Player Matchup

Neith
Neith
ArchentoTR
Neith
Level 16
God Stats
2W - 0L
1,734 SR
Queue Stats
17W - 20L
1,529 Elo+
Solo
Chang'e
Chang'e
CakeShredder
Chang'e
Level 34
God Stats
3W - 1L
1,546 SR
Queue Stats
52W - 33L
1,595 Elo+
Party 2
Arachne
Arachne
Taubil
Arachne
Level 25
God Stats
9W - 3L
1,500 SR
Queue Stats
53W - 34L
1,604 Elo+
Party 2
Bellona
Bellona
Wrεx
Bellona
Level 7
God Stats
6W - 3L
1,496 SR
Queue Stats
11W - 6L
1,668 Elo+
Solo
Ymir
Ymir
陈横竖撇捺
Ymir
Level 28
God Stats
2W - 2L
1,503 SR
Queue Stats
36W - 23L
1,647 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,608 Elo+

VS

Team Averages
Level 19
1,589 SR
1,578 Elo+
Vulcan
Vulcan
GetL4STed
Vulcan
Level 28
God Stats
2W - 1L
1,754 SR
Queue Stats
148W - 140L
1,566 Elo+
Party 1
Nemesis
Nemesis
J1mCarrey
Nemesis
Level 6
God Stats
3W - 2L
1,469 SR
Queue Stats
25W - 30L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
KronaMex
Zhong Kui
Level 28
God Stats
1W - 2L
1,776 SR
Queue Stats
107W - 93L
1,559 Elo+
Party 1
Ares
Ares
Tsifcarnage
Ares
Level 6
God Stats
0W - 1L
1,447 SR
Queue Stats
1W - 4L
1,622 Elo+
Solo
Neith
Neith
YerayRez
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
8 / 1 / 12
11,266
563
18,690
12,764
4,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
CakeShredder
Chang'e
18
11 / 3 / 10
11,450
573
15,552
16,202
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Taubil
Arachne
20
6 / 3 / 8
12,572
629
8,749
15,636
8,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Wrεx
Bellona
16
3 / 3 / 4
10,368
518
8,532
15,112
12,485
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+75
Health

17
9 / 4 / 13
11,453
573
14,494
15,974
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GetL4STed
Vulcan
17
5 / 7 / 1
11,121
556
17,890
14,243
6,309
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
J1mCarrey
Nemesis
12
0 / 9 / 1
7,742
387
3,106
16,636
8,087
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
KronaMex
Zhong Kui
18
7 / 5 / 2
11,207
560
17,971
20,667
15,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 11 / 1
7,558
378
5,221
20,128
16,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
YerayRez
Neith
14
2 / 5 / 0
8,597
430
7,518
13,128
6,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
37
Kills
14
14
Deaths
37
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
8
1
12
14
W
Chang'e
CakeShredder
Chang'e
11
3
10
5.33
L
Vulcan
GetL4STed
Vulcan
5
7
1
0.79
L
Nemesis
J1mCarrey
Nemesis
0
9
1
0.06
L
Zhong Kui
KronaMex
Zhong Kui
7
5
2
1.6
W
Arachne
Taubil
Arachne
6
3
8
3.33
L
0
11
1
0.05
W
Bellona
Wrεx
Bellona
3
3
4
1.67
L
Neith
YerayRez
Neith
2
5
0
0.4
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,017
Damage
51,706
75,688
Taken
84,802
40,626
Mitigated
53,084
25,464
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,690
12,666
0
4,326
12,764
4,815
2,511
5,001
7,667
0
66,746
W
Chang'e
CakeShredder
Chang'e
15,552
1,043
1,565
8,926
16,202
4,973
145
12,235
3,492
61,903
0
L
Vulcan
GetL4STed
Vulcan
17,890
3,519
132
3,012
14,243
6,309
198
8,832
4,909
82,482
0
L
Nemesis
J1mCarrey
Nemesis
3,106
852
0
1,337
16,636
8,087
335
4,150
12,378
0
41,209
L
Zhong Kui
KronaMex
Zhong Kui
17,971
3,496
0
7,321
20,667
15,495
338
5,397
15,112
68,225
0
W
Arachne
Taubil
Arachne
8,749
5,506
0
5,520
15,636
8,368
2,225
6,200
9,348
0
109,381
L
5,221
846
0
557
20,128
16,818
128
7,090
12,964
13,738
0
W
Bellona
Wrεx
Bellona
8,532
2,812
0
1,983
15,112
12,485
1,613
8,447
6,587
5,034
41,368
L
Neith
YerayRez
Neith
7,518
3,496
0
2,189
13,128
6,375
738
4,494
8,542
0
59,164
W
14,494
2,998
0
3,144
15,974
9,985
147
8,386
7,512
48,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,109
Gold Earned
46,225
559
Minions Killed
450
0
Camps Cleared
0
1,918,046
Distance Traveled
1,680,854
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,266
563
99
5
0
345,925
0
W
Chang'e
11,450
573
114
6
0
412,978
0
L
Vulcan
11,121
556
144
7
0
368,014
5
L
Nemesis
7,742
387
67
3
0
344,428
3
L
Zhong Kui
11,207
560
128
6
0
327,065
2
W
Arachne
12,572
629
179
9
0
406,521
0
L
Ares
7,558
378
12
1
0
318,993
1
W
Bellona
10,368
518
91
5
0
384,767
0
L
Neith
8,597
430
99
5
0
322,354
0
W
Ymir
11,453
573
76
4
0
367,855
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role