Player Matchup

Kukulkan
Kukulkan
PigBapaScottie
Kukulkan
Level 8
God Stats
1W - 2L
1,396 SR
Queue Stats
8W - 12L
1,139 Elo+
Solo
Artemis
Artemis
intrntfox
Artemis
Level 17
God Stats
1W - 0L
1,756 SR
Queue Stats
2W - 4L
1,189 Elo+
Solo
Achilles
Achilles
vHxpnotic00
Achilles
Level 59
God Stats
33W - 19L
1,436 SR
Queue Stats
309W - 388L
1,325 Elo+
Solo
Team Averages
Level 28
1,529 SR
1,218 Elo+

VS

Team Averages
Level 24
1,419 SR
1,327 Elo+
Bakasura
Bakasura
SwiftColt161451
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,362 Elo+
Solo
Zeus
Zeus
TheRealHamza____
Zeus
Level 37
God Stats
14W - 20L
1,374 SR
Queue Stats
51W - 59L
1,365 Elo+
Solo
Ra
Ra
stupipoopz1
Ra
Level 25
God Stats
64W - 99L
1,383 SR
Queue Stats
72W - 116L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 2 / 5
9,798
653
4,308
6,583
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
intrntfox
Artemis
16
7 / 4 / 3
11,446
763
12,271
9,274
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
vHxpnotic00
Achilles
13
4 / 2 / 6
10,714
714
8,564
12,370
12,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 4 / 2
7,753
517
2,096
4,746
1,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 3 / 3
9,589
639
8,996
11,884
3,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 2
10,490
699
4,843
12,044
4,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
12
Kills
7
8
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
2
5
1.75
L
Bakasura
0
4
2
0.25
L
2
3
3
1.17
W
Artemis
intrntfox
Artemis
7
4
3
2.13
L
5
5
2
1.2
W
Achilles
vHxpnotic00
Achilles
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
15,935
28,227
Taken
28,674
18,606
Mitigated
10,000
889
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,308
430
0
375
6,583
2,753
1,086
2,357
4,051
57,491
0
L
Bakasura
2,096
1,774
0
76
4,746
1,416
0
795
3,951
0
4,151
L
8,996
2,821
123
4,293
11,884
3,944
0
1,895
9,955
27,383
0
W
Artemis
intrntfox
Artemis
12,271
6,748
0
0
9,274
3,463
1,712
4,984
4,250
0
60,849
L
4,843
521
149
3,380
12,044
4,640
224
1,610
10,428
48,140
0
W
Achilles
vHxpnotic00
Achilles
8,564
1,507
0
514
12,370
12,390
76
6,655
5,111
0
24,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
27,832
198
Minions Killed
142
0
Camps Cleared
0
757,221
Distance Traveled
553,618
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,798
653
102
7
0
251,828
4
L
Bakasura
7,753
517
8
1
0
104,275
0
L
Zeus
9,589
639
35
2
0
212,131
2
W
Artemis
11,446
763
64
4
0
239,743
0
L
Ra
10,490
699
99
7
0
237,212
0
W
Achilles
10,714
714
32
2
0
265,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role