Player Matchup

Tiamat
Tiamat
Azzael098TH
Tiamat
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 19L
1,508 Elo+
Solo
Thor
Thor
Mathys21
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,467 Elo+
Solo
Neith
Neith
Nostrad_Ria
Neith
Level 14
God Stats
1W - 2L
1,282 SR
Queue Stats
6W - 4L
1,524 Elo+
Solo
Danzaburou
Danzaburou
hub2005
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 72L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
prodige-Foot
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,338 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,459 Elo+

VS

Team Averages
Level 20
1,550 SR
1,415 Elo+
Hachiman
Hachiman
AK230896
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,386 Elo+
Party 1
Yemoja
Yemoja
Eikichi_0-0-4
Yemoja
Level 17
God Stats
5W - 0L
1,661 SR
Queue Stats
64W - 66L
1,389 Elo+
Party 1
Odin
Odin
LazoTurk_55
Odin
Level 27
God Stats
2W - 0L
1,776 SR
Queue Stats
68W - 85L
1,469 Elo+
Party 1
Skadi
Skadi
NiGoku4
Skadi
Level 14
God Stats
13W - 12L
1,372 SR
Queue Stats
23W - 22L
1,410 Elo+
Party 1
Rama
Rama
thor_me83
Rama
Level 26
God Stats
49W - 51L
1,443 SR
Queue Stats
95W - 110L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
2 / 6 / 5
12,514
894
18,059
20,382
16,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
16
0 / 4 / 2
10,821
773
2,915
5,141
1,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
2 / 3 / 5
13,038
931
20,980
16,381
8,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
hub2005
Danzaburou
20
3 / 2 / 4
13,532
967
10,139
13,447
7,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
prodige-Foot
Zhong Kui
16
0 / 5 / 1
10,663
762
743
5,482
2,988
Team 1 Tickets

58

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AK230896
Hachiman
18
2 / 6 / 8
12,377
884
11,765
16,239
5,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 0 / 16
14,716
1,051
6,592
9,960
12,211
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 0 / 8
13,054
932
11,965
15,250
17,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
NiGoku4
Skadi
20
13 / 2 / 4
15,134
1,081
24,486
15,787
6,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rama
18
0 / 0 / 2
11,515
823
2,369
3,659
1,260
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
7
Kills
20
20
Deaths
8
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AK230896
Hachiman
2
6
8
1
L
Tiamat
2
6
5
0.75
W
1
0
16
9
W
4
0
8
8
L
Thor
0
4
2
0.25
W
Skadi
NiGoku4
Skadi
13
2
4
7.5
L
2
3
5
1.5
L
Danzaburou
hub2005
Danzaburou
3
2
4
2.5
L
Zhong Kui
prodige-Foot
Zhong Kui
0
5
1
0.1
W
Rama
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,836
Damage
57,177
60,833
Taken
60,895
36,164
Mitigated
43,032
7,958
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AK230896
Hachiman
11,765
6,288
450
188
16,239
5,849
0
2,937
11,935
0
22,322
L
Tiamat
18,059
1,524
0
2,698
20,382
16,011
0
2,066
18,096
32,833
0
W
6,592
555
7,338
3,408
9,960
12,211
0
3,157
6,523
29,376
0
W
11,965
4,551
403
1,128
15,250
17,296
0
4,650
10,144
0
28,235
L
Thor
2,915
795
0
0
5,141
1,829
0
696
4,345
0
7,301
W
Skadi
NiGoku4
Skadi
24,486
12,355
0
2,474
15,787
6,416
0
5,664
9,783
0
54,793
L
20,980
7,010
0
3,878
16,381
8,087
0
2,029
14,177
0
60,435
L
Danzaburou
hub2005
Danzaburou
10,139
4,667
0
1,382
13,447
7,249
0
1,177
11,961
0
41,855
L
Zhong Kui
prodige-Foot
Zhong Kui
743
267
0
0
5,482
2,988
0
624
4,783
1,865
0
W
Rama
2,369
1,125
0
415
3,659
1,260
0
1,032
2,521
0
29,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,568
Gold Earned
66,796
244
Minions Killed
277
3
Camps Cleared
3
886,204
Distance Traveled
1,198,674
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,377
884
28
2
0
189,442
2
L
Tiamat
12,514
894
46
3
1
248,312
0
W
Yemoja
14,716
1,051
55
4
0
262,748
0
W
Odin
13,054
932
44
3
1
288,070
2
L
Thor
10,821
773
8
1
0
77,009
0
W
Skadi
15,134
1,081
88
6
2
259,597
0
L
Neith
13,038
931
114
8
0
263,014
3
L
Danzaburou
13,532
967
73
5
2
234,963
1
L
Zhong Kui
10,663
762
3
0
0
62,906
0
W
Rama
11,515
823
62
4
0
198,817
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role