Player Matchup

Ra
Ra
Haldii
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
MO3TZE
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,360 Elo+
Party 1
Ares
Ares
NorthropBtwo
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Susano
Susano
kuhako123
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,086 Elo+
Party 1
Khepri
Khepri
xXEoneXx
Khepri
Level 28
God Stats
3W - 1L
1,272 SR
Queue Stats
332W - 351L
1,400 Elo+
Party 1
Team Averages
Level 9
1,454 SR
1,369 Elo+

VS

Team Averages
Level 17
1,527 SR
1,259 Elo+
Chernobog
Chernobog
PeNaGuIn
Chernobog
Level 4
God Stats
3W - 8L
1,155 SR
Queue Stats
4W - 11L
1,029 Elo+
Party 2
Hades
Hades
TheCodMachine
Hades
Level 14
God Stats
2W - 1L
1,803 SR
Queue Stats
27W - 34L
1,380 Elo+
Solo
Guan Yu
Guan Yu
TriczY123
Guan Yu
Level 27
God Stats
5W - 4L
1,676 SR
Queue Stats
77W - 105L
1,331 Elo+
Party 2
Skadi
Skadi
qu0d2020
Skadi
Level 25
God Stats
18W - 38L
1,503 SR
Queue Stats
52W - 80L
1,286 Elo+
Party 2
Hel
Hel
trelosre
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
20 / 3 / 10
12,520
659
26,876
13,333
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MO3TZE
Artemis
13
6 / 6 / 7
9,154
482
6,790
13,032
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 6 / 13
9,859
519
4,306
15,618
12,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
kuhako123
Susano
13
3 / 3 / 8
8,740
460
4,769
13,801
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
xXEoneXx
Khepri
17
8 / 2 / 10
11,215
590
12,784
16,244
18,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PeNaGuIn
Chernobog
11
3 / 10 / 3
7,655
403
8,226
13,241
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
9 / 11 / 4
10,462
551
17,942
20,335
12,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TriczY123
Guan Yu
12
1 / 7 / 3
7,519
396
3,723
12,304
5,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
qu0d2020
Skadi
12
3 / 6 / 6
8,397
442
8,766
12,314
3,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 8 / 8
8,799
463
14,187
11,262
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
42
Kills
20
20
Deaths
42
48
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
20
3
10
8.33
W
Artemis
MO3TZE
Artemis
6
6
7
1.58
W
5
6
13
1.92
L
Chernobog
PeNaGuIn
Chernobog
3
10
3
0.45
L
9
11
4
1
L
Guan Yu
TriczY123
Guan Yu
1
7
3
0.36
W
Susano
kuhako123
Susano
3
3
8
2.33
L
Skadi
qu0d2020
Skadi
3
6
6
1
L
4
8
8
1
W
Khepri
xXEoneXx
Khepri
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,525
Damage
52,844
72,028
Taken
69,456
47,064
Mitigated
30,712
19,336
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
26,876
4,175
4,213
4,925
13,333
6,179
2,459
6,997
5,966
95,789
0
W
Artemis
MO3TZE
Artemis
6,790
2,552
0
3,267
13,032
5,214
1,752
7,477
5,317
0
34,144
W
4,306
933
0
1,018
15,618
12,649
962
8,764
6,632
9,170
0
L
Chernobog
PeNaGuIn
Chernobog
8,226
4,198
0
1,200
13,241
4,045
210
7,817
5,156
0
30,818
L
17,942
2,853
499
4,941
20,335
12,688
540
13,759
6,251
40,796
0
L
Guan Yu
TriczY123
Guan Yu
3,723
645
637
2,378
12,304
5,467
73
7,402
4,838
0
30,097
W
Susano
kuhako123
Susano
4,769
1,897
0
2,240
13,801
4,783
71
2,452
11,231
0
34,140
L
Skadi
qu0d2020
Skadi
8,766
3,811
0
0
12,314
3,761
1,626
6,748
5,478
0
42,064
L
14,187
1,564
42
202
11,262
4,751
782
7,275
3,767
33,635
0
W
Khepri
xXEoneXx
Khepri
12,784
1,104
0
3,673
16,244
18,239
1,581
5,311
10,753
55,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,488
Gold Earned
42,832
374
Minions Killed
282
0
Camps Cleared
0
1,512,647
Distance Traveled
1,483,743
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,520
659
151
8
0
355,656
1
W
Artemis
9,154
482
61
3
0
235,642
3
W
Ares
9,859
519
10
1
0
281,113
2
L
Chernobog
7,655
403
57
3
0
255,484
0
L
Hades
10,462
551
52
3
0
258,392
1
L
Guan Yu
7,519
396
47
2
0
316,407
0
W
Susano
8,740
460
61
3
0
308,198
1
L
Skadi
8,397
442
56
3
0
340,917
0
L
Hel
8,799
463
70
4
0
312,543
0
W
Khepri
11,215
590
91
5
0
332,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role