Player Matchup

Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
BlackSavage1230
Ne Zha
Platinum III
Level 129
God Stats
5W - 4L
1,622 SR
Queue Stats
470W - 450L
1,716 MMR
Party 1
Cernunnos
Cernunnos
Platinum II
Luvmasheen559
Cernunnos
Platinum II
Level 157
God Stats
5W - 7L
1,827 SR
Queue Stats
246W - 229L
1,769 MMR
Party 1
Athena
Athena
Platinum V
PyroGho-st
Athena
Platinum V
Level 108
God Stats
5W - 5L
1,794 SR
Queue Stats
437W - 417L
1,713 MMR
Solo
Artio
Artio
Platinum II
elBelcebuu
Artio
Platinum II
Level 129
God Stats
4W - 3L
1,499 SR
Queue Stats
76W - 68L
1,842 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,648 SR
1,708 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,607 SR
1,785 MMR
Odin
Odin
Platinum III
ISLAND THE
Odin
Platinum III
Level 158
God Stats
4W - 6L
1,331 SR
Queue Stats
444W - 412L
1,703 MMR
Solo
Janus
Janus
Platinum IV
JUANMA1505
Janus
Platinum IV
Level 127
God Stats
19W - 15L
1,776 SR
Queue Stats
240W - 233L
1,831 MMR
Solo
Neith
Neith
Platinum I
SleepyChuy
Neith
Platinum I
Level 125
God Stats
4W - 5L
1,976 SR
Queue Stats
255W - 254L
1,863 MMR
Solo
Ares
Ares
Platinum V
TeuPaiDeLingerie
Ares
Platinum V
Level 153
God Stats
4W - 6L
1,442 SR
Queue Stats
65W - 62L
1,818 MMR
Solo
Mercury
Mercury
Platinum IV
True3lood
Mercury
Platinum IV
Level 44
God Stats
7W - 8L
1,512 SR
Queue Stats
505W - 489L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
12 / 1 / 7
13,942
664
17,447
7,584
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 2 / 12
12,642
602
13,065
17,627
7,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Luvmasheen559
Cernunnos
18
4 / 2 / 8
12,171
580
12,260
16,792
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
PyroGho-st
Athena
16
3 / 5 / 16
11,358
541
11,211
17,035
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
18
2 / 0 / 13
12,072
575
10,635
21,028
26,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ApolloSetTiamatNemesisDanzaburou

VS

Bans
ScyllaAwilixGuan YuFenrirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,513
453
8,404
18,499
10,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
15
2 / 4 / 3
9,794
466
9,512
9,334
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
0 / 5 / 3
9,547
455
7,635
14,310
4,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 8 / 4
8,919
425
8,191
23,589
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
True3lood
Mercury
17
3 / 6 / 1
10,326
492
3,938
17,743
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
28
Kills
8
10
Deaths
28
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
1
7
15.5
W
7
2
12
6.5
L
1
5
2
0.4
L
Janus
2
4
3
0.88
W
Cernunnos
Luvmasheen559
Cernunnos
4
2
8
4
W
Athena
PyroGho-st
Athena
3
5
16
2.2
L
Neith
0
5
3
0.3
L
2
8
4
0.5
L
Mercury
True3lood
Mercury
3
6
1
0.58
W
Artio
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,618
Damage
37,680
80,066
Taken
83,475
58,958
Mitigated
42,611
35,753
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,447
813
0
1,260
7,584
3,222
945
2,207
5,231
110,470
0
W
13,065
6,495
0
9,590
17,627
7,714
3,469
2,747
14,706
0
88,762
L
8,404
2,609
0
3,861
18,499
10,985
0
9,388
9,049
0
49,963
L
Janus
9,512
257
0
500
9,334
2,669
0
6,520
2,526
66,477
0
W
Cernunnos
Luvmasheen559
Cernunnos
12,260
6,988
0
10,022
16,792
6,773
3,286
4,255
12,387
0
94,457
W
Athena
PyroGho-st
Athena
11,211
3,413
0
3,023
17,035
14,657
1,458
7,705
9,148
35,040
0
L
Neith
7,635
3,012
0
4,312
14,310
4,797
0
5,042
9,090
0
74,523
L
8,191
504
0
4,239
23,589
17,895
0
11,830
11,453
28,848
0
L
Mercury
True3lood
Mercury
3,938
1,695
0
6,003
17,743
6,265
0
5,479
12,064
0
82,112
W
Artio
10,635
1,651
543
11,315
21,028
26,592
1,189
962
20,026
64,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,185
Gold Earned
48,099
576
Minions Killed
578
0
Camps Cleared
0
2,156,706
Distance Traveled
1,951,588
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,942
664
172
8
0
416,599
7
W
Ne Zha
12,642
602
113
5
0
486,480
3
L
Odin
9,513
453
108
5
0
361,250
4
L
Janus
9,794
466
150
7
0
432,071
7
W
Cernunnos
12,171
580
135
6
0
376,793
7
W
Athena
11,358
541
36
2
0
432,798
1
L
Neith
9,547
455
142
7
0
347,355
4
L
Ares
8,919
425
27
1
0
368,588
7
L
Mercury
10,326
492
151
7
0
442,324
5
W
Artio
12,072
575
120
6
0
444,036
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role