Player Matchup

Sun Wukong
Sun Wukong
DARK-Accuracyy
Sun Wukong
Level 6
God Stats
7W - 8L
1,564 SR
Queue Stats
23W - 38L
1,378 Elo+
Solo
Tsukuyomi
Tsukuyomi
Itz Dare7334
Tsukuyomi
Level 15
God Stats
133W - 111L
1,233 SR
Queue Stats
859W - 806L
1,444 Elo+
Solo
Cerberus
Cerberus
RelatingMoss
Cerberus
Level 29
God Stats
1W - 2L
1,697 SR
Queue Stats
37W - 47L
1,464 Elo+
Solo
Izanami
Izanami
ShamelessBonbon
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,492 Elo+
Solo
Sol
Sol
illumiN8r
Sol
Level 27
God Stats
0W - 4L
1,279 SR
Queue Stats
17W - 18L
1,573 Elo+
Solo
Team Averages
Level 16
1,455 SR
1,470 Elo+

VS

Team Averages
Level 23
1,441 SR
1,493 Elo+
Danzaburou
Danzaburou
BackshotsInUrMom
Danzaburou
Level 18
God Stats
17W - 24L
1,191 SR
Queue Stats
102W - 106L
1,536 Elo+
Solo
Hun Batz
Hun Batz
Exodus_Redd
Hun Batz
Level 21
God Stats
28W - 22L
1,687 SR
Queue Stats
295W - 352L
1,521 Elo+
Solo
Jing Wei
Jing Wei
ThugNugs69
Jing Wei
Level 18
God Stats
3W - 4L
1,300 SR
Queue Stats
6W - 9L
1,309 Elo+
Solo
Yemoja
Yemoja
bludclott
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,526 Elo+
Solo
Sol
Sol
kerblert
Sol
Level 28
God Stats
1W - 2L
1,527 SR
Queue Stats
59W - 49L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DARK-Accuracyy
Sun Wukong
15
0 / 12 / 5
10,156
376
12,412
29,435
28,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Itz Dare7334
Tsukuyomi
19
7 / 8 / 1
12,699
470
14,776
23,499
10,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
RelatingMoss
Cerberus
16
1 / 13 / 2
10,897
404
10,027
34,290
32,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
2 / 13 / 1
12,042
446
12,999
27,714
10,251
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 11 / 0
10,062
373
11,407
25,107
9,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BackshotsInUrMom
Danzaburou
20
12 / 2 / 20
15,428
571
23,117
22,066
8,516
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
Exodus_Redd
Hun Batz
20
4 / 2 / 7
13,847
513
6,836
11,590
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
ThugNugs69
Jing Wei
19
4 / 7 / 5
13,734
509
11,338
19,269
10,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
bludclott
Yemoja
17
4 / 0 / 18
13,396
496
9,808
11,855
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
33 / 0 / 2
18,533
686
57,676
33,165
16,214
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
109
10
Kills
57
57
Deaths
11
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BackshotsInUrMom
Danzaburou
12
2
20
11
L
Sun Wukong
DARK-Accuracyy
Sun Wukong
0
12
5
0.21
W
Hun Batz
Exodus_Redd
Hun Batz
4
2
7
3.75
L
Tsukuyomi
Itz Dare7334
Tsukuyomi
7
8
1
0.94
L
Cerberus
RelatingMoss
Cerberus
1
13
2
0.15
L
2
13
1
0.19
W
Jing Wei
ThugNugs69
Jing Wei
4
7
5
0.93
W
Yemoja
bludclott
Yemoja
4
0
18
13
L
0
11
0
0
W
33
0
2
34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,621
Damage
108,775
140,045
Taken
97,945
90,948
Mitigated
49,676
27,330
Healing
47,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BackshotsInUrMom
Danzaburou
23,117
10,743
0
9,211
22,066
8,516
3,080
5,436
16,630
0
100,594
L
Sun Wukong
DARK-Accuracyy
Sun Wukong
12,412
2,775
0
1,015
29,435
28,471
305
11,338
18,097
0
48,512
W
Hun Batz
Exodus_Redd
Hun Batz
6,836
1,482
0
4,241
11,590
5,806
1,462
1,329
10,261
0
83,688
L
Tsukuyomi
Itz Dare7334
Tsukuyomi
14,776
1,465
0
5,895
23,499
10,760
161
6,495
17,004
0
94,950
L
Cerberus
RelatingMoss
Cerberus
10,027
660
325
6,439
34,290
32,087
26
17,023
17,267
55,321
0
L
12,999
6,853
720
5,366
27,714
10,251
2,252
16,980
10,734
0
93,970
W
Jing Wei
ThugNugs69
Jing Wei
11,338
9,104
0
3,698
19,269
10,251
5,336
1,690
17,292
0
67,798
W
Yemoja
bludclott
Yemoja
9,808
2,428
2,202
2,395
11,855
8,889
791
4,426
7,429
46,102
0
L
11,407
1,898
0
7,570
25,107
9,379
0
14,092
11,015
68,303
0
W
57,676
27,711
0
25,608
33,165
16,214
9,984
10,106
22,810
181,252
8,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,856
Gold Earned
74,938
555
Minions Killed
681
0
Camps Cleared
0
2,114,408
Distance Traveled
2,278,601
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,428
571
124
5
0
429,600
5
L
Sun Wukong
10,156
376
69
3
0
424,081
1
W
Hun Batz
13,847
513
134
5
0
456,525
1
L
Tsukuyomi
12,699
470
140
5
0
489,263
6
L
Cerberus
10,897
404
81
3
0
430,074
6
L
Izanami
12,042
446
159
6
0
388,101
4
W
Jing Wei
13,734
509
114
4
0
440,070
0
W
Yemoja
13,396
496
68
3
0
438,038
4
L
Sol
10,062
373
106
4
0
382,889
0
W
Sol
18,533
686
241
9
0
514,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role