Player Matchup

Olorun
Olorun
ChaitQQ
Olorun
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,390 Elo+
Solo
Anhur
Anhur
Elaxxx
Anhur
Level 26
God Stats
37W - 54L
1,350 SR
Queue Stats
146W - 152L
1,379 Elo+
Party 2
Chaac
Chaac
GiveMeMyBeer
Chaac
Level 18
God Stats
16W - 14L
1,540 SR
Queue Stats
70W - 76L
1,426 Elo+
Party 2
Tyr
Tyr
Kingandi02
Tyr
Level 63
God Stats
20W - 21L
1,367 SR
Queue Stats
159W - 163L
1,349 Elo+
Party 2
Nemesis
Nemesis
TheBrightSide
Nemesis
Level 39
God Stats
27W - 23L
1,473 SR
Queue Stats
149W - 164L
1,387 Elo+
Party 2
Team Averages
Level 38
1,446 SR
1,386 Elo+

VS

Team Averages
Level 71
1,366 SR
1,344 Elo+
Medusa
Medusa
ArRevan
Medusa
Level 101
God Stats
4W - 1L
1,306 SR
Queue Stats
204W - 190L
1,490 Elo+
Party 1
Nemesis
Nemesis
CarlosNGD
Nemesis
Level 150
God Stats
2W - 2L
1,373 SR
Queue Stats
2W - 12L
1,108 Elo+
Party 3
Nu Wa
Nu Wa
DartBeka
Nu Wa
Level 33
God Stats
5W - 5L
1,138 SR
Queue Stats
124W - 140L
1,428 Elo+
Party 1
Guan Yu
Guan Yu
Erwin_Boy1998
Guan Yu
Level 23
God Stats
6W - 7L
1,395 SR
Queue Stats
308W - 319L
1,324 Elo+
Party 3
Bacchus
Bacchus
Ilaim
Bacchus
Level 48
God Stats
6W - 4L
1,617 SR
Queue Stats
40W - 40L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChaitQQ
Olorun
16
1 / 4 / 1
9,443
525
5,706
13,305
4,337
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Elaxxx
Anhur
12
0 / 6 / 1
7,238
402
3,642
10,952
3,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 0
8,365
465
6,085
5,579
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 4 / 1
7,676
426
5,823
18,580
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
14
2 / 5 / 1
8,394
466
6,448
14,517
5,723
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArRevan
Medusa
17
7 / 1 / 6
10,377
577
11,124
8,611
3,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
CarlosNGD
Nemesis
15
2 / 0 / 7
9,116
506
12,915
12,714
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
DartBeka
Nu Wa
18
5 / 2 / 5
10,564
587
10,401
7,557
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
14
0 / 0 / 0
7,982
443
1,864
8,525
5,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Ilaim
Bacchus
14
5 / 1 / 6
9,200
511
8,922
8,811
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
19
19
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
ArRevan
Medusa
7
1
6
10
W
Nemesis
CarlosNGD
Nemesis
2
0
7
5.5
L
Olorun
ChaitQQ
Olorun
1
4
1
0.38
W
Nu Wa
DartBeka
Nu Wa
5
2
5
3.75
L
Anhur
Elaxxx
Anhur
0
6
1
0.08
W
Guan Yu
0
0
0
0
L
0
0
0
0
W
Bacchus
Ilaim
Bacchus
5
1
6
8
L
1
4
1
0.38
L
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,704
Damage
45,226
62,933
Taken
46,218
30,310
Mitigated
26,461
20,154
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ArRevan
Medusa
11,124
5,537
0
5,961
8,611
3,067
1,545
718
7,893
0
75,941
W
Nemesis
CarlosNGD
Nemesis
12,915
6,892
0
2,757
12,714
6,094
0
1,601
11,015
0
61,673
L
Olorun
ChaitQQ
Olorun
5,706
2,776
0
6,557
13,305
4,337
0
4,859
8,110
76,941
0
W
Nu Wa
DartBeka
Nu Wa
10,401
2,819
0
1,255
7,557
2,775
13
3,166
4,391
79,570
0
L
Anhur
Elaxxx
Anhur
3,642
1,610
0
1,368
10,952
3,734
0
2,837
8,067
0
41,571
W
Guan Yu
1,864
0
0
1,694
8,525
5,652
668
0
8,100
0
27,558
L
6,085
73
0
3,218
5,579
3,931
200
1,617
3,842
0
42,141
W
Bacchus
Ilaim
Bacchus
8,922
1,207
0
2,083
8,811
8,873
168
221
8,521
22,594
0
L
5,823
1,182
0
6,455
18,580
12,585
78
5,574
12,876
0
33,553
L
Nemesis
6,448
3,833
0
2,556
14,517
5,723
0
3,650
10,480
0
61,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
47,239
445
Minions Killed
424
0
Camps Cleared
0
1,695,112
Distance Traveled
1,797,209
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,377
577
117
7
0
336,265
1
W
Nemesis
9,116
506
89
5
0
414,814
4
L
Olorun
9,443
525
147
8
0
292,787
3
W
Nu Wa
10,564
587
131
7
0
344,782
5
L
Anhur
7,238
402
84
5
0
320,899
2
W
Guan Yu
7,982
443
62
3
0
348,736
0
L
Chaac
8,365
465
66
4
0
381,920
1
W
Bacchus
9,200
511
25
1
0
352,612
3
L
Tyr
7,676
426
50
3
0
350,584
5
L
Nemesis
8,394
466
98
5
0
348,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role