Player Matchup

Skadi
Skadi
GrandMasterNath
Skadi
Level 104
God Stats
12W - 8L
1,534 SR
Queue Stats
426W - 420L
1,526 Elo+
Solo
Achilles
Achilles
MRDA Cempa
Achilles
Level 148
God Stats
0W - 2L
1,187 SR
Queue Stats
192W - 189L
1,542 Elo+
Party 2
Hun Batz
Hun Batz
MRDA Elminster
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 184L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
MRDA Ounys CZ
Hou Yi
Level 137
God Stats
1W - 4L
1,460 SR
Queue Stats
207W - 211L
1,502 Elo+
Party 2
Freya
Freya
MRDA RothLee
Freya
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,506 Elo+
Party 2
Team Averages
Level 126
1,436 SR
1,513 Elo+

VS

Team Averages
Level 118
1,513 SR
1,516 Elo+
He Bo
He Bo
Anymoose
He Bo
Level 81
God Stats
4W - 3L
1,327 SR
Queue Stats
237W - 197L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
Astreja
Zhong Kui
Level 103
God Stats
3W - 5L
1,816 SR
Queue Stats
206W - 223L
1,517 Elo+
Party 1
Khepri
Khepri
Belavrana
Khepri
Level 144
God Stats
8W - 4L
1,514 SR
Queue Stats
226W - 235L
1,517 Elo+
Party 1
Baba Yaga
Baba Yaga
Ragnar95
Baba Yaga
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Triperko
Hercules
Level 120
God Stats
9W - 14L
1,407 SR
Queue Stats
1,402W - 1,270L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 10
12,103
756
18,956
13,339
6,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
MRDA Cempa
Achilles
20
6 / 4 / 9
11,758
735
13,145
17,748
25,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
16
3 / 10 / 10
10,504
657
12,618
17,301
8,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 4 / 11
11,699
731
14,043
16,700
8,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 6 / 16
11,367
710
17,854
19,184
12,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Anymoose
He Bo
19
10 / 7 / 8
12,440
778
18,338
15,180
7,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Astreja
Zhong Kui
18
1 / 5 / 18
10,939
684
13,256
17,188
12,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Belavrana
Khepri
18
0 / 5 / 15
11,493
718
7,598
20,966
29,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Ragnar95
Baba Yaga
20
11 / 5 / 15
14,369
898
22,425
18,284
10,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Triperko
Hercules
20
6 / 4 / 12
11,932
746
13,785
25,269
35,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
96
25
Kills
28
28
Deaths
26
56
Assists
68
Player
Kills
Deaths
Assists
KDA
W
He Bo
Anymoose
He Bo
10
7
8
2
W
Zhong Kui
Astreja
Zhong Kui
1
5
18
2
W
Khepri
Belavrana
Khepri
0
5
15
1.5
L
7
4
10
3
L
Achilles
MRDA Cempa
Achilles
6
4
9
2.63
L
Hun Batz
3
10
10
0.8
L
6
4
11
2.88
L
3
6
16
1.83
W
Baba Yaga
Ragnar95
Baba Yaga
11
5
15
3.7
W
Hercules
Triperko
Hercules
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,616
Damage
75,402
84,272
Taken
96,887
60,582
Mitigated
95,443
29,507
Healing
34,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Anymoose
He Bo
18,338
244
1,656
1,386
15,180
7,083
921
3,517
11,663
27,983
0
W
Zhong Kui
Astreja
Zhong Kui
13,256
2,405
2,246
2,379
17,188
12,768
2,370
1,308
15,880
24,191
0
W
Khepri
Belavrana
Khepri
7,598
207
3,478
3,827
20,966
29,258
254
2,975
17,991
19,498
0
L
18,956
9,768
2,212
1,938
13,339
6,325
1,059
8,633
4,334
0
37,729
L
Achilles
MRDA Cempa
Achilles
13,145
3,585
307
5,084
17,748
25,410
192
10,171
6,698
0
28,468
L
Hun Batz
12,618
2,976
2,801
1,507
17,301
8,567
0
13,539
3,335
0
21,497
L
14,043
5,326
3,026
4,294
16,700
8,156
1,251
12,631
3,687
0
30,989
L
17,854
6,460
1,550
6,788
19,184
12,124
1,038
14,087
4,601
25,253
0
W
Baba Yaga
Ragnar95
Baba Yaga
22,425
658
2,120
5,452
18,284
10,560
843
3,015
15,269
46,138
0
W
Hercules
Triperko
Hercules
13,785
3,153
1,621
10,025
25,269
35,774
653
7,039
18,230
0
31,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,431
Gold Earned
61,173
149
Minions Killed
147
0
Camps Cleared
0
1,270,709
Distance Traveled
1,368,338
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,440
778
8
1
0
276,897
1
W
Zhong Kui
10,939
684
26
2
0
238,103
0
W
Khepri
11,493
718
17
1
0
273,403
3
L
Skadi
12,103
756
50
3
0
273,258
0
L
Achilles
11,758
735
20
1
0
273,022
0
L
Hun Batz
10,504
657
21
1
0
234,525
3
L
Hou Yi
11,699
731
39
2
0
266,068
2
L
Freya
11,367
710
19
1
0
223,836
0
W
Baba Yaga
14,369
898
59
4
0
304,603
1
W
Hercules
11,932
746
37
2
0
275,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role