451
3,389
0
3,799
6,588
0
31,241
L
6,868
1,258
188
5,793
12,235
8,610
0
9,578
2,541
54,070
0
W
11,286
411
12
3,758
8,847
3,396
0
49
8,798
78,919
0
L
2,994
2,544
219
707
10,398
2,985
0
2,056
8,338
0
52,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,877
Gold Earned
36,503
525
Minions Killed
403
0
Camps Cleared
0
1,596,421
Distance Traveled
1,469,320
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,083
534
93
5
0
345,492
1
W
Danzaburou
10,098
594
129
8
0
290,388
3
L
Medusa
8,362
492
99
6
0
272,351
0
L
Yemoja
5,859
345
14
1
0
311,107
4
W
Tsukuyomi
8,424
496
95
6
0
326,913
3
W
Ymir
9,193
541
54
3
0
295,545
3
L
Tsukuyomi
7,039
414
67
4
0
334,681
1
L
Ra
8,070
475
126
7
0
278,630
3
W
Agni
10,079
593
154
9
0
338,083
0
L
Izanami
7,173
422
97
6
0
272,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role